AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 28, 2013@Xephi59
How lightweight is this compared to XAuth? It seems after about 3-4 days uptime XAuth has reached critical mass and starts to lag going from <1% of the servers resources to 25%+ (According to timings reports)
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Posted Feb 28, 2013@Artieriam
config.yml ->displayOtherAccounts: false
Xephi
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Posted Feb 28, 2013For some reason it says stuff like iSynn has 32 accounts and lists all bunch of other players. New players cannot register. How can I fix this?
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Posted Feb 28, 2013@x_clucky Set this :
registration: force: false
Xephi
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Posted Feb 28, 2013Is there a way to make the login/registration optional? I only want users to login or register if they choose to, not be forced to do so. If this isn't currently possible, could you add a way to do so? Thanks!
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Posted Feb 28, 2013@a1mbot
i'm working on , sorry for delay
@linwetalion
Yes but not completly actually, just password hashing :/
@ShadowKillerx
Yep , just update to latest version of chestshop and add this in the chestshop config.yml :
TURN_OFF_CRAFTBUKKIT_TELEPORTATION_BUGFIX: true
@SNIPER722
Use the ExternalBoard options
@JohOply
Working on , maybe you use an old chestshop version?
@selfservice0
Huuuum i'll take a look , also you have the cache: true ?
Xephi
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Posted Feb 28, 2013AuthMe Reloaded 2.7.9 is crashing the whole server. Reverting to 2.7.6 fixes this issue.
http://www.safebin.net/9462 Something with the filecache as seen in line 107 in the above pastie
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Posted Feb 28, 2013@Xephi59
This bug : http://dev.bukkit.org/server-mods/authme-reloaded/tickets/286-error-in-logs/
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Posted Feb 28, 2013Hi, i'm using the authme sync with the forum
using password hash MD5(MD5(password)+Salt) (Same as MD5VB)
can you please add in the config file
mySQLColumnMD5Saltto locate the Salt location in the MYSQL database table?
so we can turn off the registration and let the user use the same password and name on the forum?
thank you :D
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Posted Feb 28, 2013@Xephi59
With chat when you was typping "/" then chat dissapear or something like that and that was connected with chestshop
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Posted Feb 28, 2013....so basically, let's be clear, does authme support phpbb3? If yes, configuration guide would be appreciated. And the second question, will ever authme support joomla? If yes, how soon will it be?
PS great plugin indeed.
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Posted Feb 28, 2013I do have xauth in my plugins folder, but its broke (Again) one of the main reasons im switching.
It seems im not the only one too.. http://dev.bukkit.org/server-mods/xauth/tickets/268-xauth-disabled/
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Posted Feb 28, 2013@Xephi59
How can i set that, the user cannot register one email repeatedly?
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Posted Feb 28, 2013@ShadowKillerx
Which bug ? :/ Sorry i do not memory anything >.<
Xephi
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Posted Feb 28, 2013@Xephi59
Is that bug with newest version of chestshop fixed?
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Posted Feb 28, 2013@Jahb57
Place xAuth.jar in plugins folder too
@selfservice0
Problem with Scheduler ... idk why , i take a look again
@zRA1Nz
Crash report ?
@Radekva
What's your chestshop version?
Xephi
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Posted Feb 27, 2013@orkun1675
In all 3 versions (2.7.7,2.7.8, and 2.7.9) I get that crash error.. My average population on my server went from 150 people on to 70 people on because of this random crashing. I really need the authme team to fix this server crashing error.
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Posted Feb 27, 2013How can i setup that, one email = only one registration? I can register one email repeatedly
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Posted Feb 27, 2013@selfservice0
My server crashed with "Connection Reset" errors when I was using AuthMe 2.7.8. It is not the same crash as your, (mine wasn't during startup) but donwgrading AuthMe to 2.7.7 fixed the issue. You might try that if you want..
Good luck!
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Posted Feb 27, 2013@Xephi59
Here is some information on the improting Xauth problems
My AuthMe Config
My Console Logs when running /authme xauthimport