Languages/English (English By Jucko13)
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[FILE_INFO] #Please do not edit the next 4 lines. FILE_INFO_VERSION = 0.1 FILE_INFO_LANGUAGE = English FILE_INFO_AUTHORS = Jucko13, Birdfire22 FILE_INFO_OTHERS = This file is made by Jucko13 and with a lot of help of Birdfire22. [UNLOAD] UNLOAD_SAVING_FIELD_AND_SETTINGS = Saving PlayerFields and Settings... [UPDATE] UPDATE_HOUR_ENABLED = Update Checking Enabled! (Every Hour) UPDATE_HOURS_ENABLED = Update Checking Enabled! (Every %VAL% Hours) UPDATE_ENABLED_ONCE = Update Checking Enabled! (Only once at Startup) UPDATE_DISABLED = Update Checking Disabled. UPDATE_CHECKING = Checking For ZeeSlag Updates... UPDATE_NOT_FOUND = No New Updates Found! [INGAME] INGAME_READYUP_IS_ALREADY_READY = Your state is already ready! INGAME_STARTED = The game has been Started! INGAME_FIRST_TURN = The First turn go's to: %PLAYERNAME%! INGAME_TURN_GOES_TO = It's %PLAYERNAME%'s turn now! INGAME_WAITED_TO_LONG_TO_PLACE = You waited too long for placing your boats. INGAME_WAITED_TO_LONG_FOR_MOVE = You waited too long to make a move. INGAME_OPPONENT_WAITED_TO_LONG_TO_PLACE = Your opponent waited too long for placing his/her boats. INGAME_OPPONENT_WAITED_TO_LONG_FOR_MOVE = Your opponent waited to long to make a move. INGAME_REMEMBER_TO_PLACE = Remember to place all your boats! INGAME_REMEMBER_TO_PLACE_HINT = You can use "/zs ready" if you placed all of your boats to start the game and to wait for your opponent! INGAME_REMEMBER_TO_MAKE_MOVE = Remember to make a move! You can use your %OTHER_LEFT% mouse button while %OTHER_AIMING_AT_GROUND% to make a move! INGAME_YOU_ARE_READY = You are now Ready, wait till your opponent is ready to and the game will automatically start! INGAME_OPPONENT_IS_READY = Your opponent is ready, the game will automatically start if you are ready to! INGAME_NEED_TO_PLACE_MORE_BOATS = You need to place a few more boats: INGAME_ALREADY_CLICKED_THERE = Already Clicked on this location! INGAME_SUNK_ENEMY_BOAT = You %OTHER_SUNK% an enemy Boat! INGAME_HIT_ENEMY_BOAT = You %OTHER_HIT% an enemy Boat! INGAME_MY_BOAT_SUNK = %PLAYERNAME% has %OTHER_SUNK% one of your boats! INGAME_MY_BOAT_IS_HIT = One of your Boats have been hit! INGAME_YOU_MAY_GO_AGAIN = You may go again!!! INGAME_YOUR_TURN_IS_OVER = Your turn is over! INGAME_YOU_SUNK_ALL_BOATS = You %OTHER_SUNK% all enemy Boats! INGAME_ENEMY_SUNK_ALL_YOUR_BOATS = %PLAYERNAME% has %OTHER_SUNK% all of your boats! INGAME_WON = CONGRATULATIONS!!! YOU WON!!! INGAME_LOSE = TO BAD!!! YOU LOSE!!! INGAME_WON_MONEY = CONGRATULATIONS!!! YOU WON!!! And you won %MONEY%!!! INGAME_LOSE_MONEY = TO BAD!!! YOU LOSE!!! And you lost your bet of %MONEY%!!! INGAME_MISSED = You Missed! INGAME_PLACE_NOT_IN_RANGE = Not Within Range! INGAME_PLACE_NO_BOAT_IN_SIGHT = No Boat in sight! INGAME_PLACE_BOAT_REMOVED = %BOATNAME% Boat Removed! INGAME_PLACE_BOAT_CREATED = %BOATNAME% Boat Created! INGAME_BOAT_CANNOT_PLACE_HERE = You cannot place a boat here! Remember to place them with 1 or more block space in between! INGAME_BOAT_CANNOT_PLACE_HERE2 = You cannot place a boat here! You cannot place boats inside each other! INGAME_PLACE_BOAT_CANT_PLACE = You Cannot place an %BOATNAME% boat here, it is to long! INGAME_PLACE_BOAT_CANT_PLACE_MORE = Cannot