WorldBorder
Further releases for Spigot 1.13+ are now being posted on the Spigot site. I do not plan to release any further updates here on BukkitDev.
- Full list of Commands and Permissions
- Changelog
- Further Miscellaneous Information
- Source available on GitHub
- Old discussion on main Bukkit forum
If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to
.
Thanks to the following people who have been kind enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server, legitplay.net, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener, MiniCraft Server, Cosmic Craft, ScarcityFree.com, polaris_iv (Forge port), matagin, T. Ahokas.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.
Description
This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.
Features
- You can set up a separate border for each world, but only one border per world.
- You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
- Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
- Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
- You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
- You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
- You can use a bypass command to allow specific players to go beyond all borders.
- Borders can be automatically displayed in DynMap if you use that plugin.
- All plugin data is automatically saved whenever any borders or settings are changed.
- If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
- When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
- Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.
English Tutorial:
Spanish Tutorial:
Of special interest are the Fill command and the Trim command features:

Borders are also displayed automatically by default in DynMap if you have it:


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Posted Nov 5, 2012I would just like to thank you for making this plugin. This plugin's many features have helped in so many ways. Worldborders to reduce the lag. World filling to create the chunks prematurely. World trimming to reduce the amount of chunks in the memory. Just thank you for this plugin, its helped me a ton.
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Posted Nov 5, 2012@Stuntweed
I wasn't happy with how the bypass functionality worked after some further testing, so I'm going to be adding a command to enable/disable it rather than have it just as a permission always enabled if granted.
I was finding that, for example, GroupManager was granting the permission to an Admin group with "*" permission. It therefore was letting the player beyond the border without any notification.
So, to save my sanity from bogus bug reports not to mention saving the sanity of anyone updating without knowing about that feature and wondering why the border isn't working for them, I'm going to make it toggleable and not enabled for anyone by default.
I'll also be numbering it 1.6.0 when it's ready.
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Posted Nov 5, 20121.5.5 not approved yet? Or was it removed?
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Posted Nov 4, 2012Awesome plugin currently cleaning up and creating chunks on my 3 maps awesome.
Not an issue at all running on the CB beta Build for 1.4
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Posted Nov 4, 2012Guys does anyone know cause when i do /wb fill it takes long and it pauses to find memory anyone knows how to allow them to find memory?or can i allocate memory for it to work?
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Posted Nov 2, 2012@altair123ezio
I can confirm that the current version (1.5.4) does work for the 1.4.2 dev and beta builds. Just download it and give it a shot.
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Posted Nov 2, 2012update to 1.4.2 please¡¡¡¡
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Posted Oct 29, 2012@Lostferret13
There will be, in the soon upcoming release.
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Posted Oct 29, 2012Is there a permission to let certain people pass beyond the border?
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Posted Oct 29, 2012@deleted_9240089
Trimmed chunks will be regenerated if a player comes within visual range of them. They're removed, not replaced by solid air if that's what you're asking.
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Posted Oct 29, 2012This may be a dumb question but does the trim command permanently get rid of the blocks outside of the border, Or can those chunks be regenerated by stepping in them?
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Posted Oct 29, 2012@scarecrow569
Same version of Dynmap on both? Can you provide links to the maps?
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Posted Oct 29, 2012@altair123ezio
dude this thing hasnt been updated since MARCH and it still works fine, are you saying it broke with 1.4.2? cause it has survived all the other updates with no problem,
im guessing you didnt even try it.... :D
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Posted Oct 29, 2012@Slash0220
if you need a border for an area that isnt so big, like less then 1000 or whatever, then use WorldGuard, it has a flag for its regions that allows you to deny entry or exit of the region
ie make your arena a region then deny exit or entry or whatever it is you want with it
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Posted Oct 29, 2012update to 1.4.2 please¡¡¡
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Posted Oct 29, 2012Hi! Is there any way how to set up multiple borders?
For example I have 2 huge arenas in 1 World and I need to setup 2 borders...
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Posted Oct 29, 2012@Brettflan My red line is also not showing, I'm using firefox... and now the strange part. I have 2 servers and one works while the other does not. The one not working is tekkit. Any reason for this?
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Posted Oct 28, 2012Does anyone know if this works on the dev build of 1.4?
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Posted Oct 27, 2012@Nutz13
Sounds like you have another plugin which is registering the /wb command for whatever that is. You can also access Worldborder's commands through /wborder.
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Posted Oct 27, 2012I need help, the /wb command opens a workbench for me...?