TheWalls2
TheWalls2
Simple, player-directed plugin allowing for Walls games to be created and managed easily.
Brought here by an update notification and can't find a newer version?
Go to this Dropbox page to look for the newest version (Warning: Not approved by BukkitDev staff)
Features
- Virtual mode (disables redstone, optional time notifications, configurable time until walls drop)
- Automatic update notification (since v1.3)
- Join a queue for the next game, teleporting you to the waiting area
- Leave the queue, teleporting you back to where you were before
- Separate inventories
- Optionally join team 1–4 (will be auto sorted into a team otherwise)
- Command to start the game, activate the redstone, and teleport players to their starting positions
- Block rule-breaking (such as breaking the walls, or doing anything before the game starts)
- All dead players will respawn at their previous locations
- 1 team can win the game
- The winner will receive a configurable prize (default: 1 diamond) and be teleported back to their previous location (Supports Vault for economy)
- The world will be automatically reset to its normal state when someone wins the game or an admin uses the command '/thewalls restoreworld'
- Automatically attempt to start games 10 minutes after the server starts and every 15 minutes
Step-by-Step Guide
Commands
- /thewalls - Display TheWalls2 help
- /thewalls join - Joins the game queue
- /thewalls leave - Leaves the game queue
- /thewalls team <1–4> - Joins a team
- /thewalls start - Starts a game
- /thewalls stop - Stops a game
- /thewalls restoreworld - Restores the world
Bold - Requires OP or permission node
Aliases
/thewalls - /tw, /twalls
Permissions
Configuration
To-Do
- Concurrent games
- Team chat
- TagAPI integration
- Compasses point towards enemy players
- Localization
- Suggestions please (Post in the comments or on GitHub)
Bug Reports
Please post these on GitHub or, if that's not possible, in the comments below. Please provide (at minimum) the following information:
- What the most likely cause of the issue was (such as what you were doing at the time)
- Any errors displayed in the console (Please use pastie.org for these!)
- The version numbers of the plugin and of Craftbukkit (Don't say 'latest'!)
- Any additional information you can provide, such as potentially conflicting plugins
Need Help?
- Make sure you have read the Step-by-Step Guide
- Post a ticket on GitHub
- Post a comment on this page
- E-mail me (hoot893@gmail.com)
Servers using TheWalls2 (follow the link for information on getting your server listed)

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Posted Jan 30, 2013@Rorro11
It is fully automated at the moment, but not in the way you describe. Right now, the game automatically attempts to start every 15 minutes (by default), although your way does make a bit more sense. I'll consider adding that to the next version.
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Posted Jan 30, 2013Suggestion: Make it fully automated. When the arena is full, the game automatically starts. When enough people have voted (/thewalls vote ) the arena does a countdown and starts. So basically so not only the owner/mod/op can start the game
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Posted Jan 30, 2013@siriswag
Random ores are already in. I just need to find a good way to place chests around the map.
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Posted Jan 29, 2013@Hoot215
I would really appreciate it and it would be cool if there would be random ores and chests spawned around the map.
Thanks,
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Posted Jan 29, 2013@siriswag
That's something I might consider for the next version, especially since it would tie in well with the random chunk generation.
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Posted Jan 28, 2013could you add chests being randomized every game?
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Posted Jan 23, 2013@5scb8
All I can say is 'soon'. It's a pretty big update. A joining board might be considered as an addon.
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Posted Jan 23, 2013any date for it. it sounds really cool may i say if u can play more then 1 game try adding a joing bord like in hungergames. thz for the help and this awesome plugin
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Posted Jan 23, 2013@5scb8
That will be in the next version as well.
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Posted Jan 23, 2013thz well can u have more then 1 game going at a time
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Posted Jan 23, 2013@5scb8
I don't see the need to make a separate plugin for it. In the next release, a lot more things will be configurable, so the original Walls map should be supported.
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Posted Jan 23, 2013also hoot i was wondering if u whould ever make a walls 1 plugin my and my frinds where geting bord of walls 2 buz we know ware every thing is just a qustion
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Posted Jan 23, 2013maby it buz of clear lag and sand falling ill try the view thing but ill try reinstalling some pluigns
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Posted Jan 23, 2013@5scb8
That sounds like a very unique bug. Try increasing your server's view distance. And are there any errors in the console? If possible, can you record a video of this?
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Posted Jan 23, 2013well i was a post to post more well the walls fall like 1 wall falls 30 min later the other half falls
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Posted Jan 23, 2013@Hmmcrunchy
I'm fairly sure that McMyAdmin saves all worlds, as opposed to just the default one, but I could be wrong. I'd try on a test server without it and see how it goes.
Plugins that are definitely not related: CleanroomGenerator, IslandWorld, ProtocolLib, BKCommonLib.
NoLagg might be related, but I remember using it on an old server with this plugin and having it work fine. Regardless, I'd try on a test server without that as well.
Either way, I'll be redoing the restore system in the next version so stuff like this won't happen.
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Posted Jan 23, 2013Hi hoot
Not that I know of
I use Multiverse for multi-world support. And I use MCMYadmin which does save worlds but I think that's only the default world
I do use cleanroomgenerator Islandworld and nolagg if they make any difference. Otherwise only thing I can think of is protocollib and bkcommonlib
Thanks
Crunch
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Posted Jan 23, 2013@Hmmcrunchy
Do you have a plugin or script that auto saves worlds? If so, that's probably what's causing it.
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Posted Jan 23, 2013hiya bit of a funny
the game ends and the world unloads and reloads, no errors at all but its the same as when the game ended - nothing has reset at all
great plugin though :) keep up the good work
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Posted Jan 21, 2013@5scb8
Can you provide a bit more information, please? See the section about bug reports above.