place more %BOATNAME% Boats! You can cycle through all boats by using your %OTHER_RIGHT% mouse button while %OTHER_AIMING_IN_THE_AIR%! INGAME_PLACE_IS_ON_WRONG_PLAYERFIELD = What are you doing on the other playerfield? INGAME_PLACE_CLICKED_ON_WRONG_PLAYERFIELD = You clicked on the other playerfield! INGAME_PLACE_ITEMS_MAY_NOT_DO_THAT = You may not do that! INGAME_PLACED_ALL_BOATS = You Placed all boats! You can now use "/zs ready" to start the game and wait for your opponent! Tip: You can use your %OTHER_RIGHT% mouse button on a Boat to remove it if you misplaced it. INGAME_OTHER_PLAYER_NOT_READY = The other Player is not ready yet! INGAME_NOT_YOUR_TURN_YET = It's Not your turn yet! [GAME_INTRO] GAME_INTRO_TELEPORTED = You have been teleported to the ZeeSlag Area! GAME_INTRO_YOU_PAID = You paid %MONEY% to play and you have %MONEY2% left. GAME_INTRO_HELP = Use your %OTHER_LEFT% mouse button while %OTHER_AIMING_AT_GROUND% to place a boat. Use your %OTHER_RIGHT% mouse button on a Boat to remove it, and in the air to change the BoatType. [BOATS] BOATS_BIG_NAME = Big BOATS_MEDIUM_NAME = Medium BOATS_NORMAL_NAME = Normal BOATS_SMALL_NAME = Small BOATS_BOAT = Boat BOATS_CHANGED_MODE = You have changed the BoatMode to a %BOATNAME% Boat. [COMMANDS] COMMANDS_RANDOM_SUCCESSFULL = All the boats are randomly placed on the field! You can edit the placements or you can set your status to Ready by using "/zs ready". COMMANDS_RANDOM_FAILED = Could not place the boats randomly! Use a bigger field or less boats please. COMMANDS_RANDOM_WHEN_READY = You cannot change your playerfield when your stats is ready or when the game is started! COMMANDS_FUNCTION_MUST_BE_PLAYING = This function can only be used when playing ZeeSlag! COMMANDS_SIGN_FIRST_BREAK = First Break the sign then use this command. COMMANDS_SIGN_CREATED_CONSOLEMESSAGE = Sign Created by '%PLAYERNAME%' at (%COORDS%) COMMANDS_SIGN_REMOVED = Sign Removed! COMMANDS_SIGN_REMOVED_CONSOLEMESSAGE = Sign Removed by '%PLAYERNAME%' at (%COORDS%) COMMANDS_SIGN_REMOVE_CONFIRM = Do you realy want to remove the sign? Type "/zs Yes" to confirm. COMMANDS_RESTORE_COMPLETE = The 2 PlayerFields of %FIELDNAME% are resetted! COMMANDS_RESTORE_CANNOT_WHILE_PLAYING_ON_IT = You CANNOT cleanup a field while people are playing on it... COMMANDS_PAGE_DOES_NOT_EXIST = This page does not exist! The pages go from 1 to %MAXPAGENUMBER%. COMMANDS_SETSPAWN_NO_SUCH_FIELD = This FieldName name does not exist! Use "/zs list" for available names. COMMANDS_SETSPAWN_SET = The Spawnpoint of Player %VAL% on field %FIELDNAME% has been set! COMMANDS_SETBOATS_CANT_PLAY_WITHOUT = Hmm.. How are you supposed to play with no boats?! You need 1 or more boats at a field! COMMANDS_SETBOATS_SET = You have Changed the Boats for Field %FIELDNAME% to: COMMANDS_SETBOATS_LESS_ZERO = You cannot set a BoatNumber to less than ZERO (0)! COMMANDS_NO_PERMISSIONS = You have no permissions to use this command! COMMANDS_REMOVE_PLAYING = You cannot remove a field while people are playing on it! COMMANDS_REMOVE_SUCCESS = The Field %FIELDNAME% and it's Coordinates are removed! This is not a playing area anymore! COMMANDS_UNDO_SUCCESS = PlayerField %FIELDNAME% is successfully removed! COMMANDS_UNDO_FAILED = There is nothing to undo! COMMANDS_NEWFIELD_SUCCESS = You just