Zombie Insanity
This plugin is a continuation of "ZombieInsanity Original author: makerofrobots Public Domain liscense

====== IMPORTANT NEWS EVERYONE! ======
I would like to start using SpoutCraft with this plugin. It would make things less buggy, and better. I would be able to have symbols like in Dayz for the thirst and leg breaking. You could use the level and xp bar back right? This is the way.
Spout Features I've thought of
- Bandit Skin when killed "x" amount of players
- Hero Skin when killed "x" amount of bandits
- Broken leg symbol
- Thirst Symbol
- Visibility Symbol
- Can't jump when legs are broken
- Maybe code in guns!
Implemented Features
- Thirst: Players start with a thirst level of 20, and it slowly decreases. The level may regain by drinking water. This is represented by the # level.
- Visibility: The XP bar represents how visible players are to zombies. The higher the visibility, the further away a zombie can see you.
- Tents: If a player right clicks with a piece of wool (tent), a tent will be generated on the spot.
- Legbreaking: If a player falls more than 6 blocks, his/her legs get broken, and the slowness effect will be applied. This can be fixed by taking morphine (bone).
- Zombie bites: You can configure an effect, and a chance that it will happen, with a zombie bite. Such as a 20% chance for the zombie to poison the player.
- Bandages: When bleeding (Poisoned), a player can right click with a piece of paper (bandage), and bandage themselves up.
- Turning: When a player dies, a zombie spawns on their deathpoint.
- Sunburn: Zombies to not burn in the sun
- RandomSpawns: Set random spawning
- SpawnProtection: Duh.
- Camp fires: When a player right clicks with a flint in hand, and a log in his/her inventory, a campfire will be generated.
Instructions for randomspawn range and offset!:
Use this equation when setting your random spawn. You'll want to first go to the center of the area.
current coord - 1/2 range = offset.
This means if you are on 1000 X, and your range is 200, then you do 1000 - 100 = 900 <- offset
Lets say you are on a negative coord:
currentcoord + 1/2 range = - offset
Upcoming Features
- Faster Zombies: Zombies speed can be configurable, and they will run faster when aggroed.
- Flashlights: A player can right click with a torch, and a torch will spawn on the block they are looking at, and move when they look at another block.
Known Bugs:
- On spawn, player takes a 1/2 heart damage. - Sometimes spawn protection doesn't work
Suggestions? Let me know!
YES, I have thought of spout support, and YES I do intend on adding it.
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Posted Oct 27, 2012Do zombies carry the inventory of the player that died?
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Posted Oct 25, 2012@thatguynamedkevin
If you fall even the minimum distance for taking damage, you take 5 hearts. That's my bad, getting rid of it in the next version.
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Posted Oct 25, 2012@thatguynamedkevin
There is an option. In the config, put Block: -ALL
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Posted Oct 25, 2012also, there is a bug where everyonce in a while i will get damaged from just jumping around
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Posted Oct 25, 2012If you want a video I could come up with one, like how to configure it and all that
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Posted Oct 25, 2012It was for my server.It's based of the walking dead.And there the zombies only die of headshots.So i think that would be pretty cool
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Posted Oct 25, 2012very good plugin NICE
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Posted Oct 25, 2012Also you should make it with the option to only spawn zombies! That would allow me to get rid of a whole plugin (i am currently using blood moon to spawn only zombies)
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Posted Oct 24, 2012@LavaisWatery
That was part of what "makerofrobots" coded, so I'll check it out
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Posted Oct 24, 2012@legomankyle
Possible, I don't really see why, but I can work on it
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Posted Oct 24, 2012@thatguynamedkevin
Never done it, but I can figure it out
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Posted Oct 24, 2012Hey I'm was wondering if you could make it where the zombies ONLY dies by headshots.I don't know if you can but if u can Please try it.Thxs
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Posted Oct 24, 2012@Vinsenseable
I think Cj means multiple worlds in general, like you put in the config a list of worlds it effects so then you could have it effect nether,end,or any other world you may have
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Posted Oct 24, 2012@LavaisWatery
I'm having the same problem
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Posted Oct 24, 2012Not sure if it's just me but I don't think the zombie targeting event is working. I've tried setting the x y and z to 50 and they only target when I get to the regular target sight.
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Posted Oct 24, 2012@CJHacker
Do you want multiworld support as in the plugin, or just for the nether, end, and normal world?
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Posted Oct 24, 2012@thatguynamedkevin
That is a VERY old plugin, and I'm sure none of the source will even work. I am working on a flashlight, however
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Posted Oct 24, 2012@thatguynamedkevin
And that's how I intend on keeping it.
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Posted Oct 24, 2012@CJHacker
No mini game. it is 24/7 effects.
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Posted Oct 24, 2012@thatguynamedkevin
Correct. I mean being able to pick which worlds have the plugin active so my players could travel to the zombie world or be teleported there via a sign or whatever and battle some zombies.