Tekkit Restrict
Tekkit Restrict (requires Tekkit Classic)
"My initial opinion of having my own server was that players would get along. Boy, was I wrong. Only 2 days after my server's release, I already had 7 players who duped Gem Armor and blew up spawn about a trillion times. After setting gem armor to a certain rank, they then torched my spawn. After disabling most of EE until a certain playtime rank, they then found their own way around my disabling plugin. (noitem)
Then I decided to make Tekkit Restrict..." - DreadSlicer
- Author: DreadEnd (eternialogic@gmail.com)
- Contributor: Taeir (taeirdev@gmail.com)
Features
Crash Prevention
- Prevention of certain server crashing Tekkit Classic problems, like REP's in a deployer
Ban Items and Blocks
- Ban items and blocks from vanilla Minecraft AND from any mod installed.
- Customizable messages for why something is banned (v1.19+)
Limiter
- Limit the amount a player can place of a specific kind of block.
Limited Creative
- Prevent the use (left/rightclick) of certain items in creative.
- Make players unable to move valuable items over from creative to survival.
- Prevent interaction with other inventories in creative.
- Prevent the dropping of items in creative.
Limited Interacts
- Disable the right/left clicking with items.
- Highly customizable: Prevent clicking on a block/in the air/in safezones.
SafeZones
- De-charge EE "Tools" upon entering a marked SafeZone.
- Remove most entities in SafeZones. (not including dropped items, vehicles, players, etc.)
- Force Ring of Arcana into "Earth" mode to prevent griefing.
- Advanced integration with WorldGuard and GriefPrevention to mark all regions or specific ones as safezones.
- Basic integration with Towny, Factions and PreciousStones to mark all regions as safezones.
Smelting/Crafting
- Remove smelting recipes
- Remove crafting recipes
- Prevent the crafting of banned items and warn players so they don't waste ingredients.
- As of v1.19, Tekkit Restrict can prevent crafting of banned items in ALL crafting tables, including project tables and automatic crafting tables, by integrating with forge.
Max EU
- Set the maximum EU charge Electrical IC2 items can hold.
- Change the speed at which Electrical IC2 items charge at.
EMC Value Changer
- Set, change or remove EMC values from any item or block.
Anti-Dupes
- Ability to set a command that will be executed after someone has duped x amount of times.
- Anti-Dupes for:
- RM Furnace Dupes
- Alchemy Bag + Void Ring/Black Hole Band Dupes
- Transmutation Table + Klein Star Dupes
- Tank Cart Dupes
- Teleportation Dupe
- Project Table + 2 players Dupe
- Automatic Crafting Table Mk. 2 + Mining Laser/Mining Turtle/BlockBreaker Dupes
Anti-Hacks
- Ability to set a command that will be executed after someone has hacked x amount of times.
- Anti-Hacks for:
- Speed Hacks
- Fly Hacks
- Forcefield Hacks (hit players out of range/out of your field of view)
Logging
- Split the server log output into various other files.
- Filter out certain messages so they don't show up in the console.
- Log the usage of EE Tools
Other
- Prevent the use of certain Gem armor abilities
- Forcefully unload chunks when the total number is getting too high.
- Prevent the placement of certain blocks next to locked machines/chests, to prevent people from stealing stuff with buildcraft pipes.
- Display the server time used by each and every eventlistener on the server to see what plugins are causing lag.
- Open and modify the alchemy bags and inventories of people, online and offline.
- Teleport to places where there are alot of items on the ground.
- Patch ComputerCraft to make sure people can't crash your server with ComputerCraft scripts.
- Set the minimum time for RedPower timers to prevent lag.
Pages
Compatibility
- Vault - Recommended permissions plugin. (it supports all other permission plugins)
- PermissionsEx/PEX
- GroupManager
- WorldGuard
- GriefPrevention
- LWC
- Factions
- Towny
- PreciousStones
Special Thanks!
Source
The source is available on GitHub: TekkitRestrict GitHub
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.Link to jenkins
Metrics
Tekkit Restrict uses Hidendra's plugin metrics system, and as of version 1.18 also uses TMetrics by Taeir. This means that the following information is collected and sent to mcstats.org and metrics.taico.nl:
- A unique identifier
- The server's Java version
- Whether the server is in offline or online mode
- The plugin's version
- The minecraft version of the server
- The OS version/name and architecture
- The amount of CPU cores
- The amount of memory allocated to your server
- The number of players online
- The Metrics version
If you wish to disable Metrics, you can do so by opt-ing out, which you can do in the Metrics config file under /plugins/PluginMetrics/
You can disable TMetrics in the General.config.yml file under /plugins/TekkitRestrict/
Auto-updater
Tekkit Restrict has a built-in auto-updater, which connects to BukkitDev to check for updates. If you want to change or disable this behaviour, you can change the update settings in the General.config.yml file.

