TARDIS
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Join the TARDIS Community Discord Server - https://discord.gg/sfuPVHh
Downloads
I'm too lazy to upload TARDIS files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
Version specific downloads can be found here: https://tardis.pages.dev/download
Please make sure you are using the latest Spigot/Paper builds (for the Minecraft version you are running) before installing TARDIS or creating an issue!
What it does
TARDIS is a plugin that gives you the ability to create a Police Box that lets you time travel (teleport) to random locations. It adds a Whovian twist to the typical /sethome and /home commands.
As a player, you can:
- Create a TARDIS that is bigger on the inside.
- Time travel to a random location.
- Time travel back home (where you created the TARDIS initially).
- Save and list interesting time travel locations, so you can return to them easily.
- Take companions with you when you time travel.
- Make your TARDIS blend in with the Chameleon Circuit.
- Use your own schematic to build the TARDIS interior
- Grow new TARDIS rooms
- Use Artron Energy
- Remote control the TARDIS
- Custom TARDIS sounds with companion Resource Pack
- Custom TARDIS textures with companion Resource Pack
Official documentation & FAQs
The documentation is here: https://tardis.pages.dev/
Tutorial videos for version 2+ (also included in the official docs)
Not all of these are up-to-date...
- Installation
- Creating a TARDIS - a bit old now, check the official docs for instructions
- Growing rooms and the Gravity well and changing Walls
- Time travelling
- Recharging Artron Energy - Updated with energy condenser chest!
- Companions
What's new?
Installation
As a minimum, just drop the TARDIS.jar, TARDISChunkGenerator.jar (look under Additional Files on the download page) and any optional plugins listed below into the Bukkit plugins folder and start your server. For more detailed instructions see: https://tardis.pages.dev/installation-v5
Optional installs
These are not needed for TARDIS to function, but enhance the plugin with extra features...
- Install the TARDIS-SoundResourcePack in the Minecraft client to hear custom TARDIS sounds
- Install the TARDIS-Resource-Pack to see aal the fancy textures and models (requires TARDIS v4.2 or higher).
- Install the TARDISChunkGenerator plugin so that you can generate TARDISes in their own self-contained world (included on the TARDIS plugin download page under Additional files).
- Install WorldGuard to automatically protect your TARDIS from griefing, and stop mobs spawning in TARDIS worlds.
- Install TARDISWeepingAngels to add some Whovian mobs to the game.
- Install a Permissions plugin, so that you can restrict or grant players the rights to use TARDIS’ different features. We like PermissionsBukkit.
Other important pages
| Subject | Link |
|---|---|
| Configuration | https://tardis.pages.dev/category/plugin-configuration |
| Commands | https://tardis.pages.dev/category/commands |
| Permissions | https://tardis.pages.dev/permissions-table |
| TARDIS Github repository | https://github.com/eccentricdevotion/TARDIS |
| Official todo list | https://github.com/eccentricdevotion/TARDIS/blob/master/todo.md |
| Bleeding edge builds (Will not always be available) |
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Latest TARDIS Build (Jenkins) Bleeding edge changes/commits |
Bugs / Requests
Please post a ticket for TARDIS plugin requests and bugs, thank you :)
WARNING: I am no longer prepared to waste my time looking at incomplete tickets. If your ticket does not follow the guidelines set out below, it will be deleted immediately!
Make sure you have read the FAQs first, as your question may already be answered there. Also make sure you have searched for a previous ticket with the same/similar issue (use the Filters to search closed tickets).
If you are going to create a BUG ticket you need to supply relevant information (as I'm not a mind reader, nor do I have access to your server...) - as a minimum you need:
- Exact CraftBukkit version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - Exact TARDIS version i.e. NOT 'the latest' - use the
/tardis versioncommand if possible, otherwise copy from server log - The server log showing the entire error (as a paste or at Pastebin - NOT a screenshot) - this should be the log from when the server starts up right through to when the error occurs
- If no error in the log, then a video of the bug happening or the EXACT steps needed to reproduce the issue.
- Attach your plugins/TARDIS/config.yml file or other configuration file if relevant
- Attach your plugins/TARDIS/TARDIS.db file if relevant
- List of other plugins on server
Stats
Basic statistics are collected for some versions of the TARDIS plugin (v2.5.8 and earlier). You can opt out at any time by setting opt-out: true in plugins/PluginMetrics/config.yml
External web access
Version 2.8 (and higher) of this plugin includes a translation feature (the /tardissay command) that connects to the Lingva translation service.
