Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Sep 24, 2012Now Open-Source! GitHub
@robytfc
the 320-tick thing in 0.66 fixes it...
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Posted Sep 24, 2012Hey any ETA on the block place limiter and when it might be fixed?
Nice plugin man. Thanks
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Posted Sep 24, 2012The plugin fails to discharge EE tools and rings if the server stays up for 4+ hours. Spawn gets griefed while I sleep.
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Posted Sep 24, 2012Can you reply my ticket
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Posted Sep 24, 2012Thank you for the hasty reply that worked, Only problem is i have a problem where if i set the world guard safezone it freezes that region and anyone who joins the server begins falling through the world and cannot type commands
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Posted Sep 24, 2012Thanks, I'll start the switch. It would help a lot if you linked to the spigot version you're using somewhere in the overview. Waiting for my paycheck to send some your way.
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Posted Sep 24, 2012[News Spigot-MultiThread 0.9]
@Lostferret13
I remember switching from groupmanager to PEX, it was a lot of work, but it was worth it in the end. (cough, it was like a...) GroupManager is old and imprecise, it causes a lot of problems and some permissions don't seem to stick. (Most plugins do not support GroupManager)
@DarkSinian
I switched it to the Spigot-MT Release in 0.9.
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Posted Sep 24, 2012We went to .66 build and everything was solid. The chunkunloader was the issue for us.
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Posted Sep 24, 2012Is there any news about the chunk unloader? It stops chunks from loading at all on my server and causes people to fall out of the world (which by the comments seems to be common). I was just wondering if you plan to re-implement it as I see you've removed it from the latest build. I was up to about 10k chunks yesterday and it was starting to cause me some problems. If not do you have any suggestions for another plugin that can do the unloading part?
Cheers, and keep up the great work :]
EDIT: I received these errors recently during a server backup: http://pastebin.com/rLyiQdeZ
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Posted Sep 23, 2012Groupmanager. That could be the problem. I hear there is a problem with PEX and quarries..is this true? if not I will start the tedium of switching over
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Posted Sep 23, 2012@Lostferret13
what permissions manager?
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Posted Sep 23, 2012error here,
Running the Spigot port from MCPC (1.2.5) and tekkitrestrict V 0.66 - config files generate naturally and work fine. is this the spigot I should be using?
I try to connect using the tekkit launcher and I get this error when I try and connect (see error log)
Hope it's an easy fix. Amazing work dread this has come so far in just the week I've been tracking.
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Posted Sep 23, 2012goto the planetminecraft link.
OK, here is a test server that is currently running the Spigot-MT:
Please note that this server is Vanilla only because FML decided that it doesn't want to work =P
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Posted Sep 23, 2012Where is the .66 upload? we updated to .6 today and have been having issues all day with chunks. Hoping the .66 will help.
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Posted Sep 23, 2012Re-uploaded 0.66
@Lostferret13
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Posted Sep 23, 2012I love this plugin and would love to run it on my server, but I don't know how to get it working/install spigot.
if anyone could point me in the direction of a tutorial on how to get a tekkit server running with spigot i would be most grateful.
also, i continue to get an error that TekkitRestict cannot be loaded due to an "Invalid plugin.yml" any help is appreciated!
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Posted Sep 23, 2012This plugin is epic it has reduced so much lag in my server. I wanted to know if the ChunkUnloader helps any with the lag because if I can turn that off I will. Or if there is any way to increase the chunks but still keep some unloaded.
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Posted Sep 23, 2012[News]
[Planned additions to 0.9]
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Posted Sep 23, 2012[News 0.9 Spigot-MT]
{Plugin Stats}
@Berryman1
Hehe... yeah.
@aerd2
Ticket suggestions?
@vidplace7
Yes, Spigot MCPC 1.2.5 (until 1.3.2 comes out)
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Posted Sep 23, 2012Dreadslicer anyway i can give you so many ideas. :P I'm good with this stuff