-!Settings:#Leave the next line alone please. This file has its own version.version:0.4#****************************************************#These are the Settings of the ZeeSlag plugin.#Please only edit the values and do not remove any line.#Also if you eddited something and the console is giving you errors,#and you dont know what you did anymore?#Just remove the Settings.yml and restart your server. The plugin#will create a new one.#Defaults & help:#- !Settings:#defaultBoats:# big: <Integer> (Default: 1)# medium: <Integer> (Default: 1)# normal: <Integer> (Default: 1)# small: <Integer> (Default: 1)##iConomySupport:# enabled: <Boolean> (Default: true)# mustPay: <Double> (Default: 10.0)# getWhenWin: <Double> (Default: 20.0)# payToPlayAlone: <Boolean> (Default: true)# payToPlayTogether: <Boolean> (Default: true)##surrender:# die: <Boolean> (Default: true)# giveOpponentMoneyBack: <Boolean> (Default: true)# costMoney: <Boolean> (Default: false)# howMuchMoney: <Double> (Default: 0.0)##ignorePermissions:# start: <Boolean> (Default: true)# inv: <Boolean> (Default: true)# remove: <Boolean> (Default: false)# tp: <Boolean> (Default: false)# restore: <Boolean> (Default: true)# spawn: <Boolean> (Default: false)# setSpawn: <Boolean> (Default: false)# setBoats: <Boolean> (Default: false)# loadSave: <Boolean> (Default: false)##timerSupport:# inviteAccept: <Integer> (Default: 4)# boatPlacement: <Integer> (Default: 3)# turn: <Integer> (Default: 2)##lightningCauseDamage <Boolean> (Default: false)#mayGoAgainWhenHit <Boolean> (Default: true)#mayGoAgainWhenSunk <Boolean> (Default: true)#useLightningInSteadOfArrows <Boolean> (Default: true)#automaticallyCleanUpAndTeleport <Boolean> (Default: false)#debugMode <Boolean> (Default: true)#showSinglePlayerBoats <Boolean> (Default: true)#mustBeOneBlockBetweenBoats <Boolean> (Default: true)#prisonMode <Boolean> (Default: true)#updateTimeInHours <Integer> (Default: 8)#notifyUsersWhenUpdateAvailable <Boolean> (Default: true)#showMultiPlayerBoats <Boolean> (Default: true)#language <String> (Default: English)##<Boolean> Range: true OR false#<Integer> Range (in my plugin): 0 | 100 #<Double> Range: 0.0 | iConomyLimit (don't forget to add the decimal!)##NOTE: First comes the description and then the setting!# Use spaces intead of tabs!#****************************************************#If you spawn a new field what boats are the standard to use (for alot of the same #field sizes).defaultBoats:big:1medium:1normal:1small:1#The iConomy part. Everything speaks for itself i guess.iConomySupport:enabled:truemustPay:10.0getWhenWin:20.0payToPlayAlone:truepayToPlayTogether:true#The Surrender part. What happens if a player choosed to surrender?surrender:die:truegiveOpponentMoneyBack:truecostMoney:falsehowMuchMoney:0.0#If one is true: that command will ignore the permission nodes. this#means that even a non-OP can use the command.ignorePermissions:start:trueinv:trueremove:falsetp:falserestore:truespawn:falsesetSpawn:falsesetBoats:falseloadSave:false#This is a Setting that works with time. inviteAccept: means how long it takes before#an invite gets canceled. boatPlacement: if you did't placed your boats within the time, #the game gets canceled. turn: the same for turn, you want to wait? the game gets canceled.#The game is over when one of the tasks takes to long to perform.#All in minutes, and use a 0 (zero) to disable timing.timerSupport:inviteAccept:4boatPlacement:3turn:2#if true: The lightning cause damage when you get hit by it. lightningCauseDamage:false#if true: If you hit an enemy boat you may go again.mayGoAgainWhenHit:true#if True: If you sunk an enemy boat you may go again.mayGoAgainWhenSunk:true#if True: It will use Lightning. if False: It will use Arrows.useLightningInSteadOfArrows:true#if True: After a game of ZeeSlag you will get teleported back and the fields#are cleaned up automatically.automaticallyCleanUpAndTeleport:false#if True: All the ZeeSlag commands that are used or ZeeSlagCommandSign that get#created/removed will be printed in the console.debugMode:true#if True: the boats of the server will be showed in a match against the server (singleplayer)#I made this setting becouse of allot of people were trying to cheat as much as posible...showSinglePlayerBoats:true#if True: You cannot place boats next to eachother, there must be one block space in between.mustBeOneBlockBetweenBoats:true#if True: you cant get off the playerfield, prevents cheating and stuff. you can jump 3 blocks high.prisonMode:true#This plugin will check every given hours for an update. Use 0 to disable the UpdateCheck. (Not Recommended)updateTimeInHours:8#This option will notify users when an update is available. The notification is shown#when an player with the permission node "zeeslag.update" joins the server.notifyUsersWhenUpdateAvailable:true#if False: Everyone except your opponent can see your boats. (Warning: due to #server delays you can still see the boats for an very very short time, I'm still searching#for a better solution.showMultiPlayerBoats:true#Look at this website for available Languages: http://dev.bukkit.org/server-mods/zeeslag/#Enter here the Name of one of the language files in the "plugins/Zeeslag/Language/" folder.language:English
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