AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
-
View User Profile
-
Send Message
Posted Aug 18, 2013@JDAdri
"Plugin AuthMe v2.7.16" - when did you last time update this plugin?
try to update it, maybe you will fix error. And if your MySQL db is one remote host use caching. Its in config.
Cheers :)
Oh, if you can post did update solve problem it will be great. I have nasty errors with it too, and trying to find out whats causing it, so any info is welcome.
Cheers, again :P
-
View User Profile
-
Send Message
Posted Aug 18, 2013Some way to not suffer fall damage, After logging in. for some time
-
View User Profile
-
Send Message
Posted Aug 18, 2013@jack588
same error here...
-
View User Profile
-
Send Message
Posted Aug 18, 2013@JDAdri
Update authme and check if the error is still there
-
View User Profile
-
Send Message
Posted Aug 18, 201300:40:55 CONSOLE: [SEVERE] Exception in thread "pool-1-thread-181" 00:40:55 CONSOLE: [SEVERE] org.apache.commons.lang.UnhandledException: Plugin AuthMe v2.7.16 generated an exception while executing task 916519
what is it ?
-
View User Profile
-
Send Message
Posted Aug 17, 2013hey i got this error after 1 day the server online with mysql connected (on localhost)
http://pastebin.com/S8XWkQUH
heres my config:
http://pastebin.com/uR6qLFkg
it's seems that i have the same error with ha11oga11o, but im not using chestshop plugin.. FYI I'm using spigot
-
View User Profile
-
Send Message
Posted Aug 17, 2013@elkidz
Hmm, could be this problem?
http://dev.bukkit.org/bukkit-plugins/chestshop/tickets/551-problem-when-login-with-auth-plugins/
Somehow when he did that dupe fix, he did nasty problems with auth plugins. Seems when youre telephoning, flying or such chat is blocked.
I really hate that bug!
-
View User Profile
-
Send Message
Posted Aug 17, 2013@ha11oga11o
I use MySQL and I'am having exactly the same error and always this occurs my players can't do /login.
-
View User Profile
-
Send Message
Posted Aug 17, 2013Hello, can you add a Premium detection, that detects, when the player has got a premium account, he shouldn't log in ?
-
View User Profile
-
Send Message
Posted Aug 16, 2013can you make it when the player just logged in, its execute a commnad (from console).. ?
-
View User Profile
-
Send Message
Posted Aug 16, 2013hello,
recently i migrated from xAuth to AuthMe. Seems all works fine but from time to time i got this error. Can someone tell me what it is and how to fix it?
http://pastebin.com/7NvV7f7c
CB is 1.6.2-R0.2 (Build #02842)
R: AuthMe - 2.9 for CB 1.6.2-R0.1 Aug 05, 2013
using MySQL on localhost (xamp) windows 7 64bit
Thnak you in advance.
-
View User Profile
-
Send Message
Posted Aug 15, 2013New commant /getpasswork
-
View User Profile
-
Send Message
Posted Aug 14, 2013@blur92
update the plugin it is ages old
-
View User Profile
-
Send Message
Posted Aug 14, 20132013-08-14 07:19:45 [SEVERE] Exception in thread "Craft Scheduler Thread - 36" 2013-08-14 07:19:45 [SEVERE] org.apache.commons.lang.UnhandledException: Plugin AuthMe v2.9 generated an exception while executing task 36497 at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.NullPointerException at uk.org.whoami.authme.datasource.CacheDataSource.updateQuitLoc(CacheDataSource.java:86) at uk.org.whoami.authme.listener.AuthMePlayerListener$11.run(AuthMePlayerListener.java:1182) at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftTask.run(CraftTask.java:58) at org.bukkit.craftbukkit.v1_6_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) ... 3 more
-
View User Profile
-
Send Message
Posted Aug 14, 2013my server SEVERE authme
18:10:18 [INFO] esquelleto issued server command: /passpartu
18:10:18 [SEVERE] null
org.bukkit.command.CommandException: Unhandled exception executing command 'passpartu' in plugin AuthMe v2.7.16
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189)
at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchCommand(CraftServer.java:523)
at net.minecraft.server.v1_5_R3.PlayerConnection.handleCommand(PlayerConnection.java:971)
at net.minecraft.server.v1_5_R3.PlayerConnection.chat(PlayerConnection.java:889)
at net.minecraft.server.v1_5_R3.PlayerConnection.a(PlayerConnection.java:846)
at net.minecraft.server.v1_5_R3.Packet3Chat.handle(Packet3Chat.java:44)
at net.minecraft.server.v1_5_R3.NetworkManager.b(NetworkManager.java:292)
at net.minecraft.server.v1_5_R3.PlayerConnection.d(PlayerConnection.java:115)
at net.minecraft.server.v1_5_R3.ServerConnection.b(SourceFile:35)
at net.minecraft.server.v1_5_R3.DedicatedServerConnection.b(SourceFile:30)
at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:581)
at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:226)
at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477)
at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410)
at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573)
Caused by: java.lang.ArrayIndexOutOfBoundsException: 0
at uk.org.whoami.authme.commands.PasspartuCommand.onCommand(PasspartuCommand.java:37)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
... 15 more
-
View User Profile
-
Send Message
Posted Aug 13, 2013@temporizer
you need to import your accounts from your old authme mysql database to your phbb database. second question: i dont think so. Try it on your dev server. Because there is a new password hash, passwords are MAYBE incompatible. Again try it on your dev server^^
-
View User Profile
-
Send Message
Posted Aug 13, 2013@I9hdkill
Thanks. Will the passwords that are already stored (with authme) be converted for phpbb, or do I have to do something specific? In other words, will the current server users be able to log in right away?
-
View User Profile
-
Send Message
Posted Aug 13, 2013@temporizer
It is simple. Search for your phbb mysql database that stores your forum username and password.
Now go to your authme config and put the correct database name and collumnames in.
For example: phbb stores the password in collum: user_pw
add user_pw to your config: mySQLColumnPassword: user_pw
add the x, y, z and ip collum (with phpmyadmin) to your phbb mysql database and put the correct collum names in config.yml
For example: mySQLlastlocX: x
set password Hash to:
MD5VB or PHPBB (sry i dont know which one exactly)
-
View User Profile
-
Send Message
Posted Aug 13, 2013Hey guys. I'm trying to figure out how to integrate an authme database for use with a phpbb forum (so we can use the same username/password on the forum that is in-game). Are there any tutorials on how to do this?
lost
thanks in advance for the help.
Temporizer
-
View User Profile
-
Send Message
Posted Aug 12, 2013Im trying to implement authme, but im failing about MySQL connection. Mine DB is on another PC at local network... can connect it without problems, but when plugin try to connect it timed out.
Does anyone know what could happen?