TrainCarts
TrainCarts Development has moved to SpigotMC.
You can get the new versions at the following URL:
https://www.spigotmc.org/resources/traincarts.39592/
This page is no longer being actively monitored, please seek for support on SpigotMC.
Plugin: TrainCarts - Linked Minecarts, sign-redstone systems, easy to use and realistic
Version: v1.73.0
Build: 1.7.2 R0.1/R0.2
Incompatible with: RailCraft
Description
This plugin looks for suitable Minecarts and links them together if possible. When two Minecarts are being "linked", the Minecarts will act as one single moving train.
Once carts are successfully linked, an effect is played and their velocity is shared in combination with an individual factor for each Minecart, which is used to remain a steady gap between carts. This gap is adjustable, the force at which this happens as well.
End result: a train! You can move it, make a roller-coaster out of it, split it in half, watch trains collide, whatever you want to do with trains. :)
As for 1.21, it is also possible to safely exit your train by setting an exit offset with a (sideways) push factor for the train. This feature is disabled by default. (only affects dropped items). If you want to display arrival times on signs (see redstone circuit part) you need SignLink, see the downloads on the bottom of the page.
As for 1.35 you can set train properties to make 'special' trains, or to 'finalize' a train

Links
For configuration, permissions and how-to's, see the Wikipedia page (it is rather long):
Note that I would prefer having comments, bug reports and others in the main Bukkit page, since I visit that site the most. :)
Addons
Special Addons for TrainCarts
Features
- Link minecarts using collision: no commands needed to make a train
- Move trains as easily as you would with single Minecarts
- Store trains to file for persistence during reloads and server restarts
- Use sign-redstone circuits for subway systems, complete railroads and much more
- Station to gracefully stop and launch trains
- Spawn
- Teleport
- Property setters
- Tag systems to switch certain tracks based on tags on the train
- Destination systems to make your train travel to far-away lands all on it's own
- Supports Minecart Mania's features
- Infinite minecart speeds are possible
- Push-away: Push mobs, players and items away from your trains to keep them running
- Everything is configurable, if something proves not to be, I will make it that way
FAQ
When players are near, trains reach their destinations. With no one near, they don't. What do I do?
By default trains do not keep chunks loaded, and they will unload once they move into unloaded chunks. To make trains keep the chunk area (and themselves) around them loaded, set the 'keepchunksloaded' property to True. This can be done using the /train keepchunksloaded true command, using a property sign or by changing it to true in the DefaultTrainProperties.yml file. For more information about train properties, see here.
Why not boats?!?!
Incompatibilities
If you have another plugin that performs similar Minecart replacement techniques, it is likely that TrainCarts will not function or function poorly. For the 'chunk persistence' part of this plugin, other plugins that unload chunks without firing events result in this feature failing. Minebackup is known for having this problem.
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted May 7, 2013@laurensvh
Just took the newest versions: build #86 of TrainCarts and build #158 of BKCommonLib and didn't get that error on startup. Can you try to update to those?
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Posted May 7, 2013Hello,
I got a error in Traincarts when i am using Craftbukkit Beta Build 1.5.2-R0.1 and TrainCarts-1.72.7 and BKCommonLib-1.52-SNAPSHOT . It's says that i need to look for a newer version of Train-Carts.
Here's the error link: http://pastebin.com/2gsQX1jJ
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Posted May 6, 2013@andrewvpo
thnx
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Posted May 6, 2013@NorbuGames
[train]
property
playerexit
deny
Change deny to allow/true to let players exit.
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Posted May 6, 2013What do you must typ on a sign to change that players can and can't get out of de Train or Cart
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Posted May 6, 2013@bergerkiller
Ok, so as of TC build #86 it look like bugged, because only the upward offset is accounted for on player exit. I could not get the vector to orient LEFT-RIGHT or FOR-BACKWARD
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Posted May 6, 2013@leagris That appears to be correct yes, offset is relative to the cart: LEFTRIGHT/UPDOWN/FORWARDBACKWARD.
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Posted May 6, 2013Hello,
I have been playing with the new exitoffset property last night, but it was always upward.
@bergerkiller Please could you confirm the sign syntax is:
[+train]
property
exitoffset
1/2/3
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Posted May 6, 2013@Etsija I had to work on something unrelated to Java programming last week, so that's why I haven't been able to do much yet. Lenis made sure to keep up with 1.5.2. Thanks for reminding me though, almost slipped my mind that this was still a task for TC.
@NorbuGames You are most likely looking for the blockchanger sign in addition to the playerexit/playerenter property signs.
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Posted May 5, 2013I also am clueless as to what NorbuGames & sander2012 mean by trapdoors. You'll have to explain in more detail.
@bergerkiller: How's that "warehouse" sorting thingy going? I''m waiting for the chest in / chest out ordering thing we've discussed before I can implement our huge warehouse.
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Posted May 5, 2013@bergerkiller
I saw in EftelingCraft that in the cart doors ware
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Posted May 5, 2013@NorbuGames @sander2012 Is trapdoors some sort of new feature in 1.5.2 or something? I have no idea what it is that you mean. If you mean the 'block' trapdoors - there is a blockchanger sign for that. But it's probably not what you want.
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Posted May 5, 2013Ahahaha! I like your animated gif.
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Posted May 5, 2013Thank you its works!!! but how i get trapdoors in my train :$
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Posted May 4, 2013Oh sorry it wasnt this plugin :O it was AutoBroadcaster , Too much update messages But How ever how do i add Brackets (Trapdoors) in the cart so that players don't get out
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Posted May 4, 2013And how do i Brackets (Trapdoors) in my Train
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Posted May 4, 2013@bergerkiller
With whone is the best ? i had BKCommonLib 1.5.2 Snapshot and TrainCarts 1.72.7 I hope you could help me this is the best plugin all my players love it
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Posted May 4, 2013@NorbuGames Server ran out of memory (while enabling)...kinda strange. Could be that this is due to the LongHashSet malfunctioning, or something. What version of BKC/TC/CraftBukkit are you using here?
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Posted May 4, 2013With whone must i download
I know the dev builds but with whone of the Traincarts / BKCommonLib must i choose If i have uploaded a build my server says it is online but ingame it says can't reach server and in the console says Crashtreport And how do i do brackets (Trapdoors) in my cart
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Posted May 3, 2013@bergerkiller My Server Crash with TrainCarts or BKCommonLib http://pastebin.com/1xsqcwAQ