PropHunt
Prophunt

Description

PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
Features

- Insanely customizable, any armour, enchants and effects!
- Completely customizable shop ideal for donators!
- Change/translate any in game message!
- Full Bungee support with join Signs!!
- DisguiseCraft and LibsDisguises support!
- Standalone PropHunt currency! (MySQL)
- Vault currency support
- All dem permissions!, let specific groups/players be able to join and host matches
- Configurable Item list to be able to disguise as any Minecraft Block!
- Configurable time limit for Seekers, including damage intervals
- Inventory, Armour and XP saving and restoring
- TAB Scoreboard!
- Can be fully automatic and dedicated
- MULTIPLE MAPS
- Config each arena separately
- Use Mob disguises too!
- Hit markers and sounds
- Configurable lives!
- MOTD support!
- Max player support!
- Scoreboard
- Dispatch commands after certain number of games
Commands & Permissions

Most Important Permission - permission: prophunt.prophunt - Allows players to do any prophunt command!
| Command | Description | Permission |
|---|---|---|
| /prophunt or /ph | Shows the list of commands | prophunt.prophunt |
| /ph kick <player> | Kicks <player> from the game | prophunt.hostcommand.kick |
| /ph host | Starts to host a game of PropHunt | prophunt.hostcommand.host |
| /ph start | Starts the game of PropHunt | prophunt.hostcommand.start |
| /ph stop | Stops the current game of PropHunt | prophunt.hostcommand.stop |
| /ph join | Join in the game being hosted | prophunt.command.join |
| /ph leave | Leave the current game | prophunt.command.leave |
| /ph spectate | Spectate the current game | prophunt.command.spectate |
| /ph status | Show the status of the match | prophunt.command.status |
| /ph setup <ArenaName> | Setup the Arena! | prophunt.admin.setup |
| /ph delete <ArenaName> | Delete the Arena! | prophunt.admin.delete |
| /ph configreload | Reloads the config | prophunt.admin.configreload |
| Command Ingame | prophunt.admin.commandoverride | |
| Bypass join limits | prophunt.joinoverride | |
| -- | NEW | -- |
| /ph chooser | A gui to select Block Disguises (Also found in /ph shop) | prophunt.command.chooser |
| Block ID per permissions for block chooser | prophunt.blockchooser.<blockid> | |
| Blocks with meta values | prophunt.blockchooser.<blockid>-<blockdamage> | |
| /ph shop | Opens up the Shop GUI (Block Chooser included) | prophunt.command.shop |
| /ph currency <player> give <amount> | Gives a certain player a certain amount of the currency | prophunt.currency.give |
| /ph currency <player> remove <amount> | Removes a certain amount of the currency of a certain player | prophunt.currency.remove |
| /ph currency <player> set <amount> | Sets the amount of currency to a certain player | prophunt.currency.set |
| /ph balance | Check your balance | prophunt.currency.balance |
Jenkins, Github & IRC

| Jenkins | Github | Live Support |
|---|---|---|
![]() | ![]() |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version

Notice

- For bug reports or fixes for common problems take a look at the FAQ page.
- Don't spam with your error here !
- If your error is not found there, you could create a Ticket
- For a list of ideas and suggestions take a look at the Todo page!
- If you would want to give us suggestion, you could leave a message here!
- Feel free to leave a message here!
(If you would want to help us, liking our comments is good enough or maybe drop a rating /10!)
Please do not post Bugs and errors in the comments below! Please create a ticket! We do seek your understanding!
Prophunt made by Tomskied | 2012
Page documented by SeaBoiii










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Posted Aug 20, 2013@Underestimate
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Posted Aug 20, 2013@jacob_vejvoda
Try reducing the time limit.
@docwho123456
Based on your error, high chance is that you are not using the development build of Protocollib
@xXTheMegaGamerXx
There is already. Check the configuration tab
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Posted Aug 20, 2013@Tomskied Can you Please add a Config Setting for The Time Warning Hit Damage Thing pls
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Posted Aug 20, 2013I am getting spammed really badly with a prophunt error.
here it is: My whole console for a few minutes.
http://pastie.org/8253902
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Posted Aug 20, 2013@Seaboiii
No, I don't want automatic hosting, I want to host the game, then I want It to count down by itself and start. I don't want to have to do "/ph start" to start it each time.
it used to start automaticly, but it isn't any more.
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Posted Aug 19, 2013@Trolltheking
Please create a ticket
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Posted Aug 19, 2013Do i need to give my players disguise craft permissions??? Somehow my players can't be disguised as blocks and seekers don't get armour.
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Posted Aug 19, 2013@jacob_vejvoda
You would like automatic hosting? Turn automatic: true
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Posted Aug 19, 2013@jacob_vejvoda
Your config look fine to me. :/ You have 300 seconds to the game start automatically. That are 5 minutes. Are you waiting for that time? Or maybe it's too long? I don't know if Prophunt have a starting-time limit. :/
Try down that value.
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Posted Aug 19, 2013For some reason my PH games won't start automaticly. I have min players set to 2.
When we join the game the time till start sits a 0.
Here is my config: http://pastebin.com/2nwN0851
Can anyone tell me whats wrong?
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Posted Aug 19, 2013@docwho123456
Read the configuration page. Your armour is all wrong. you cant have 310 on its own. You might want to check over your disguises too, you have some ids that will cause your clients to crash. Its all on the config help page.
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Posted Aug 19, 2013i get an error on every startup and prophunt doesn't work.
This is the error:
http://pastie.org/8250668
This is my config:
http://pastie.org/8250670
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Posted Aug 19, 2013@LeonE1998
Read before asking...
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Posted Aug 19, 2013@Hronick991
Exactly the same problem here. Will you please fix this?
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Posted Aug 19, 2013@EeveePC
http://dev.bukkit.org/bukkit-plugins/tomskiesprophunt/pages/FAQ/#w-can-you-add-the-blocks-in-the-hotbar
For those bugs, use 1.35 with latest dev of protocollib. Should fix those.
@X_angelz_X
Soon. Tom on holidays. So probably next week.
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Posted Aug 18, 2013Can't wait for the huge update! Keep up the good works guys! :)
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Posted Aug 18, 2013Any possibility of fixing the bug which won't allow players (Once the game is over) to get teleported back to the " exitspawn " point if it is in a different world.
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Posted Aug 18, 2013Would be cool if you could add a block to the last spot on the hotbar that would be the block you are and you can't place it. The count down system works fine but i've noticed when i use optifine i can sometimes see a double block and a shadow of the player, but when I removed "better grass" it got fixed....
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Posted Aug 18, 2013Running it on mcnox.net!
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Posted Aug 18, 2013@TheRedstoneRedneck
Read: http://dev.bukkit.org/bukkit-plugins/tomskiesprophunt/pages/FAQ/#w-can-you-change-the-prefix-prophunt-to-others-such-as
@marvzzz23
What I said is that remember the 5 blocks wheb setting up the arena? They must be placed in the same world.