made an new PlayerField with the name %FIELDNAME%. You can now use the command "/zs save"! COMMANDS_NEWFIELD_DUPLICATE = There is already a playerfield with that name! COMMANDS_ZS_HELP = Shows all available commands. COMMANDS_ZS_INV = Sends an invite to a player. COMMANDS_ZS_START = Starts a match against the Server. COMMANDS_ZS_DENY = Denies the invite of a player. COMMANDS_ZS_ACCEPT = Accepts the invite of a player. COMMANDS_ZS_CANCEL = Cancels your invite to someone. COMMANDS_ZS_RANDOM = Places your boats randomly across the field. COMMANDS_ZS_READY = Sets your status to Ready, and the game will start when both players have used '/zs ready'! COMMANDS_ZS_SURRENDER = Surrender!? You could die if you do! COMMANDS_ZS_LIST = This will list all available FieldNames! COMMANDS_ZS_REMOVE = This will Remove a PlayerField. COMMANDS_ZS_TP = Teleport to PlayerField by name. COMMANDS_ZS_RESTORE = Restores a PlayerField by name. COMMANDS_ZS_TPBACK = Teleports you back to where you left off after playing. COMMANDS_ZS_SPAWN = This will create a new Field to the front and left! COMMANDS_ZS_SPAWN_UNDO = Undo last spawn, this is for if you made a mistake ;) COMMANDS_ZS_SETSPAWN = Lets you set the spawn position of a player where you are standing. COMMANDS_ZS_SETBOATS = This will set the max amount of each boat available when playing on the given field. COMMANDS_ZS_LOAD = Reloads 'Settings.yml' and 'PlayerFieldLocations.yml'. COMMANDS_ZS_SAVE = Saves data to 'PlayerFieldLocations.yml'. COMMANDS_ZS_STATS = Shows Some information about who's playing etc. COMMANDS_ZS_UPDATE = The plugin will check if there is an update of ZeeSlag. [GAME_END] GAME_END_PLUGIN_DISABLED = The game is ended becouse the plugin has been Disabled! Your inventory will be restored and you will lose any spended money. GAME_END_PLUGIN_DISABLED_CONSOLE_MESSAGE = Some people were playing ZeeSlag!! There inventory is restored but they will lose any paid money!! GAME_END_BY_SURRENDER = You ended the game, and the other player wins.. Well next time better! GAME_END_BY_OPPONENT_SURRENDER = Your opponent choosed to surrender... So you automatically win and the game is over!!! GAME_END_PLAYERFIELDS_CLEANEDUP = The PlayerFields are cleaned up and you have been teleported to where you came from! GAME_END_YOU_CAN_CLEANUP = You may now use "/zs restore [FieldName]" to recover the player fields. And if you want to teleport yourself back use "/zs tpback". GAME_END_TELEPORTED_BACK = You have been teleported back where you came from! GAME_END_YOUR_OPPONENT_WON = The game is over, Your opponent: %PLAYERNAME% won! GAME_END_YOUR_OPPONENT_WON_MONEY_LOST = The game is over, Your opponent: %PLAYERNAME% won, and you lost your bet of %MONEY%!!! GAME_END_YOUR_OPPONENT_LOST = The game is over, Your opponent: %PLAYERNAME% lost! GAME_END_YOUR_OPPONENT_LOST_MONEY_WON = The game is over, Your opponent: %PLAYERNAME% lost, and you won the bet of %MONEY%!!! GAME_END_YOU_BOTH_WAITED_TO_LONG_MONEY = You both did not placed the boats within the allowed time. The game is over, and you got your bet of: %MONEY% back. GAME_END_YOU_BOTH_WAITED_TO_LONG = You both did not placed the boats within the allowed time. The game is over. GAME_END_OPPONENT_LEFT_SERVER = Player %PLAYERNAME% has quit the server... The game is