WorldBorder
Further releases for Spigot 1.13+ are now being posted on the Spigot site. I do not plan to release any further updates here on BukkitDev.
- Full list of Commands and Permissions
- Changelog
- Further Miscellaneous Information
- Source available on GitHub
- Old discussion on main Bukkit forum
If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to
.
Thanks to the following people who have been kind enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server, legitplay.net, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener, MiniCraft Server, Cosmic Craft, ScarcityFree.com, polaris_iv (Forge port), matagin, T. Ahokas.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.
Description
This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.
Features
- You can set up a separate border for each world, but only one border per world.
- You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
- Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
- Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
- You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
- You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
- You can use a bypass command to allow specific players to go beyond all borders.
- Borders can be automatically displayed in DynMap if you use that plugin.
- All plugin data is automatically saved whenever any borders or settings are changed.
- If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
- When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
- Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.
English Tutorial:
Spanish Tutorial:
Of special interest are the Fill command and the Trim command features:

Borders are also displayed automatically by default in DynMap if you have it:


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Posted Nov 28, 2012@FuRiouSOne
Strange. Boats are handled like any other vehicle, so that shouldn't be happening; have you tested pigs or minecarts to make sure they're working? I'll investigate soonish.
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Posted Nov 28, 2012While in a boat you are able to go beyond the border. It does send a message and tries to keep you from going further but doesnt send you or the boat back within the border till you get out of the boat. It does jerk your around and makes it difficult to move the boat but you can however keep going beyond the set border.
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Posted Nov 28, 2012@pointfit
Ya, I agree with Brettflan, you need something that will PROTECT blocks, this plugin just creates a border. BTW Brett, great work!
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Posted Nov 26, 2012brettflan ty so much brett this is an amazing plugin!
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Posted Nov 26, 2012@savorybaconist
1.6.1 should still work fine on 1.2.5, but no guarantees. If not, 1.5.4 will definitely work (as indicated by the supported CraftBukkit versions in the file list).
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Posted Nov 26, 2012Will this work for tekkit? CB version 1.2.5? im just curious :)
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Posted Nov 26, 2012@pointfit
Sorry, you'll want WorldGuard or some other plugin to handle block protection.
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Posted Nov 26, 2012@Bastikeks
Just tested WorldBorder 1.6.1 in the CraftBukkit 1.4.5-R0.2 beta release. Works perfectly.
If as you say you never got that message in your server log, and you still think that people are able to cross your border without being stopped, then you must not have your border set correctly or are having trouble determining where the edge of it should be. Whatever the cause, the problem is absolutely on your end.
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Posted Nov 25, 2012Can I make it so people can't build or destroy in the area I set the border for?
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Posted Nov 24, 20121.2.5 tekkit? well im talking about 1.41.2.5, 1.3 : everything worked fine until 1.4.5.
I can configure everything. border updates without problems (updates immediately on dynmap), etc . but the border doesnt work @@.
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Posted Nov 24, 2012@Bastikeks
Mine works the way it should but im on 1.2.5 tekkit. Go back to your spawn and try and set the border again. If it doesn't set then you corrupted install and should try to re-install it.
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Posted Nov 24, 2012i got the same problem here: everyone can bypass since MC 1.4.5 (even if permissions are denied) i have no new plugins installed since i updated.
the console never prints "Border-checking task was not running! Something on your server apparently killed it. It will now be restarted."
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Posted Nov 23, 2012@nhoclesnar
What is the bypass permission?
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Posted Nov 22, 2012@bushido276
Sorry, you'll need to run the command again whenever you restart the server.
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Posted Nov 22, 2012@bushido276
Can't you just give yourself the bypass permission?
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Posted Nov 22, 2012Awesome plugin even prevents people from teleporting to u. I want to be able to pass it my self so i can build my house outside it and no one can mess with it. I have my server set to restart once a day so the list is removed. Is there a way to keep the bypass in place?
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Posted Nov 21, 2012Version 1.6.1 is now released.
Changelog:
This feature has been added since some people seem to be having a problem where the border-monitoring task has been killed by something else on their server. If this happens, you will now see this exact message in your log when it is detected: "Border-checking task was not running! Something on your server apparently killed it. It will now be restarted."
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Posted Nov 21, 2012@mazter_redz
Either you've enabled bypass mode on yourself (/wb bypass) or you're having the same problem as covered right below your post.
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Posted Nov 21, 2012I'm having trouble with this plugin, it's not stopping me from passing through the border that i have created. I have had this plugin working very well before hand but i'm pretty stuck for what to do now.
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Posted Nov 21, 2012@Davyhalliday
If that's happening, something is wrong on your server. It sounds like the synced task which monitors the border has been killed by something else on your server. That should normally never happen.
I probably ought to go ahead and make another release with a monitor in place which occasionally makes sure that task is running and hasn't been mysteriously killed.