CapturePoints

Overview

CapturePoints is a team game where players attempt to get control of Capture Points. Players can select a class, which will give them different weapons.

Players can capture a point by standing near it. The more players who are on a point, the faster it will get captured.

Game modes

  • Conquer - Both teams attempt to capture all of the points.
  • Defend - One team starts with all of the points in their possession. The other team has a limited amount of time to try and capture them, in order.

Classes

Players can choose a class, each of which has unique items and abilities.

  • Warrior - Heavy armor, strong weapons, but moves slowly.
  • Archer - Powerful bow, and restoration potions, with a weaker sword.
  • Spy - Can turn invisible, except for a set of "footprints" (transparent boots), speedy, but has little in the way of protection.
  • Pyro - Immune to fire, has a flamethrower and a powerful fire-axe.
  • Medic - Can heal other teammates. Not very strong 1v1.

Additional Features

  • All properties, including capture points, game mode options, classes and class loadouts are fully customizable from a config file.
  • Multiworld support
  • Capture points show visual progress, in the form of colored blocks circled around the capture points.

CapturePoints Other Maps Defend Mode

Installation Guide

How to Install
See also: Config Guide


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About This Project

  • Project ID
    55600
  • Created
    Apr 9, 2013
  • Last Released File
    Never
  • Total Downloads
    3,298
  • License

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