flags
Overview
Flags are a system by which specific traits, such as protections, can be applied to a town. They can be set and unset, with set flags generally blocking or disabling actions. Flags usually follow a simple format: <+/-><flag>[data]
NOTE THE LACK OF SPACES!!!!!!
Flags
- f
- When set, this flag will prevent fires from spreading or destroying blocks. It will NOT prevent the placement of fire blocks.
- e
- When set, this flag will prevent explosions from doing any damage. This prevents explosions from creepers, TNT, or anything else that goes boom!
- b<id>
- When set, this flag will prevent the placement of the block with id <id>. Block ids can be checked athttp://www.minecraftwiki.net/wiki/Data_Values.
- a[id]
- When set, this flag will prevent Animals from spawning in your town. It will NOT prevent them from simply wandering in. If the [id] parameter is included, only specific animals will be blocked or unblocked. If not, the flag is applied to ALL animals. Animal IDs can be viewed with /zone aIdList
- m[id]
- When set, this flag will prevent Monsters from spawning in your town. It will NOT prevent them from simply wandering in. If the [id] parameter is included, only specific animals will be blocked or unblocked. If not, the flag is applied to ALL monsters. Monster IDs can be viewed with /zone mIdList
Examples
- /zone flag +b2
- Forbids users from placing Grass blocks in your town, regardless of rank.
- /zone flag +a
- Prevents ANY animals from spawning in your town.
- /zone flag -m15
- Allows Blazes to spawn in your town.
- /zone flag -f
- Allows fire to spread and destroy blocks in your town.
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