You can prevent players from using the command by removing / not giving them the permission tardis.translate
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Posted May 12, 2014@WonkoTheSane1
Wow you have been busy lol. I need to step up my game!
I am glad that the show and tell ideas are growing. We need a better central place to share our designs besides here. Up to you all, just a thought.
Now the real reason I came by tonight.
Is there anyway that the clouds in the TARDIS world can be removed. I thought I saw something online about some weird way to remove clouds.
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Posted May 12, 2014@WonkoTheSane1
It would be nice to have some personal touches, to make it seem like the doctor has left his stuff around the place
@devloz1996
1) good idea! i didnt even know of that! i thought it would work if under certain conditions... 2) how would the doctor work?
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Posted May 12, 2014@GervaisJohn
Probably not, sorry. I'm not prepared to go empty out chests and delete the personal touches I've added to set the map up for public release. I never intended to release it so I've been treating it like my home :)
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Posted May 12, 2014@WonkoTheSane1
Will you eventually upload your whole map file then? I'd love to work with it!
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Posted May 12, 2014@WonkoTheSane1
the worst part about the observatory is the sky. I ended up just making sponge look like the ender starfield.
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Posted May 12, 2014@GervaisJohn
These are entirely custom-built areas. I didn't make them with any kind of thought given to ARS or room growing requirements. I doubt they'd work for either.
@_DaBeagle_
Very nice. The observatory was the most difficult for me to get anywhere near accurate. It's not even worth posting my version, but yours looks pretty close to what we see in that episode :)
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Posted May 12, 2014@WonkoTheSane1
Alright. I made these for a TARDIS map I'm working on, not for the actual TARDIS plugin, but I can show and tell, too :P These are also based off of Journey to the Center of the Tardis
I'm pretty bad at imbedding images, so I'll just link to an album on imgur.
https://imgur.com/a/8mpFU
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Posted May 12, 2014@WonkoTheSane1
Are you going to upload these?
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Posted May 12, 2014Show and tell time :) My swimming pool and library, both based off the glimpses we get in Journey to the Center of the Tardis.
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Posted May 12, 2014Hello eccentricnz!
I want to ask if you added "monsters can leave a TARDIS" too, because my zombie can't exit mine TARDIS. It will be nice it not added :)
EDIT: Idea for easter egg: TARDIS mat, Doctor comes outside, doing something, going inside again, TARDIS demat.
Thanks.
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Posted May 12, 2014@GervaisJohn
fair enough.
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Posted May 11, 2014@WonkoTheSane1 @eccentricnz
Im thinking the option one would be the best bet. Trying to move everything down seven blocks would be a pain. Also trying to edit the lamps table would work great, until i forget and do the lamps command again lol.
I am gonna work on the Custom Console. Gonna purdy up the walls abit too
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Posted May 11, 2014@_DaBeagle_
Perception filter.
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Posted May 11, 2014@X00dis
Option #3: Manually edit the lamps table in the database.
Start with your previous console room and working lamps. By doing that, you make it easy for yourself: If you moved your console up 7 blocks, then add 7 blocks to the y value of every lamp listed in the database for your Tardis. Simple, though tedious :)
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Posted May 11, 2014@X00dis
It doesn't use a radius, it uses the dimensions of the console that you originally created. In this case your options would be:
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Posted May 11, 2014@eccentricnz
New Question: (DISCLAIMER: I am not requesting that the range of the lamps be extended)
I have added to my counsole room and raised everything up by at least 4- 7 blocks. In doing so when I use /TARDIS lamps It misses the top of the console colomn. Normailly the lamps command will detect all of the lamps within the main console area to include those top lamps. Now I understand that since I raised everything up that I moved the top lamps out of that lamps radius.
So my question. What is the center of the lamps radius. Do i need to move the entire TARDIS down using MCEdit, or make a custom TARDIS from my new TARDIS and rebuild the TARDIS using the new Console schematic, OR is there a way to shift the center of the lamps radius by moving a specific item like the creeper for example.
I hope this makes some sort of sense.
X00dis~
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Posted May 11, 2014@GervaisJohn
and they won't notice a blue box that was there for a single day?
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Posted May 11, 2014@WonkoTheSane1
Someone...might notice a blue box that shoots out some sort of light following in snow.
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Posted May 11, 2014@WonkoTheSane1
Where's the magic in that?
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Posted May 11, 2014@GervaisJohn
I always thought that was a bit of a weird one-off. I mean, 10 is always trying to find snow, saying how much he loves it, and is disappointed when it doesn't snow on Christmas. Why would it be such a big deal if he can just make it snow whenever he wants?