Languages/English (English By Jucko13)

Here you can see the Contents of 'English.lang'!

<- Go Back to the other Languages.

[FILE_INFO] #Please do not edit the next 4 lines.
FILE_INFO_VERSION = 0.1
FILE_INFO_LANGUAGE = English
FILE_INFO_AUTHORS = Jucko13, Birdfire22
FILE_INFO_OTHERS = This file is made by Jucko13 and with a lot of help of Birdfire22.


[UNLOAD]
UNLOAD_SAVING_FIELD_AND_SETTINGS = Saving PlayerFields and Settings...


[UPDATE]
UPDATE_HOUR_ENABLED = Update Checking Enabled! (Every Hour)
UPDATE_HOURS_ENABLED = Update Checking Enabled! (Every %VAL% Hours)
UPDATE_ENABLED_ONCE = Update Checking Enabled! (Only once at Startup)
UPDATE_DISABLED = Update Checking Disabled.
UPDATE_CHECKING = Checking For ZeeSlag Updates...
UPDATE_NOT_FOUND = No New Updates Found!


[INGAME]
INGAME_READYUP_IS_ALREADY_READY = Your state is already ready!
INGAME_STARTED = The game has been Started!
INGAME_FIRST_TURN = The First turn go's to: %PLAYERNAME%!
INGAME_TURN_GOES_TO = It's %PLAYERNAME%'s turn now!
INGAME_WAITED_TO_LONG_TO_PLACE = You waited too long for placing your boats. 
INGAME_WAITED_TO_LONG_FOR_MOVE = You waited too long to make a move. 
INGAME_OPPONENT_WAITED_TO_LONG_TO_PLACE = Your opponent waited too long for placing his/her boats.
INGAME_OPPONENT_WAITED_TO_LONG_FOR_MOVE = Your opponent waited to long to make a move.
INGAME_REMEMBER_TO_PLACE = Remember to place all your boats!
INGAME_REMEMBER_TO_PLACE_HINT = You can use "/zs ready" if you placed all of your boats to start the game and to wait for your opponent!
INGAME_REMEMBER_TO_MAKE_MOVE = Remember to make a move! You can use your %OTHER_LEFT% mouse button while %OTHER_AIMING_AT_GROUND% to make a move!
INGAME_YOU_ARE_READY = You are now Ready, wait till your opponent is ready to and the game will automatically start!
INGAME_OPPONENT_IS_READY = Your opponent is ready, the game will automatically start if you are ready to!
INGAME_NEED_TO_PLACE_MORE_BOATS = You need to place a few more boats:
INGAME_ALREADY_CLICKED_THERE = Already Clicked on this location!
INGAME_SUNK_ENEMY_BOAT = You %OTHER_SUNK% an enemy Boat!
INGAME_HIT_ENEMY_BOAT = You %OTHER_HIT% an enemy Boat!
INGAME_MY_BOAT_SUNK = %PLAYERNAME% has %OTHER_SUNK% one of your boats!
INGAME_MY_BOAT_IS_HIT = One of your Boats have been hit! 
INGAME_YOU_MAY_GO_AGAIN = You may go again!!!
INGAME_YOUR_TURN_IS_OVER = Your turn is over!
INGAME_YOU_SUNK_ALL_BOATS = You %OTHER_SUNK% all enemy Boats!
INGAME_ENEMY_SUNK_ALL_YOUR_BOATS = %PLAYERNAME% has %OTHER_SUNK% all of your boats!
INGAME_WON = CONGRATULATIONS!!! YOU WON!!!
INGAME_LOSE = TO BAD!!! YOU LOSE!!!
INGAME_WON_MONEY = CONGRATULATIONS!!! YOU WON!!! And you won %MONEY%!!!
INGAME_LOSE_MONEY = TO BAD!!! YOU LOSE!!! And you lost your bet of %MONEY%!!!
INGAME_MISSED = You Missed!
INGAME_PLACE_NOT_IN_RANGE = Not Within Range!
INGAME_PLACE_NO_BOAT_IN_SIGHT = No Boat in sight!
INGAME_PLACE_BOAT_REMOVED = %BOATNAME% Boat Removed!
INGAME_PLACE_BOAT_CREATED = %BOATNAME% Boat Created!
INGAME_BOAT_CANNOT_PLACE_HERE = You cannot place a boat here! Remember to place them with 1 or more block space in between!
INGAME_BOAT_CANNOT_PLACE_HERE2 = You cannot place a boat here! You cannot place boats inside each other!
INGAME_PLACE_BOAT_CANT_PLACE = You Cannot place an %BOATNAME% boat here, it is to long!
INGAME_PLACE_BOAT_CANT_PLACE_MORE = Cannot place more %BOATNAME% Boats! You can cycle through all boats by using your %OTHER_RIGHT% mouse button while %OTHER_AIMING_IN_THE_AIR%!
INGAME_PLACE_IS_ON_WRONG_PLAYERFIELD = What are you doing on the other playerfield?
INGAME_PLACE_CLICKED_ON_WRONG_PLAYERFIELD = You clicked on the other playerfield!
INGAME_PLACE_ITEMS_MAY_NOT_DO_THAT = You may not do that!
INGAME_PLACED_ALL_BOATS = You Placed all boats! You can now use "/zs ready" to start the game and wait for your opponent! Tip: You can use your %OTHER_RIGHT% mouse button on a Boat to remove it if you misplaced it.
INGAME_OTHER_PLAYER_NOT_READY = The other Player is not ready yet!
INGAME_NOT_YOUR_TURN_YET = It's Not your turn yet!


