RpgEssentials
RpgEssentials 2.0 DEV


Wiki

Screenshots

Textures
Textures are hosted at http:dl.Lynxdragon.com, Simply click the 'RPG Essentials' Category, Then click texturepack.zip from the drop-down menu. And your download will begin shortly!

Help pages
(Please read those before posting problems)

Videos

Download

Thanks to
- Lynxdragon for hosting the files
- Samkio for the anvil design
- Kaynide for some designs

Change log

Other



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Posted Jun 28, 2012Hey, I was wondering how do you make blocks, it seems they're a bit different from creating items. I was also wonder two other things, one being if you are able to choose a preset item id for the numbers, or does it always have to be flint? The other one was if the preset custom tools work (e.g. Adamantine Pickaxe). Any response would be greatly appreciated! I really love your plugin.
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Posted Jun 28, 2012@LolSheeps
I replied to your comment yesterday, it's on page two now
Edit: I see what your asking now about the ID's. Long answer short, you can't use the /give command to give yourself custom items. The custom items don't have their own ID's. I believe they are just damage values of an existing item (flint if I remember right). Use creative mode to place the items you desire, or make crafting recipes in the .yml files
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Posted Jun 28, 2012@angelofdev
Awesome thanks mate! But what are the item ID codes to /give myself these blocks?? I typed in /give iridiumore or something and invalid ID... Or do I create them??
@oldjollysanta
Really? Where? I checked the wiki and it didnt have anything..
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Posted Jun 28, 2012@LolSheeps
I wrote like a 500 word tutorial for you, sigh.. makes me wonder why I bother trying to help...
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Posted Jun 28, 2012Ok... question.. is the new weapons and tools really working or do i have something jacked up. They don't do damage and they don't take durability loss. <npc wand/snow wnad/s[awn wand dont work either>
Also after a reboot for some reason some of the registers and/or anvil turn to glass.
Lastly everything other then adman/mithril/&verdite just smelt into cooked trout.
Can i get some help on this error.
Andalso the spend function in the level screen what use is it for? Could really use an in depth Wiki on your commands and Charts.
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Posted Jun 28, 2012@LolSheeps
You open the shop/item bank by placing down the following blocks & right-clicking them:
Register Block : For the shop.
Safe Block: For the item bank.
To make an NPC talk you need to right-click the NPC.
To change the NPC's Text:
To make quests you have create them in the quests.yml
To give quests to your NPC your NPC must be a quester type.
To make Quester NPC you need to use /rnpc create <npc name> quester
To give your NPC quests you need to:
NPCs cannot move on their own. To make them move to a new position
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Posted Jun 28, 2012How to open shop? How to open bank? How to make NPC talk and say other stuff and move around on their own? How to make quests?
Thats what I really need to know. Otherwise this plug-in kicks ass, between this and mcMMO I think they are both amazing but this one uses Spout better. :D
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Posted Jun 28, 2012also the unlockables is there a way to enchance/edit like add in your verdite into it.
or the construction making it so they cant place netherbrick until lvl 5 of something.
Also you more then welcome to come visit the work we are using with your plugin. It replaced heroes in a heart beat. Was getting pissed off at their customer help. <very elitist>
Ether way me and Burntime love it. and cured a lot of plugin errors and text for some.
66.85.168.10:25601
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Posted Jun 28, 2012ok question... the new ores and stuff. half them smelt into cooked trout... also the dont seem to take durability loss.
another question is were can i find a recipes link for my players to view. like how to make a hamburger.
Also is there a way to make different registers sell different things so i can build a farmer market and a nether market shop instead of one thing.
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Posted Jun 28, 2012@duckdoom5
https://dl.dropbox.com/s/vjv5p5a787bkw5i/DokuCraft%20Dark.zip?dl=1
Thats the link I put into the default address spot. Tested it and its a .zip file but still wont force the pack. Do I need to change the other two address as well in Worldname and Precache?
edit: I tried the normal address at the top which is: https://www.dropbox.com/s/vjv5p5a787bkw5i/DokuCraft%20Dark.zip is that the one that I should be putting in there? I'm not getting the error anymore using the first link posted but its still not forcing that texture pack.
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Posted Jun 28, 2012@duckdoom5
