TrainCarts
TrainCarts Development has moved to SpigotMC.
You can get the new versions at the following URL:
https://www.spigotmc.org/resources/traincarts.39592/
This page is no longer being actively monitored, please seek for support on SpigotMC.
Plugin: TrainCarts - Linked Minecarts, sign-redstone systems, easy to use and realistic
Version: v1.73.0
Build: 1.7.2 R0.1/R0.2
Incompatible with: RailCraft
Description
This plugin looks for suitable Minecarts and links them together if possible. When two Minecarts are being "linked", the Minecarts will act as one single moving train.
Once carts are successfully linked, an effect is played and their velocity is shared in combination with an individual factor for each Minecart, which is used to remain a steady gap between carts. This gap is adjustable, the force at which this happens as well.
End result: a train! You can move it, make a roller-coaster out of it, split it in half, watch trains collide, whatever you want to do with trains. :)
As for 1.21, it is also possible to safely exit your train by setting an exit offset with a (sideways) push factor for the train. This feature is disabled by default. (only affects dropped items). If you want to display arrival times on signs (see redstone circuit part) you need SignLink, see the downloads on the bottom of the page.
As for 1.35 you can set train properties to make 'special' trains, or to 'finalize' a train

Links
For configuration, permissions and how-to's, see the Wikipedia page (it is rather long):
Note that I would prefer having comments, bug reports and others in the main Bukkit page, since I visit that site the most. :)
Addons
Special Addons for TrainCarts
Features
- Link minecarts using collision: no commands needed to make a train
- Move trains as easily as you would with single Minecarts
- Store trains to file for persistence during reloads and server restarts
- Use sign-redstone circuits for subway systems, complete railroads and much more
- Station to gracefully stop and launch trains
- Spawn
- Teleport
- Property setters
- Tag systems to switch certain tracks based on tags on the train
- Destination systems to make your train travel to far-away lands all on it's own
- Supports Minecart Mania's features
- Infinite minecart speeds are possible
- Push-away: Push mobs, players and items away from your trains to keep them running
- Everything is configurable, if something proves not to be, I will make it that way
FAQ
When players are near, trains reach their destinations. With no one near, they don't. What do I do?
By default trains do not keep chunks loaded, and they will unload once they move into unloaded chunks. To make trains keep the chunk area (and themselves) around them loaded, set the 'keepchunksloaded' property to True. This can be done using the /train keepchunksloaded true command, using a property sign or by changing it to true in the DefaultTrainProperties.yml file. For more information about train properties, see here.
Why not boats?!?!
Incompatibilities
If you have another plugin that performs similar Minecart replacement techniques, it is likely that TrainCarts will not function or function poorly. For the 'chunk persistence' part of this plugin, other plugins that unload chunks without firing events result in this feature failing. Minebackup is known for having this problem.
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Jan 22, 2014@thomasbart10
Make sure you are downloading the latest DEV versions of both plugins.
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Posted Jan 22, 2014i dont onderstand i download the plugin i download the bkcommonlib plugin i launch my server again and its dont work an someone please help my
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Posted Jan 21, 2014@nuropsych1
Thats really insane mate.
I have actualy watched some of your rollercoasters before.
I will send you a pm
@crunkazcanbe
Im afraid you'll need to ask that to the ucars dev.
@MinecraftBryce
BukGet may not work with our "special" file titles.
Please install manually using FTP.
And make sure BKCOmmonLib is up2date as well
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Posted Jan 21, 2014@Q2Lummox hi,
I have exactly the same problem. The problem occurs even when only Traincart running - no other plugin.
My Traincart Version: TrainCarts-1.73.0.jar (from bukkit dev) BKCommonLib: BKCommonLib-1.57_b338.jar (build 338)
- iceco
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Posted Jan 20, 2014@lenis0012 Latest version makes ucars latest version not to work. Is there anything I can do to fix it.
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Posted Jan 20, 2014Hi guys! You do not want to port this plugin for minecraft client, using forge or liteloader? This is very helpful!
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Posted Jan 19, 2014is there way to found the missing minecart spawner cause my friend put minecart spawner and forgot where it located
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Posted Jan 18, 2014Is there a way to deny pvp between the passengers on the train? People on my server just keep killing each other and I dont want to region all the track and deny pvp.
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Posted Jan 18, 2014To bergerkiller, timstans & lenis0012: This plugin has so many features. I doubt folks have actually tapped into the potential of the plugin. May I suggest a series of well produced tutorials. I am offering to make some of these tutorials and sponsor this plugin in exchange for some one on one time to fully understand the plugin.
Thanks
-Nuro
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Posted Jan 18, 2014On BukGet it says it's up to date and ingame I have signs that previously worked in 1.6.2 but they don't work now even though it says the plugin is up to date and I am using 1.7.2
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Posted Jan 18, 2014What are the permissions to destroy everyone minecrafts, (NOT ALL TOGETHER) (hitting)!?
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Posted Jan 18, 2014hij doet het niet bij mij
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Posted Jan 15, 2014Hello, I've been trying for a while TrainCarts install plugin on my Bukkit server. When I put the files in the "plugins" folder and start the server the plugin does not work. The comadandos minecarts do not respond and do not join Thanks (Sorry my english, I'm brazilian)
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Posted Jan 15, 2014Is it expected that you can no longer use "W" while riding in a minecart to make it go forward?
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Posted Jan 12, 2014@mike_x1
I also had this problem, I solved it by doing the following:
1. Go to the BKCommonLib page and scroll down to where it says click here to download development builds of this plugin.
2. Click on the link that says "download dev. Builds of this plugin.
3. You will be redirected to another page, click on the link under the last successful artifacts section, that says BKCommonLib-1.57.jar
4. it then downloads, and you can add the jar to your server plugins folder.
5. There you go, it should work, for some reason, the creator of BK forgot to update the banner to bring you to the right download page
Hope that helps
-Nick
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Posted Jan 12, 2014I can't enable this plugin..... Everytime I start the server, I get this error:
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Posted Jan 10, 2014I have a strange issue with traincarts.
If I make a train via with closed curves, the carts don't turn in the curves, how you can see in this video.
Traincarts ON:
http://youtu.be/tDeMKlNcpWU
Now, if I disable the plugin, the cart can turn in the curves perfectly, how you can see in this another video.
Traincarts OFF:
http://youtu.be/pR3EKkjDcmU
This is a issue in my configuration? or is a bug?.
My configuration:
Config.yml
http://pastebin.com/9JqmQ8Sn
DefaultTrainProperties,yml:
http://pastebin.com/3qqJeLzh
Any help is apreciated ;) (and sorry for my english).
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Posted Jan 9, 2014@exfabianex
use the property sign: [train] property playercollision/mobcollision kill/enter/push/cancel
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Posted Jan 8, 2014Hi! I want to know if i can do something so that the trains don't stops when a player or a animal stands on the track. I really need to know if it's possible. Thanks :)
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Posted Jan 7, 2014Long time no see. I am finally continuing with my massive warehouse concept, using TrainCarts for sorting out the items to chests. I am using "chest out" and "chest in" consepts, and my question is: is it possible to have wildcards in the arguments for those? i have rows of chests with stained glass for example, and it would be very tedious to write a "chest in" for each, since there are 16 colours. So, can I write something like this:
Or, even better,