[GAME_INTRO]
GAME_INTRO_TELEPORTED = You have been teleported to the ZeeSlag Area!
GAME_INTRO_YOU_PAID = You paid %MONEY% to play and you have %MONEY2% left.
GAME_INTRO_HELP = Use your %OTHER_LEFT% mouse button while %OTHER_AIMING_AT_GROUND% to place a boat. Use your %OTHER_RIGHT% mouse button on a Boat to remove it, and in the air to change the BoatType.


[BOATS]
BOATS_BIG_NAME = Big
BOATS_MEDIUM_NAME = Medium
BOATS_NORMAL_NAME = Normal
BOATS_SMALL_NAME = Small
BOATS_BOAT = Boat
BOATS_CHANGED_MODE = You have changed the BoatMode to a %BOATNAME% Boat.


[COMMANDS]
COMMANDS_RANDOM_SUCCESSFULL = All the boats are randomly placed on the field! You can edit the placements or you can set your status to Ready by using "/zs ready".
COMMANDS_RANDOM_FAILED = Could not place the boats randomly! Use a bigger field or less boats please.
COMMANDS_RANDOM_WHEN_READY = You cannot change your playerfield when your stats is ready or when the game is started!
COMMANDS_FUNCTION_MUST_BE_PLAYING = This function can only be used when playing ZeeSlag!
COMMANDS_SIGN_FIRST_BREAK = First Break the sign then use this command.
COMMANDS_SIGN_CREATED_CONSOLEMESSAGE = Sign Created by '%PLAYERNAME%' at (%COORDS%)
COMMANDS_SIGN_REMOVED = Sign Removed!
COMMANDS_SIGN_REMOVED_CONSOLEMESSAGE = Sign Removed by '%PLAYERNAME%' at (%COORDS%)
COMMANDS_SIGN_REMOVE_CONFIRM = Do you realy want to remove the sign? Type "/zs Yes" to confirm.
COMMANDS_RESTORE_COMPLETE = The 2 PlayerFields of %FIELDNAME% are resetted!
COMMANDS_RESTORE_CANNOT_WHILE_PLAYING_ON_IT = You CANNOT cleanup a field while people are playing on it... 
COMMANDS_PAGE_DOES_NOT_EXIST = This page does not exist! The pages go from 1 to %MAXPAGENUMBER%.
COMMANDS_SETSPAWN_NO_SUCH_FIELD = This FieldName name does not exist! Use "/zs list" for available names.
COMMANDS_SETSPAWN_SET = The Spawnpoint of Player %VAL% on field %FIELDNAME% has been set!
COMMANDS_SETBOATS_CANT_PLAY_WITHOUT = Hmm.. How are you supposed to play with no boats?! You need 1 or more boats at a field!
COMMANDS_SETBOATS_SET = You have Changed the Boats for Field %FIELDNAME% to:
COMMANDS_SETBOATS_LESS_ZERO = You cannot set a BoatNumber to less than ZERO (0)!
COMMANDS_NO_PERMISSIONS = You have no permissions to use this command!
COMMANDS_REMOVE_PLAYING = You cannot remove a field while people are playing on it!
COMMANDS_REMOVE_SUCCESS = The Field %FIELDNAME% and it's Coordinates are removed! This is not a playing area anymore!
COMMANDS_UNDO_SUCCESS = PlayerField %FIELDNAME% is successfully removed!
COMMANDS_UNDO_FAILED = There is nothing to undo!
COMMANDS_NEWFIELD_SUCCESS = You just made an new PlayerField with the name %FIELDNAME%. You can now use the command "/zs save"!
COMMANDS_NEWFIELD_DUPLICATE = There is already a playerfield with that name!