thnx, its more just so people who wont use spout (:P) will atleast know when they rank up
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Posted Jun 28, 2012@duckdoom5
Maybe when I wake up. =.= Time zones are a bitch.
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Posted Jun 28, 2012@Frinckles
I think we should start creating the pages for the other plugins :P
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Posted Jun 28, 2012@LolSheeps
The wiki will be completely rewritten soon. Until then, feel free to post any questions or errors you get here.
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Posted Jun 28, 2012@burntim69
you get that error because your url returns null so : the url is false or isn't a zip
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Posted Jun 28, 2012@oldjollysanta
Thats the progress for dev release :P. I have no Idea what you mean by worldscripts, but probably not since I'm very bad at writing generators... :(
Edit: now that I've split up the plugin, it will be easier to setup a nice wiki. once 1.3 is out, @frinckles will start with it
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Posted Jun 27, 2012@LolSheeps
Custom blocks only have ids if they are in a pack (eg: plants, blocks, ores, etc) you can download the texture file from the "Textures" section of this page. The ID numbers represent where in the png file they are located. For instance: if you open 'blocks.yml' in your servers plugins\RpgEssentials folder you will see that the 'Pink Bush' has an ID of 11. If you then download the 'textures zip form http://dl.lynxdragon.com/ and open the 'plants.png' file you will notice that the pink bush is the 12th texture in order. The 1st is always seen as ID 0, the 2nd ID 1, and so on, so ID 11 of the plants.png file will be the pink bush texture.
Other custom items such as Coins, Wands, Ingots, Tools, eg, can have their texture edited separately through the 'items.yml' file. Ether upload your custom textures or use and application like dropbox and add your custom textures to it. Copy the web address for the desired texture and change the existing texture in the 'items.tml' file with your new address. Single textures like these can use larger custom textures such as 128x128 instead of the default 16x16 (I am still to test the larger sized texture packs in the plants, blocks, ores, etc texture packs.
Shops: there are two ways to go about this (that I know of). The 1st way is to open a shop by clicking on a register. The 2nd way is to change the 'config.yml' file to allow stores, this will allow anyone to open a shop anywhere by pressing the 'o' key. As far as I know there are no recipes to make a register. You can change game modes to creative and obtain a register that way.
As for banks, you will need two things. You will need to place a safe (obtained through creative mode) and also create a banker npc (to upgrade your storage space). To place a banker just type /rnpc <name> banker. Once created users can trade in some money for more storage space. Users start with 9 slots by default.
Quest help can be found in the pages here (although it is rather limiting, also note the command has changed from /npc to /rnpc as it conflicted with other npc plugins) quests are something that must be handled mainly outside of the game (at least for now). You must create a quest by writing it in the 'quests.yml' and then assigning the quest ID to a NPC quester. You can create a quest giver by using the following command: /rnpc create <name> quester Once the npc is created use the NPC Wand (obtained through creative mode) to select them, then use the following command to assign them a quest to give: /rnpc quest <Quest ID>
This plugin is still a work in progress and there are many features that are still to come like personal shops and many other features :)
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Posted Jun 27, 2012@guruflex
Yea I had a dropbox DL address in there but it wouldnt default the settings to that and it seemed to cause alot of lag, and now I'm getting this error constantly spamming my console and the plugin wont work.
http://pastebin.com/jjB07vaV
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Posted Jun 27, 2012Someone post a damn guide on how to set-up shops, banks, QUESTS!!!!, etc etc etc. They give you like NO info and expect you to wave your wand and create cool stuff. Also where the hell are the item IDs?? How do I /give myself, say, Adamantine Ore or something?? HELP!!! ><
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Posted Jun 27, 2012I check this comment section daily, mainly hoping for a dev release of 1.3. I saw your last comment with the progress on 1.3, was that the progress on the dev release or the actual release?
I'm looking forward to 1.3, I have used this plugin before but I'm now holding out for the integration of custom ores/details into chunk loads (as my server clients found the custom generated map that came with RPGE too flat and lacking details)
Also is there any future updates that will allow custom generated world scripts to be written?