AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Jun 16, 2016@comonier
We need the log portion where the player has been randomly unlogged.
-
View User Profile
-
Send Message
Posted Jun 16, 2016@sgdc3
:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
-
View User Profile
-
Send Message
Posted Jun 16, 2016@comonier
Provide debug data if you have an issue that can't be reproduced at all ..
-
View User Profile
-
Send Message
Posted Jun 16, 2016@comonier
There was the spawn location bug -_- read the changelog, please.
-
View User Profile
-
Send Message
Posted Jun 16, 2016@Evgeniy_Lebedev
sgdc3 #
Why did you release BETA3 , Evgeniy_Lebedev ?
Authme Beta 2 was working on 1.10 already and the unique bug is the random logout. So......... release BETA3 without solve the unique BUG of BETA2 is so (unnecessary)
:(((((((((((((((((((((((((((((( :( :( :(
-
View User Profile
-
Send Message
Posted Jun 16, 2016@Evgeniy_Lebedev
We asked for this many times in our issue tracker, no one has sent us any log. https://github.com/Xephi/AuthMeReloaded/issues/419 Please, send your logs.
-
View User Profile
-
Send Message
Posted Jun 16, 2016Released BETA3 (http:ci.xephi.fr/job/AuthMeReloaded/1134/), random logout bug still not fixed..
-
View User Profile
-
Send Message
Posted Jun 14, 2016@comonier
No update needed for 1.10, sorry for the BETA3 delay but now we need to fix an issue with the singlesession feature ;)
-
View User Profile
-
Send Message
Posted Jun 14, 2016@huangzong
AuthMeReloaded v5.2-BETA2 (build: 969) is working on 1.10 already ... I use it on my 1.10 Spigot Server.
Dont know if you saw sgdc3 wrote next build BETA3 will be release soon. We just need to wait a little more. It's working on 1.10 already.
-
View User Profile
-
Send Message
Posted Jun 13, 2016Update to 1.10 pls,thank u very much~~~~ Excellant plugin
-
View User Profile
-
Send Message
Posted Jun 12, 2016@comonier
@ljacqu managed to fix it, but we still need to fix one last error ;) Tomorrow i'll release BETA3
-
View User Profile
-
Send Message
Posted Jun 11, 2016@comonier
It's an issue we are trying to fix, more news tomorrow ;)
-
View User Profile
-
Send Message
Posted Jun 6, 2016please help-me - why players when logout, after login get teleported to spawn ? my authme config.yml teleport configs are that...
using:
Just to help you, without this issue (ppl when logout get teleported to spawn) this last build is working perfect on Spigot 1.10 too..
-
View User Profile
-
Send Message
Posted Jun 3, 2016@LycheeBiru
maxRegPerIp: 0
-
View User Profile
-
Send Message
Posted Jun 3, 2016@comonier
Only beta atm, we need first to fix the random logout issue ;)
-
View User Profile
-
Send Message
Posted Jun 2, 2016There is already a release to MineCraft 1.9? Please can you send me the link to download?
-
View User Profile
-
Send Message
Posted Jun 1, 2016How do I make my IP can make more accounts?
-
View User Profile
-
Send Message
Posted May 31, 2016@comonier
Yeah would love this to be fixed. It works in AuthMe 3.4 and lower, but latest versions it has them to relog everytime, when even if you have them set to Autorelog by IP.
-
View User Profile
-
Send Message
Posted May 31, 2016@sgdc3
-
View User Profile
-
Send Message
Posted May 31, 2016@sgdc3
AuthMeReloaded v5.2-BETA2 (build: 969) & spigot 1.8.8, using sqlite (authMe.db) & sessions (timeout: 24, sessionExpireOnIpChange: true)