COMMANDS_ZS_HELP = Shows all available commands.
COMMANDS_ZS_INV = Sends an invite to a player.
COMMANDS_ZS_START = Starts a match against the Server.
COMMANDS_ZS_DENY = Denies the invite of a player.
COMMANDS_ZS_ACCEPT = Accepts the invite of a player.
COMMANDS_ZS_CANCEL = Cancels your invite to someone.
COMMANDS_ZS_RANDOM = Places your boats randomly across the field.
COMMANDS_ZS_READY = Sets your status to Ready, and the game will start when both players have used '/zs ready'!
COMMANDS_ZS_SURRENDER = Surrender!? You could die if you do!
COMMANDS_ZS_LIST = This will list all available FieldNames!
COMMANDS_ZS_REMOVE = This will Remove a PlayerField.
COMMANDS_ZS_TP = Teleport to PlayerField by name.
COMMANDS_ZS_RESTORE = Restores a PlayerField by name.
COMMANDS_ZS_TPBACK = Teleports you back to where you left off after playing.
COMMANDS_ZS_SPAWN = This will create a new Field to the front and left!
COMMANDS_ZS_SPAWN_UNDO = Undo last spawn, this is for if you made a mistake ;)
COMMANDS_ZS_SETSPAWN = Lets you set the spawn position of a player where you are standing.
COMMANDS_ZS_SETBOATS = This will set the max amount of each boat available when playing on the given field.
COMMANDS_ZS_LOAD = Reloads 'Settings.yml' and 'PlayerFieldLocations.yml'.
COMMANDS_ZS_SAVE = Saves data to 'PlayerFieldLocations.yml'.
COMMANDS_ZS_STATS = Shows Some information about who's playing etc.
COMMANDS_ZS_UPDATE = The plugin will check if there is an update of ZeeSlag. 


[GAME_END]
GAME_END_PLUGIN_DISABLED = The game is ended becouse the plugin has been Disabled! Your inventory will be restored and you will lose any spended money.
GAME_END_PLUGIN_DISABLED_CONSOLE_MESSAGE = Some people were playing ZeeSlag!! There inventory is restored but they will lose any paid money!!
GAME_END_BY_SURRENDER = You ended the game, and the other player wins.. Well next time better!
GAME_END_BY_OPPONENT_SURRENDER = Your opponent choosed to surrender... So you automatically win and the game is over!!!
GAME_END_PLAYERFIELDS_CLEANEDUP = The PlayerFields are cleaned up and you have been teleported to where you came from!
GAME_END_YOU_CAN_CLEANUP = You may now use "/zs restore [FieldName]" to recover the player fields. And if you want to teleport yourself back use "/zs tpback".
GAME_END_TELEPORTED_BACK = You have been teleported back where you came from!
GAME_END_YOUR_OPPONENT_WON = The game is over, Your opponent: %PLAYERNAME% won!
GAME_END_YOUR_OPPONENT_WON_MONEY_LOST = The game is over, Your opponent: %PLAYERNAME% won, and you lost your bet of %MONEY%!!!
GAME_END_YOUR_OPPONENT_LOST = The game is over, Your opponent: %PLAYERNAME% lost!
GAME_END_YOUR_OPPONENT_LOST_MONEY_WON = The game is over, Your opponent: %PLAYERNAME% lost, and you won the bet of %MONEY%!!!
GAME_END_YOU_BOTH_WAITED_TO_LONG_MONEY = You both did not placed the boats within the allowed time. The game is over, and you got your bet of: %MONEY% back.
GAME_END_YOU_BOTH_WAITED_TO_LONG = You both did not placed the boats within the allowed time. The game is over.
GAME_END_OPPONENT_LEFT_SERVER = Player %PLAYERNAME% has quit the server... The game is over!
GAME_END_OPPONENT_LEFT_SERVER_MONEY = Player %PLAYERNAME% has quit the server... The game is over! You get the %MONEY% back that you payed for playing ZeeSlag.


