Runecraft
Runecraft is a gameplay modification for SMP, that adds magic to the game without any commands. Runecraft is the longest running Minecraft mod, dating back to the Alpha days. Runecraft boasts over 120 runes and is still under active development. Everything you need in one, immersive, magic plugin.
Magic is done through the form of "runes", significant shapes of materials laid out in the actual game world. These runes can create unique short-term tool enchants, teleporters, hidden walls/passageways, and even the ability to create mobile teleporting bases.
- Player built simple Teleporters that use unique combinations of blocks to identify destinations
- Specific enchantments for dealing with natural hazards (lava, floods, falling gravel)
- Magic blocks that flip between two blocks when you activate them, or reveal secret passages
- Redstone compatibility: allowing runes to be activated by redstone signals
- Multi-world support: all features are completely compatible with multiple-world servers
- Commandless setup: Runecraft is designed for minimum hassle in configuring it. plugin and go!
- Easy configuration: it's simple to disable a rune entirely, or a rune per person.
- Optional permissions compatibility
- Requires no client modification
Runecraft prides itself on its immersive nature, with no need for any slash commands. Everything can be done in-game by players, constructing the runes to create the effects they're looking for. Runecraft is an extremely popular addon for roleplay, PVP, and small servers because of it's out of the box ability to just be installed and start running, and covering a variety of pseudo-administrative and gameplay mechanics from an entirely in game point of view.
Runecraft has been worked on by a number of different people: The current team:
Creator: SuperLlama
Current Project Lead: RivkiinShadows
Current Lead Developer: lvletei
Current Developers: Penguin, Shaddowlinkk
Previous Developers and Current Consults: C'tri, Zeerix, Der_niabs, Fayettemat, Amuxix, Josiah42
Our Twitter: https://twitter.com/Runecraft_MC
Our Facebook: https://www.facebook.com/OfficialMcRunecraft
Our Discord: https://discord.com/invite/t8CdMDpEJg
Our Wiki: http://runecraftwiki.divinitystudios.net/mediawiki/index.php?title=Main_Page
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Posted Mar 2, 2013@Ctri
As an admin, I can get the runes to work. It seems to be a permission error. One of my players got the message "The aether would not accept your icepick." But I do have the following line in my permissions config file (I use PermissionsBukkit, and it works fine on other plugins):
runecraft.runes.icepick: true
And in the disabled-runes.txt: "#whitelist"
So the whitelist shouldn't be enabled.
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Posted Mar 1, 2013@Sadorhael
Are there any runes that are working properly, or are none of the Bukkit permissions registering properly? Will investigate this for you
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Posted Feb 28, 2013I've installed Runecraft on my server, and as an admin it works nicely. However, my players are not allowed to use the runes. I have specified each rune I want to allow in the config file for PermissionsBukkit, and the players are members of the given group with permission. In the config file for Runecraft, I have not uncommented the "#whitelist", hence all runes not listed in the file should be enabled.
Any good ideas?
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Posted Feb 28, 2013if I use ice boots in small water, it makes server crash
Where just I use it, also it makes crash
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Posted Feb 27, 2013@zoomafou Simpler times!
@Hodong We'll look at the ice-boots crash. What is "Irce"?
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Posted Feb 27, 2013I remeber this plugin... waaaaay back from the hmod days...
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Posted Feb 27, 2013ice boots rune makes server crash
Does runecraft has irce? if not, why don't they make one?
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Posted Feb 27, 2013@Hodong
I'm not sure I understand what you mean. The blocks that are "Tier" blocks can be anything, so long as they're not the same as "Signature" blocks.
If a rune requires Redstone as part of it's design, then you can't change it out for something else. But if you're just using redstone as the Tier block, yes you can change it.
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Posted Feb 27, 2013Can't I cange redstone in runecraft to another block?
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Posted Feb 26, 2013@Sadorhael
Not at the moment, though maybe with the rewrite for 3.0 (some point in the future) we could make the system flexible enough to do that :)
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Posted Feb 26, 2013Is there a way for admins to create their own runes? If not; Will there ever be? Like a list of effects to pick from, and then a way to make the patterns for the runes (and deciding what materials to use). How about making it possible to configure through a text file?
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Posted Feb 25, 2013@Hodong
I've never seen that crash occur before, can you make a ticket describing what happens immediately before a crash?
any [Runecraft] messages from the server.log could help shed light on things too.
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Posted Feb 25, 2013in runecraft which magic makes java crash in server?
There is a rune that can used for griefing(terror), Do you know?
http://pastebin.com/hnDvWfTM this crash-reports file
2013-02-21 11:22:09 [SEVERE] net.minecraft.server.v1_4_R1.ReportedException: Exception ticking world 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:576) 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:224) 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:494) 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:427) 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849) 2013-02-21 11:22:09 [SEVERE] Caused by: java.lang.IllegalStateException: TickNextTick list out of synch 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.WorldServer.a(WorldServer.java:456) 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.WorldServer.doTick(WorldServer.java:172) 2013-02-21 11:22:09 [SEVERE] at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:572) 2013-02-21 11:22:09 [SEVERE] ... 4 more 2013-02-21 11:22:09 [SEVERE] Encountered an unexpected exception ReportedException net.minecraft.server.v1_4_R1.ReportedException: Exception ticking world
at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:576)
at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:224)
at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:494)
at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)
Caused by: java.lang.IllegalStateException: TickNextTick list out of synch
at net.minecraft.server.v1_4_R1.WorldServer.a(WorldServer.java:456)
at net.minecraft.server.v1_4_R1.WorldServer.doTick(WorldServer.java:172)
at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:572)
... 4 more
2013-02-21 11:22:09 [SEVERE] This crash report has been saved to: C:\Users\KimSungJune\Desktop\bukkit\.\crash-reports\crash-2013-02-21_11.22.09-server.txt 2013-02-21 11:22:30 [INFO] Connection reset 2013-02-21 11:22:39 [INFO] Read timed out
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Posted Feb 24, 2013@Ctri
thanks
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Posted Feb 24, 2013@Hodong
Make sure you're searching for it in the root server folder, not the bukkit plugins folder!
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Posted Feb 23, 2013@Ctri
well we have installed newest version of plugin buy there were no disabled.txt (we have run it too)
we are searching what we did before installing plugins
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Posted Feb 23, 2013@Hodong
The file "disabled-runes.txt" is the one you want, and yes, you can block runes with it! Just put in the rune name you want blocked into the file, and it'll block it for you.
@Hodong
I have never seen such an error before! Can you PM me with what you were doing before that happened?
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Posted Feb 23, 2013Dosn't 'runes.txt' filed automaticly creates on it's own? Can we block one of the runes with runes.txt?
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Posted Feb 21, 2013what is error ? http://pastebin.com/aQPEre1V
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Posted Feb 14, 2013Left you a million tickets, ctri-san. :3