AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Dec 18, 2013hey,
is it possible to check if a premium user is joineing and using a premium launcher so they dont have to register or login. Only cracked useres have to register and login and they have to chose a name which is not used by a premium user.
Is this possible?
Thanks for the help Shurkan2
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Posted Dec 18, 2013@Xephi59
thx for the quick reply. We will wait for the fix.
greetz dutchy
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Posted Dec 18, 2013@dutchy1001
Problem with new log4j logging system implemented in 1.7.2
Idk why , the filter is not apply to the logger :/
Waiting and check for a fix
Xephi
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Posted Dec 18, 2013Since the latest few Craftbukkit builds (Current 1.7.2-R0.2-20131218.060421-1) it will show the password in console.
The settings is set to "removePassword: true" so it shouldn't show me it in console. Is this a bukkit issue or a Authme issue?
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Posted Dec 17, 2013@Alexander310898
if you update the spigot to 1.7, then the spigot is turning off bungeecord with "old config" message. You need edit spigot.yml and the "bungeecord" set true.
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Posted Dec 16, 2013@Alexander310898
Same problem here :s
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Posted Dec 16, 2013Now I have to set maxregperip to 1000 and wait for a bug fix
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Posted Dec 16, 2013@Alexander310898
Same problem here. Since 1.7.2 all players have them same ip and new players can't register them self cause they can only register 2 accounts on the same ip...
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Posted Dec 16, 2013I set it, reloaded all the servers and nothing changes. In my database new players still have the ip of a proxy server.
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Posted Dec 16, 2013nope)
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Posted Dec 16, 2013@Alexander310898
did you set the ip_forward: true in proxy config?
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Posted Dec 16, 2013I have a problem. Every user that registers on my server gets the same ip, but it was ok. This bug appeared when I updated to 1.7.2.
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Posted Dec 15, 2013@eprimex
Opened. Full info in ticket
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Posted Dec 15, 2013@Darthmineboy
Thank you so much ! You are the best :)
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Posted Dec 15, 2013@Bodyash
please open ticket with all the info
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Posted Dec 15, 2013@FilipEbR
Not Group/Ranks O.O
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Posted Dec 15, 2013@leonvakt
etc, but this allow you to disable login.. not enable like you want
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Posted Dec 15, 2013@FilipEbR
Can you just tell me how to, i want the staff to be protected but not the donaters ect
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Posted Dec 15, 2013@leonvakt
You can do this but everybody will be able to login to these accounts. Are you really want to do this? This is a security breach.. Look on config file
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Posted Dec 15, 2013Is there an bypass permission for /login and /register? If theres not can you add in the config that you can set what groups that dont need the /login, I want it because I want the Donaters to be able to not register/login wen their coming on