[INVITE]
INVITE_ALREADY_SEND_TO_PERSON = You already invited %PLAYERNAME% to play %ZEESLAG%! Cancel your invite first to invite someone else!
INVITE_ALREADY_SEND_TO_PERSON_SINGLE = You already invited %PLAYERNAME% to play %ZEESLAG%! Cancel your invite first to start a match against The Server!
INVITE_ALREADY_SEND_BY_PERSON = You are already invited by %PLAYERNAME% to play %ZEESLAG%! Cancel his/her invite first to send your own invite!
INVITE_ALREADY_SEND_BY_PERSON_SINGLE = You are already invited by %PLAYERNAME% to play %ZEESLAG%! Cancel his/her invite first to start your match against The Server!
INVITE_NOT_ENOUGH_MONEY_TO_ACCEPT_INVITE = You do not have enough money to accept this invite! You must have atleast %MONEY% to accept this!
INVITE_NOT_ENOUGH_MONEY_TO_SEND_INVITE = You don't have enough money to play %ZEESLAG%! You need at least %MONEY% to play %ZEESLAG%!
INVITE_NO_INVITE = You have no invite!
INVITE_DID_NOT_INVITE = You didn't invite anyone?!
INVITE_CANNOT_INVITE_YOUR_SELF = You cannot invite your self!
INVITE_CANNOT_ACCEPT_INVITE_OPPONENT_NO_MONEY = Your opponent does not have enough money to play, you can deny this invite by using "/zs deny". %MONEY% is needed to play %ZEESLAG%!
INVITE_CANNOT_SEND_WHEN_PLAYING = You cannot invite someone when you are playing!
INVITE_CANNOT_SEND_OPPONENT_NO_MONEY = Player %PLAYERNAME% does not have enough money to play %ZEESLAG%! Your opponent needs at least %MONEY% to play %ZEESLAG%!
INVITE_WORLD_NOT_FOUND = The World where the playerfield is standing on is not found!?
INVITE_OPPONENT_DENIED = Player %PLAYERNAME% has denied your invite!
INVITE_YOU_DENIED = You denied the invite of %PLAYERNAME%!
INVITE_FIELD_IN_USE_BY_INVITE = There is already an invite sent by someone to play on the field %FIELDNAME%!
INVITE_FIELD_IN_USE_BY_PLAYERS = There is already someone playing on %FIELDNAME%!
INVITE_USER_NOT_FOUND = User: %PLAYERNAME% is not found!
INVITE_PLAYER_IS_PLAYING = Player %PLAYERNAME% is already playing against %PLAYERNAME2%! You'll have to wait untill he/she finnished his/her game, and than you can resent your invite.
INVITE_SEND = Your invite to %PLAYERNAME% has been sent!
INVITE_RECEIVED = Player %PLAYERNAME% has invited you for a nice game of %ZEESLAG%! Use "/zs help" to accept or deny his/her invite.
INVITE_RECEIVED_NOTE_WILL_COST_YOU = NOTE: accepting this invite will cost you: %MONEY%!
INVITE_OPPONENT_WAITED_TO_LONG = Your invite to %PLAYERNAME% is cancelled. Your opponent was waiting to long for accepting your invite.
INVITE_YOU_WAITED_TO_LONG = The invite you got from %PLAYERNAME% to play %ZEESLAG% is cancelled. You were waiting to long for accepting his/her invite.
INVITE_OPPONENT_CANCELLED = Player %PLAYERNAME% has cancelled his invite to you to play %ZEESLAG%!
INVITE_YOU_CANCELLED = You have cancelled your invite to %PLAYERNAME%!
INVITE_TO_OPPONENT_CANCELLED_LEFT_SERVER = Your invite to %PLAYERNAME% is cancelled. He/She was disconnected from the server.
INVITE_FROM_OPPONENT_CANCELLED_LEFT_SERVER = The invite you got from %PLAYERNAME% to play %ZEESLAG% is cancelled. He/She was disconnected from the server.