over! GAME_END_OPPONENT_LEFT_SERVER_MONEY = Player %PLAYERNAME% has quit the server... The game is over! You get the %MONEY% back that you payed for playing ZeeSlag. [INVITE] INVITE_ALREADY_SEND_TO_PERSON = You already invited %PLAYERNAME% to play %ZEESLAG%! Cancel your invite first to invite someone else! INVITE_ALREADY_SEND_TO_PERSON_SINGLE = You already invited %PLAYERNAME% to play %ZEESLAG%! Cancel your invite first to start a match against The Server! INVITE_ALREADY_SEND_BY_PERSON = You are already invited by %PLAYERNAME% to play %ZEESLAG%! Cancel his/her invite first to send your own invite! INVITE_ALREADY_SEND_BY_PERSON_SINGLE = You are already invited by %PLAYERNAME% to play %ZEESLAG%! Cancel his/her invite first to start your match against The Server! INVITE_NOT_ENOUGH_MONEY_TO_ACCEPT_INVITE = You do not have enough money to accept this invite! You must have atleast %MONEY% to accept this! INVITE_NOT_ENOUGH_MONEY_TO_SEND_INVITE = You don't have enough money to play %ZEESLAG%! You need at least %MONEY% to play %ZEESLAG%! INVITE_NO_INVITE = You have no invite! INVITE_DID_NOT_INVITE = You didn't invite anyone?! INVITE_CANNOT_INVITE_YOUR_SELF = You cannot invite your self! INVITE_CANNOT_ACCEPT_INVITE_OPPONENT_NO_MONEY = Your opponent does not have enough money to play, you can deny this invite by using "/zs deny". %MONEY% is needed to play %ZEESLAG%! INVITE_CANNOT_SEND_WHEN_PLAYING = You cannot invite someone when you are playing! INVITE_CANNOT_SEND_OPPONENT_NO_MONEY = Player %PLAYERNAME% does not have enough money to play %ZEESLAG%! Your opponent needs at least %MONEY% to play %ZEESLAG%! INVITE_WORLD_NOT_FOUND = The World where the playerfield is standing on is not found!? INVITE_OPPONENT_DENIED = Player %PLAYERNAME% has denied your invite! INVITE_YOU_DENIED = You denied the invite of %PLAYERNAME%! INVITE_FIELD_IN_USE_BY_INVITE = There is already an invite sent by someone to play on the field %FIELDNAME%! INVITE_FIELD_IN_USE_BY_PLAYERS = There is already someone playing on %FIELDNAME%! INVITE_USER_NOT_FOUND = User: %PLAYERNAME% is not found! INVITE_PLAYER_IS_PLAYING = Player %PLAYERNAME% is already playing against %PLAYERNAME2%! You'll have to wait untill he/she finnished his/her game, and than you can resent your invite. INVITE_SEND = Your invite to %PLAYERNAME% has been sent! INVITE_RECEIVED = Player %PLAYERNAME% has invited you for a nice game of %ZEESLAG%! Use "/zs help" to accept or deny his/her invite. INVITE_RECEIVED_NOTE_WILL_COST_YOU = NOTE: accepting this invite will cost you: %MONEY%! INVITE_OPPONENT_WAITED_TO_LONG = Your invite to %PLAYERNAME% is cancelled. Your opponent was waiting to long for accepting your invite. INVITE_YOU_WAITED_TO_LONG = The invite you got from %PLAYERNAME% to play %ZEESLAG% is cancelled. You were waiting to long for accepting his/her invite. INVITE_OPPONENT_CANCELLED = Player %PLAYERNAME% has cancelled his invite to you to play %ZEESLAG%! INVITE_YOU_CANCELLED = You have cancelled your invite to %PLAYERNAME%! INVITE_TO_OPPONENT_CANCELLED_LEFT_SERVER = Your invite to %PLAYERNAME% is cancelled. He/She was disconnected from the server. INVITE_FROM_OPPONENT_CANCELLED_LEFT_SERVER = The invite you got from %PLAYERNAME% to play %ZEESLAG% is cancelled. He/She was disconnected from the server. [SURRENDER] SURRENDER_ARE_YOU_SURE = Are you sure to surrender? SURRENDER_YOU_DIE = You will die, SURRENDER_WONT_DIE = You won't die, SURRENDER_COSTS = And it will cost you %MONEY% so... SURRENDER_FREE = And it won't cost you any extra money so... SURRENDER_NOT_ENOUGH_MONEY = You dont have enough money to surrender! SURRENDER_CONFIRM_MESSAGE = Use "/zs surrender yes" to surrender, else the game will continue. SURRENDER_NOT_PLAYING = Surrender while not playing is a bit strange don't you think? [ERROR] ERROR_ALREADY_PLAYING = You are already playing a game of ZeeSlag! ERROR_NO_PLAYERFIELDS = There are no PlayerFields yet! ERROR_SAVING_SETTINGS = There were 1 or more errors while Saving the settings. ERROR_LOADING_SETTINGS = There were 1 or more errors while Loading the settings. ERROR_IN_USE_BY_PLAYERS = ZeeSlag is currently in use by %VAL% Player(s). So you cannot load playerfields or settings while they are in use! ERROR_FIELD_IN_USE_CANNOT_SETBOATS = There are people playing on this field! Try again later. ERROR_CANNOT_TELEPORT_BACK = You did not played a game or you already used this function! ERROR_CANNOT_TELEPORT_BACK_STILL_PLAYING = You are still playing a game! ERROR_YOU_ARE_NOT_IN_A_GAME = You are not in a game! ERROR_PLAYERFIELD_DOES_NOT_EXIST = This PlayerField does not exist! use "/zs list" for available Fields. ERROR_UNKNOWN_COMMAND = Unknown ZeeSlag Command! ERROR_SEE_CONSOLE = See the Console for more information. ERROR_NOT_SUPPORTED_CONSOLE_COMMAND = This ZeeSlag command is not supported by the Console! ERROR_PLAYERFIELD_NOT_SET = PlayerField Not set! ERROR_CANT_PERFORM_TASK = Could not Perform Task. Please try again. ERROR_INCORRECT_SYNTAX = Incorrect Syntax! ERROR_NUMBER_EXPECTED_STRING_GIVEN = Number expected, String given... ERROR_FIELD_TOO_SMALL_SINGLE = This field is to small to start a single player match on. it must be minimal 10x10. [SUCCESS] SUCCESS_SAVING_SETTINGS = Saving Successfull! SUCCESS_LOADING_SETTINGS = Loading Successfull! SUCCESS_TELEPORTED_TO_FIELD = You have been teleported to one of the fields of %FIELDNAME%! [HELP] HELP_INFO_MESSAGE = Typ "/zs help" for more help! HELP_INFO_MESSAGE_CONSOLE = Typ "zs help" for more help! HELP_PLAYERFIELD_IN_USE_BY = In Use By: HELP_CORRECT_SYNTAX = Correct Syntax HELP_FIELDNAME = FieldName HELP_PLAYERNAME = PlayerName HELP_REQUIRED = Required HELP_OPTIONAL = Optional HELP_PAGENUMBER = PageNumber HELP_WIDTH = Width HELP_PAGE = Page HELP_ENABLED = Enabled HELP_DISABLED = Disabled HELP_PAYMENT_TO_PLAY = Payment to Play HELP_REWARD_WHEN_WIN = Reward when Win HELP_MUST_PAY_WHEN_PLAY_ALONE = Must Pay when play alone HELP_MUST_PAY_WHEN_PLAY_TOGETHER = Must Pay when play together HELP_STATUS_MESSAGE = Status Message HELP_FALSE = False HELP_TRUE = True HELP_NUMBER_OF_FIELDS = Number of Fields HELP_PEOPLE_PLAYING = People Playing HELP_NUMBER = Number HELP_STRING = String HELP_ECONOMY_ENABLED = Economy Enabled [OTHER] OTHER_AVAILABLE_PLAYERFIELDS = Available Playerfields: OTHER_SUNK = Sunk OTHER_HIT = Hit OTHER_LEFT = Left OTHER_RIGHT = Right OTHER_AIMING_AT_GROUND = Aiming at the Ground OTHER_AIMING_IN_THE_AIR = Aiming in the Air OTHER_ZEESLAG_WARNING = ZeeSlag Warning OTHER_NAME_FOR_SERVER = The Server OTHER_NOT_PLAYING = Not playing with anyone!?
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