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Posted Sep 23, 2012@dreadslicer
To be clear, you are making a multi-threaded version of the MCPC spigot branch? A lot of people throw around the "Tekkit" word, but this could be usefull for non-tekkit "mcpc bukkit" servers as well :)
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Posted Sep 22, 2012Cant wait until 0.9 now! you got me excited! this plugin has greatly improved my tekkit server, and the ability to open alchemy bags is what first brought me to this plugin, but now with all the great thing's you're adding, this plugin will be a must for all public tekkit servers! i have given some bug reports and suggestions, but thats expected with this plugin still in beta, hopefully you'll implant my suggestion.
Keep up the great work!
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Posted Sep 22, 2012@dreadslicer
Weird, I'll look into the issue on my end. Thanks!
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Posted Sep 22, 2012[News 0.9]
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Posted Sep 22, 2012[News 0.9]
@chaos50006
Just turn the UseChunkUnloader to false in the config.
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Posted Sep 22, 2012Whenever i install this plugin it bugs out and stops my world from loading new chunks. I have vault installed, but that shouldnt make it not work should it?
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Posted Sep 22, 2012@defkult
MCPC port has it.
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Posted Sep 22, 2012@dreadslicer
I have a request that doesn't have to do with your plugin. I know this sounds odd, but I've been trying to convert from CBpp to Spigot, and I can't find a clear way to install the 4096 ID fix for the MCPC port, since I read it doesn't come preinstalled. I was wondering if you could upload yours somewhere (hopefully you figured out how to apply the 4096 ID patch, or atleast got it working).
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Posted Sep 22, 2012@dreadslicer
It can but please just make it work with essentials spawn
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Posted Sep 22, 2012I have 3 big tests on monday and tuesday, could this wait?
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Posted Sep 22, 2012@dreadslicer
I mean Could you make it work with nolagg and essentials spawn Cause these are plugins that i mostly use
Essentials: Spawn is treated like safezone and chunks around spawn are always loaded
NoLagg: If detected uses nolagg chunk manager instead of own (just disable own chunk unload)
And you should add Towny and Factions support too= new falg for townies and factions (Safezone)
PS: Chunk unloader blocks loading chunks around player (if limit is hit), only one chunk is loaded to memory (on which player is actually standing
PPS: Why it is not working with Essentials Spawn?
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Posted Sep 22, 2012@Dreadcor
Most mods that add crafting tables and such add a little tag called title. Apparently, Buildcraft FORGOT to do this with their crafting tables. I could patch this so it would recognize it, but I don't have time right now. =P
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Posted Sep 22, 2012@dreadslicer
Alright. Also the version i have is .50 i believe. You have an option to stop the crafting of certain items.. But what ever i add to the list both the project table and auto table can craft items i don't want crafted.. Does this work in any version?
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Posted Sep 22, 2012Ooookay. So people told me to goto CBpp. Then they told me to goto Spigot. HOWEVER, Spigot actually works with most of my plugins. Time to port again!!!
When I'm done with this port, it will be Spigot-MCPC-MT
AH! Found my problem!!! forgot to add TickEntities! =P
@aerd2
How would I do that? Why should I need to do that?
@DarkSinian
The only problem I am having right now is that the events are not being sent back to the player. This is probably a networking issue.
@Dreadcor
The only problem I saw so far is that placing blockPlaceEvent to highest priority caused 1 person to report the error...
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Posted Sep 22, 2012So, i am afraid to update to the latest version from the recent issues people are having.. Any news on a stable version?
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Posted Sep 22, 2012@dreadslicer Can you fix it to hook into essentials and NoLagg that would be great
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Posted Sep 21, 2012@dreadslicer
Really appreciate your work with CBpp, can't wait to try out the new build.
I've been getting this error from CBpp which is causing some crashes for me and it's to do with Gem Armour so I just wanted to report it to you incase it's something to do with the TekkitRestrict ability disabler (or anything else TR related). I've reported it to the CBpp devs too.
http://pastebin.com/7cYKs41F
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Posted Sep 21, 2012@dreadslicer
Can't wait :D
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Posted Sep 21, 2012[News]
@ShadowSiegeOfficial
There is a page for configuration... and there is a page for getting started.
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Posted Sep 21, 2012Hi im having some troubles setting this up as im new to doing tekkit mods i was wondering if in anyway you have a permissions and config i could have and then change because im not getting very far using at the moment as i cant do it properly Thanks.