[SURRENDER]
SURRENDER_ARE_YOU_SURE = Are you sure to surrender?
SURRENDER_YOU_DIE = You will die,
SURRENDER_WONT_DIE = You won't die,
SURRENDER_COSTS = And it will cost you %MONEY% so...
SURRENDER_FREE = And it won't cost you any extra money so...
SURRENDER_NOT_ENOUGH_MONEY = You dont have enough money to surrender!
SURRENDER_CONFIRM_MESSAGE =  Use "/zs surrender yes" to surrender, else the game will continue.
SURRENDER_NOT_PLAYING = Surrender while not playing is a bit strange don't you think?


[ERROR]
ERROR_ALREADY_PLAYING = You are already playing a game of ZeeSlag!
ERROR_NO_PLAYERFIELDS = There are no PlayerFields yet!
ERROR_SAVING_SETTINGS = There were 1 or more errors while Saving the settings.
ERROR_LOADING_SETTINGS = There were 1 or more errors while Loading the settings.
ERROR_IN_USE_BY_PLAYERS = ZeeSlag is currently in use by %VAL% Player(s). So you cannot load playerfields or settings while they are in use!
ERROR_FIELD_IN_USE_CANNOT_SETBOATS = There are people playing on this field! Try again later.
ERROR_CANNOT_TELEPORT_BACK = You did not played a game or you already used this function!
ERROR_CANNOT_TELEPORT_BACK_STILL_PLAYING = You are still playing a game!
ERROR_YOU_ARE_NOT_IN_A_GAME = You are not in a game!
ERROR_PLAYERFIELD_DOES_NOT_EXIST = This PlayerField does not exist! use "/zs list" for available Fields.
ERROR_UNKNOWN_COMMAND = Unknown ZeeSlag Command!
ERROR_SEE_CONSOLE = See the Console for more information.
ERROR_NOT_SUPPORTED_CONSOLE_COMMAND = This ZeeSlag command is not supported by the Console!
ERROR_PLAYERFIELD_NOT_SET = PlayerField Not set!
ERROR_CANT_PERFORM_TASK = Could not Perform Task. Please try again.
ERROR_INCORRECT_SYNTAX = Incorrect Syntax!
ERROR_NUMBER_EXPECTED_STRING_GIVEN = Number expected, String given...
ERROR_FIELD_TOO_SMALL_SINGLE = This field is to small to start a single player match on. it must be minimal 10x10.


[SUCCESS]
SUCCESS_SAVING_SETTINGS = Saving Successfull!
SUCCESS_LOADING_SETTINGS = Loading Successfull!
SUCCESS_TELEPORTED_TO_FIELD = You have been teleported to one of the fields of %FIELDNAME%!


[HELP]
HELP_INFO_MESSAGE = Typ "/zs help" for more help!
HELP_INFO_MESSAGE_CONSOLE = Typ "zs help" for more help!
HELP_PLAYERFIELD_IN_USE_BY = In Use By:
HELP_CORRECT_SYNTAX = Correct Syntax
HELP_FIELDNAME = FieldName
HELP_PLAYERNAME = PlayerName
HELP_REQUIRED = Required
HELP_OPTIONAL = Optional
HELP_PAGENUMBER = PageNumber
HELP_WIDTH = Width
HELP_PAGE = Page
HELP_ENABLED = Enabled
HELP_DISABLED = Disabled
HELP_PAYMENT_TO_PLAY = Payment to Play
HELP_REWARD_WHEN_WIN = Reward when Win
HELP_MUST_PAY_WHEN_PLAY_ALONE = Must Pay when play alone
HELP_MUST_PAY_WHEN_PLAY_TOGETHER = Must Pay when play together
HELP_STATUS_MESSAGE = Status Message
HELP_FALSE = False
HELP_TRUE = True
HELP_NUMBER_OF_FIELDS = Number of Fields
HELP_PEOPLE_PLAYING = People Playing
HELP_NUMBER = Number
HELP_STRING = String
HELP_ECONOMY_ENABLED = Economy Enabled


[OTHER]
OTHER_AVAILABLE_PLAYERFIELDS = Available Playerfields:
OTHER_SUNK = Sunk
OTHER_HIT = Hit
OTHER_LEFT = Left
OTHER_RIGHT = Right
OTHER_AIMING_AT_GROUND = Aiming at the Ground
OTHER_AIMING_IN_THE_AIR = Aiming in the Air
OTHER_ZEESLAG_WARNING = ZeeSlag Warning
OTHER_NAME_FOR_SERVER = The Server
OTHER_NOT_PLAYING = Not playing with anyone!?

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