AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Aug 23, 2013@Wazes
that is why i didn't update yet :P
-
View User Profile
-
Send Message
Posted Aug 23, 2013@xion87
Also having the same issue. Players sometimes get reported to different locations on the map after using /login
-
View User Profile
-
Send Message
Posted Aug 23, 2013AuthMe causes my server to crash! (ram leaks)
Here is the topic: http://www.spigotmc.org/threads/crash-every-day-with-outofmemory-error-64gb-ram.4708/
And this a error I get in the logs (not sure if it is related): http://pastebin.com/7sBRJ1zC
It is a really ridicilous bug. I hope you can check it out soon.
Thank you, saxons12
-
View User Profile
-
Send Message
Posted Aug 23, 2013Is there a way to convert mysql database to flat file? Thanks..
-
View User Profile
-
Send Message
Posted Aug 23, 2013@marcustai99
Set "SavePlayerQuitLocation" to "True".
-
View User Profile
-
Send Message
Posted Aug 23, 201306:06:21 [SEVERE] Exception in thread "pool-1-thread-2207" 06:06:21 [SEVERE] org.apache.commons.lang.UnhandledException: Plugin AuthMe v2.8 generated an exception while executing task 189506 Caused by: java.lang.NullPointerException ... 3 more
is that a bad error or should i just update to the latest?
-
View User Profile
-
Send Message
Posted Aug 22, 2013I got multiverse/multiverse inventory/authme
i got a creative multiverse world, with different inventory, sometimes player inventory disapear from normal world. Any trick for fix this?
-
View User Profile
-
Send Message
Posted Aug 22, 2013Hi, how do I make integration with IP.board? There are no tutorials for this, so please explain what I need to change in the config.yml and what do I need to do with my mysql database?
Thanks!
-
View User Profile
-
Send Message
Posted Aug 21, 2013@HeroOfMC
lol just look in Server log it keeps record of all the commands players type.
-
View User Profile
-
Send Message
Posted Aug 21, 2013Any ideas what can cause this ?
it is happened on player join.
http://pastie.org/8255795
-
View User Profile
-
Send Message
Posted Aug 20, 2013hey im a owner at my server how can i know my players password? reply fast :)
-
View User Profile
-
Send Message
Posted Aug 20, 2013@a1mbot
I have v3.62 already and still have that issue. Hoping ChestShop Dev will fix it soon, hes at vacation and he left message at thread it will be soon done.
Well :)
-
View User Profile
-
Send Message
Posted Aug 20, 2013I have set ForceSpawnLocOnJoinEnabled to true. However when the players have logged in, they won't teleport back to their quit location. Why this happen?
-
View User Profile
-
Send Message
Posted Aug 19, 2013Plugin worked amazingly before I added BungeeCord. Yes, I enabled BungeeCord in the hooks and everything. Plugin still works but the user is not bugged to login (Please login with "/login (password)""
-
View User Profile
-
Send Message
Posted Aug 19, 2013@a1mbot
Thank you! :)
-
View User Profile
-
Send Message
Posted Aug 19, 2013Hey guys,
Just curious if you could add an option to record the IP of when someone registered? This would help with people whom have taken over someones account to verify the original owner easier.
-
View User Profile
-
Send Message
Posted Aug 19, 2013Can you guys re-code your plugin to reduce lag on these two events. This is the heaviest plugin on the server but the most important.
-
View User Profile
-
Send Message
Posted Aug 19, 2013@IvanSokolovBG
You should choose other version of Chestshop. It's cause of bug. Choose v3.50 or v3.62. v3.60 bugged.
-
View User Profile
-
Send Message
Posted Aug 19, 2013@ha11oga11o
Sounds like my problem too!
-
View User Profile
-
Send Message
Posted Aug 19, 2013Hi!
Since i updated the server to 1.6.2 (updated the plugin too) i have some problems.
From time to time, somehow, a player gets bugged (trying to log in) and he can't write anything...not even his password...nothing...i haven't tried removing the plugin yet but i think AuthMeReloaded might be the problem. Can you check the issue please?
Till now the way to fix that person was to teleport him to me while he is still not logged in. And he can write again...But tonight this didn't work :|
I had to unregister the player
Thought it was lag....but
I can't give you anymore info on this problem..except that i don't get any errors in the console.
Please check the issue and if anybody else has a problem pretty much like mine - reply please.