TrainCarts
TrainCarts Development has moved to SpigotMC.
You can get the new versions at the following URL:
https://www.spigotmc.org/resources/traincarts.39592/
This page is no longer being actively monitored, please seek for support on SpigotMC.
Plugin: TrainCarts - Linked Minecarts, sign-redstone systems, easy to use and realistic
Version: v1.73.0
Build: 1.7.2 R0.1/R0.2
Incompatible with: RailCraft
Description
This plugin looks for suitable Minecarts and links them together if possible. When two Minecarts are being "linked", the Minecarts will act as one single moving train.
Once carts are successfully linked, an effect is played and their velocity is shared in combination with an individual factor for each Minecart, which is used to remain a steady gap between carts. This gap is adjustable, the force at which this happens as well.
End result: a train! You can move it, make a roller-coaster out of it, split it in half, watch trains collide, whatever you want to do with trains. :)
As for 1.21, it is also possible to safely exit your train by setting an exit offset with a (sideways) push factor for the train. This feature is disabled by default. (only affects dropped items). If you want to display arrival times on signs (see redstone circuit part) you need SignLink, see the downloads on the bottom of the page.
As for 1.35 you can set train properties to make 'special' trains, or to 'finalize' a train

Links
For configuration, permissions and how-to's, see the Wikipedia page (it is rather long):
Note that I would prefer having comments, bug reports and others in the main Bukkit page, since I visit that site the most. :)
Addons
Special Addons for TrainCarts
Features
- Link minecarts using collision: no commands needed to make a train
- Move trains as easily as you would with single Minecarts
- Store trains to file for persistence during reloads and server restarts
- Use sign-redstone circuits for subway systems, complete railroads and much more
- Station to gracefully stop and launch trains
- Spawn
- Teleport
- Property setters
- Tag systems to switch certain tracks based on tags on the train
- Destination systems to make your train travel to far-away lands all on it's own
- Supports Minecart Mania's features
- Infinite minecart speeds are possible
- Push-away: Push mobs, players and items away from your trains to keep them running
- Everything is configurable, if something proves not to be, I will make it that way
FAQ
When players are near, trains reach their destinations. With no one near, they don't. What do I do?
By default trains do not keep chunks loaded, and they will unload once they move into unloaded chunks. To make trains keep the chunk area (and themselves) around them loaded, set the 'keepchunksloaded' property to True. This can be done using the /train keepchunksloaded true command, using a property sign or by changing it to true in the DefaultTrainProperties.yml file. For more information about train properties, see here.
Why not boats?!?!
Incompatibilities
If you have another plugin that performs similar Minecart replacement techniques, it is likely that TrainCarts will not function or function poorly. For the 'chunk persistence' part of this plugin, other plugins that unload chunks without firing events result in this feature failing. Minebackup is known for having this problem.
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Jan 6, 2014@wantedvanted
Please use our development builds. you can download the latest version of BKCommonLib and TrainCarts from our page: http://dev.dj-tcraft.nl/
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Posted Jan 5, 2014@wantedvanted
You need the latest dev build of BKCommonLib for 1.7.2 - the last release version was for 1.6.4
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Posted Jan 4, 2014I'm running latest bkcommonlib's version and for the train carts plugin, i can't link them ( I also don't know how :D). For the bukkit versions - i'm running 1.7.2- ro1 or ro2.
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Posted Jan 4, 2014@wantedvanted
What does not work? Do you have any errors, if so, what are the errors? What CraftBukkit version do you use? What version of the plugin are you using? Have you tried using the latest development build to see if your problem is fixed? Use a pasting service to post your errors.
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Posted Jan 4, 2014It's not working. I installed bkcommonlib and the plugin, but it shows it's red (not working) and if I try to make a sign, nothing happens.
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Posted Jan 4, 2014@crunkazcanbe I've seen that before and I wasn't certain.
I'll check again, but I couldn't see any way to specifically remove only minecart entities when I quickly read the plugin info.
Thanks
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Posted Jan 3, 2014@andrewvpo clearlagg plugin does exactly what you want
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Posted Jan 3, 2014@lenis0012 With 1.73.0 even though i have it to not auto connect in the config it is still doing it. The only reason i have it to not auto connect is because half of my subway still uses the old pez dispenser with single carts and i caint have it automatically linking carts. The version before the newest update i didn't have this problem
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Posted Jan 3, 2014Has progress been made towards automatic empty cart removal? i.e. configure empty minecarts to be destroyed X seconds after a player exits them?
Also is there any easy way to destroy EVERY minecart in the world, not just those in loaded chunks?
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Posted Jan 3, 2014@hellphish
No currently it is not possible but we are planning to add this
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Posted Dec 30, 2013Hello, could you please help me? This happen (dead minecarts which can be destroyed by one click in SMP) when using stations and spawners w/ HangRail (but it happens when nobody is on the server or after restarts - I have "keep chunks loaded" enabled in the config and also for trains): Also I have tried to use latest dev version for 1.6.4.
Note: I had already made station and spawner on hangrail w/o any curve... Still same issue, Note2: It happens more when the height is about 170.
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Posted Dec 28, 2013@timstans
You're very welcome, and I hope you are having a pleasant holiday.
I do have a quick question about the plugin: Is there a way to have the players be able to push carts\trains while riding inside like they can in vanilla? Nothing I've set in the default config seems to turn it back on.
Thanks again!
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Posted Dec 27, 2013@CaptainParkiz
Works perfectly on 1.7.2, use the latest development builds of traincarts and bkcommonlib :)
Side-note: I've finished the first phase of The Shire's rail network

Fancy map at: http://goo.gl/G1bbZk
Thanks bergerkiller & co!
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Posted Dec 27, 2013@hellphish
Thanx we appreciate that very much ;)
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Posted Dec 26, 2013I just wanted to give a shout out to the devs. I've been tracking this plugin for some time, it is easily my favorite minecraft plugin. You guys do great work! Please don't let demanding users get your spirits down!
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Posted Dec 24, 2013Please update for 1.7.2
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Posted Dec 24, 2013@laurensvh Update BKCommonLib to fix the block changer sign.
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Posted Dec 24, 2013In the last snapshot, the blockchanger event is not working
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Posted Dec 24, 2013@Kane_Hart There is no permission node that prevents players from placing a spawner sign containing certain minecarts. It can easily be added, though.
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Posted Dec 23, 2013@bergerkiller
Thanks a ton. Am I missing a permission node or is there a way to let players create the cart sign without spawning anything BUT normal carts?