ShowCaseStandalone

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ShowCaseStandalone is like ShowCase but without the dependancies, and a more efficient way to create shops. With SCS, you can buy, sell, and display items, which float above blocks. You can use most of the major economy and permissions plugins with this, along with some special options for Towny.
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
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Metric
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Please do not report issues in comments
For a ticket guideline list, click here!

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Posted Nov 3, 2012@SilverKytten
Display ShowCases can be created with the command "/scs display" and ShowCases with an unlimited amount of items can be created with "/scs sell this unlimited".
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Posted Nov 3, 2012Is it possible to turn off the shop aspect? I just want to use this as a way to display items, with adminshop signs as the shop part, so as to have an unlimited shop - Unless that's possible, with this plugin. In that case, how would you make it have unlimited items?
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Posted Nov 3, 2012@Schlumpfpirat
could you upload the file that is created if you invoke /scs report and one of the shop files that could not be loaded?
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Posted Nov 3, 2012Bukkit #2455 + latest scs
http://pastie.org/5176174
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Posted Nov 3, 2012Is it possible to develop the admin permission ? I want to give the permission scs.admin.remove because I have some shops in my server where we can use /scs command if we are the owner. If a player unrent a shop, the next player who rent must remove old shop :/
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Posted Nov 2, 2012Thanks for this update Ryzko, I fixed my problem, fortunately, we can create shop in worldguard region with the flag construct = deny :D
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Posted Nov 2, 2012I just uploaded the latest dev-build (b148). This build allows admins to limit the amount of shops a player can have. The maximum amount is configurable in the config file.
Players with the permission "scs.limitation.maxshops.override" can create an unlimited amount of shops.
dev.bukkit.org/media/files/644/32/ShowCaseStandalone.jar
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Posted Nov 2, 2012How to autodelete a shop of a player when he can't build in his region anymore ?
I want to rent some shops with WorldGuard and RegionForSale and when he unrent, I want that shocasestandalone shop became free :/
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Posted Nov 1, 2012@kellerkindt
But they can build everywhere exept the spawn. I want to create a region they cannot build in but in which they can create showcases.
And Showcase spams my console with this when the server starts: http://pastie.org/5169453
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Posted Nov 1, 2012@Darkblader10
If you use WorldGuard, users can only create shops in areas they can also build in.
To limit a shop per player is not available yet. ;)
@starkzmx
You currently have to deactivate the sign feature in 1.4.2
(Config -> set "Display.UseSigns" to false)
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Posted Nov 1, 2012hello, please can you update to 1.4.2?
i got this error, ChestShop works but when an user buy console say this.
2012-11-01 16:12:39 [SEVERE] Could not pass event SignChangeEvent to ChestShop v3.46 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:341) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1330) at net.minecraft.server.Packet130UpdateSign.handle(SourceFile:46) at net.minecraft.server.NetworkManager.b(NetworkManager.java:282) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:111) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:569) at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:215) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:486) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:419) at net.minecraft.server.ThreadServerApplication.run(SourceFile:818) Caused by: java.lang.NumberFormatException: For input string: "" at java.lang.NumberFormatException.forInputString(Unknown Source) at java.lang.Long.parseLong(Unknown Source) at com.Acrobot.Breeze.Utils.MaterialUtil$Enchantment.getEnchantments(MaterialUtil.java:246) at com.Acrobot.Breeze.Utils.MaterialUtil.getEnchantments(MaterialUtil.java:229) at com.Acrobot.Breeze.Utils.MaterialUtil.getItem(MaterialUtil.java:182) at com.Acrobot.ChestShop.Listeners.Block.SignChange.onSignChange(SignChange.java:43) at sun.reflect.GeneratedMethodAccessor781.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339) ... 14 more
thanks
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Posted Nov 1, 2012Is there a way to create a market place area, in which users can create showcases? So they can create them only in this area and not everywhere.
And is it possible to set a max amount of showcases for each player?
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Posted Oct 31, 2012@Mixon87
You have to set the config entry UseSigns to false.
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Posted Oct 31, 2012Is there a way to disable auto-signs in config?
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Posted Oct 30, 2012@Ruprect_Denmark
Nice Idea! Didn't thought about that yet.
Could you please create a ticket for that? So it doesn't get lost ;)
@Ruprect_Denmark
The new SAXParser had a incompatibility for old ffss stotages in some cases - like yours.
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Posted Oct 30, 2012@kellerkindt
Actually, I installed b147 but it is reporting b146 =P
Any idea why the conversion didn't work in the Recomended build?
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Posted Oct 30, 2012This is an excellent plugin .. Will this plugin be able to utilize the new Item Frames, instead of a floating block?
Consider this a feature request :)
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Posted Oct 30, 2012@lANTHONYl
Should be no problem.
Thats just an debug output I didn't remove in b146 :)
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Posted Oct 29, 201218:51:36 [INFO] [ShowCaseStandalone] Enabling ShowCaseStandalone v1.46
18:51:36 [INFO] [SCS] Starting build 146.0, 2012-10-14 by Ryzko, contributors: kellerkindt, sorklin
18:51:36 [INFO] [SCS] Loading configuration.
18:51:36 [INFO] [SCS] locale vs. config: 2.73 v 2.73
18:51:36 [INFO] [SCS] Initializing ShopHandler and ShopStorage
18:51:36 [INFO] [SCS] Using ffss as storage type.
18:51:36 [INFO] [SCS] getDatafolder: plugins/ShowCaseStandalone
18:51:36 [INFO] [SCS] Loading shops
18:51:36 [INFO] [SCS] ############## storage=com.kellerkindt.scs.internals.Storage@a6f9ebd6
18:51:36 [WARNING] [SCS] ---- updating
18:51:36 [INFO] [SCS] loading took: 17186639ns
For every item, every time i start bukkit. I haven't gone in game yet to see if the showcases function.
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Posted Oct 29, 2012@lANTHONYl
Please download the newest dev-build and check if they are loaded then.
If that does not work, please upload a sample file.
Please give a quick feedback if it works. :)
@Starfox11
What message do you get?