AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jun 21, 2013When using bungeecord when they cross the server need to login again but sometimes not only works when there are less people online
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Posted Jun 21, 2013When i updated to the new version and restarted my server /login was gone idk what is wrong please help!
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Posted Jun 20, 2013how do i limited the players ip i kept seeing players saying this person has 4 or 22 account created
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Posted Jun 20, 2013How can i config for working with DLE password? (hash_dle, MD5(MD5))
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Posted Jun 20, 2013I updated the spigot to r1.1 and the same issue continue: http://pastebin.com/F45qRKeN
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Posted Jun 20, 2013severe exception on version 2.8: http://pastebin.com/HZb3wNt0
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Posted Jun 20, 2013Hi I have a further question. Then I join this a fourth account , when I allow three accounts per IP, will I be banned on join or on /register.
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Posted Jun 20, 2013http://pastie.org/8063319
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Posted Jun 20, 2013@TobiSann
You can always checkout the source and see how AuthMe does encode passwords and implement that into your own login system.
There is no way that you can decode an already encoded password unless you use the very unsecure PLAINTEXT password storage which would be as you said a "big security problem". Registering a new player is not =)
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Posted Jun 20, 2013Hi, I have a big problem with the AuthMe, tells me that all players have the same IP and that IP has all accounts, and I can not ban anyone. Help please
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Posted Jun 20, 2013@Xephi59
I love you... BTW you forgot to add italian translation on changelog and documentation in this page
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Posted Jun 20, 2013@Xephi59
Is this build safe?, I haven't got a test server just now so I'll have to put it directly on my production server.
EDIT: I'm trying it and it goes well by the moment, even there is no problem with having ProtectInventoryBeforeLogin activated. Seems to be the best release on much time :D. Thanks.
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Posted Jun 20, 2013Hi,
is where a tool or save java code to encode the passwords of all players, I won't use it for bad think but for my own login plugin. And it's a pitty that all players must register themself new, this is a big security problem. So please help me soon.
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Posted Jun 20, 2013Где Скачать!!!!!!!!!!!!!!!
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Posted Jun 19, 2013New Release : 2.8
Changes 2.8:
Best Regard,
Xephi
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Posted Jun 19, 2013Error ocurred while attempting to perform this command: ''passpartu token'', after entering /authme passpartutoken in console and seeing the token.
Is it normal? I can't use it.
Thanks
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Posted Jun 19, 2013Is it possible to make players look to "WEST" instead of "SOUTH" when they log-out or join the server?
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Posted Jun 18, 2013I have this issue where players logged out at a location with say at x:100 y:60 z:254. They log back in at the same location, do whatever they do on the server for a couple of hours and log out at x:-1023 y:102 z:254 with nothing in their inventory . When they log back in they go to the same position ( x:100 y:60 z:254 ) with the items they had before. This is a real issue on my server, I need help.
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Posted Jun 18, 2013@zRA1Nz
why? its running without any issues
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Posted Jun 17, 2013how do i check player's password?s