AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jun 13, 2014@Xephi59
Nothing spezial in the log file, I chused the AuthMe - 3.3.6 for CB 1.7.2-R0.3 build and it works fine.
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Posted Jun 13, 2014@Lemonn_
You have to make a ticket for that.
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Posted Jun 13, 2014@Lemonn_
Hi , any log reports ?
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Posted Jun 13, 2014Hello
In the latest dev build, is a bug in the teleportUnAuthedToSpawn. It teleports the player to the spawn, but after the login not back to his previous location.
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Posted Jun 13, 2014@Xephi59
How is Xenforo Auth working Xenforo stores passwords and usernames in different tables... and theres no config option for this
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Posted Jun 13, 2014So how i can now import CrazyLogin database (crazycrypt1) to authme ?
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Posted Jun 13, 2014@Xephi59
Don't forget to mention that JOOMLA Auth integration is working again with 3.4 see here:
https://github.com/Xephi/AuthMeReloaded/pull/115
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Posted Jun 12, 2014Can I use this with multiworld? NOT MULTIVERSE!
I hope you will support it. Coz my configured permissions on worlds will only apply to the main world
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Posted Jun 12, 2014DevBuild - AuthMe 3.4
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. https://authme.ci.cloudbees.com/
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Posted Jun 12, 2014@tinyhacker
there is config option for it
@TheKnight787
he's still working on the features. He faced some unexpected problems that he's fixing now
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Posted Jun 11, 2014Give us dev builds!
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Posted Jun 11, 2014I tried putting messages similar to this:
But it doesn't work when I reload the config. The message keeps in the file but it doesn't show it.
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Posted Jun 11, 2014@ultracasual
No it won't. It will be 1.7.9+ only
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Posted Jun 11, 2014Greetings,
Will this new version 3.4.0 work on version 1.6.4?
Thank you :)
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Posted Jun 10, 2014@chrisbadaoui99
Sent you skype friend request. My skype name is Eprimex (display name" Epri" )
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Posted Jun 10, 2014Hi there,
I am currently running a server and it has over 200k People registered but for some reason the plugin lags my hub BADLY. I had the theory that its struggling to look through all the players which causes the plugin to lag out my hub. I have reset the plugin 3 times now but it just keeps happening once it gets over 150k people registered. If you are able to help me at all with the PLEASE let me know. Just letting you know, My server is 1.5.2 and you cant say that i need to 'update' for it to be fixed since i also tried the 1.7 version and the same thing happened as well as me trying to update to 1.7. If you know a fix i am willing to pay as i am in desperate need of this being fixed. Thanks a lot! My Skype is chrisbadaoui2000 if you would like to contact me.
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Posted Jun 10, 2014We are like "AuthMe getting optimized :O" and then after the release "Switching from xAuth to AuthMe".
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Posted Jun 9, 2014@tommyraudy
i know you say it twice ..., i'm working on , it just takes a bit more time
@Mipastu
no log report? can i have your authme version + config ?
@rautamiekka
you need to enable the compatibility in the config.yml : supportOldPasswordHash
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Posted Jun 9, 2014waiting for the update............
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Posted Jun 8, 2014Hey! i use this plugin on my server. And theres a bug. If you use name like "john" and someone creates cracked user named "jOHn" he can register and use ur account!
Like if my name is "mark" And someone goes with name "marK" he can register and use my account! pls fix!