Rolecraft
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FeaturesGroups |
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.






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Posted Sep 29, 2013@caliog
Ok cool..
Im rather new to all this, which config file do you mean?
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Posted Sep 29, 2013Ok I already fixed those errors for the next version, but the guard damage bug.
At my home server a guard attacks e.g. a zombie and gives damage.
Could you please create a ticket and post your config file and a list of all installed plugins.
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Posted Sep 29, 2013@tetricide
your welcome, i hope caliog can fix it...
I now have the latest myrpg and have tried different craftbukkit versions but the guards still do no damage. What exactly do you mean by "and the guards to deal certain damage"
thnx for all the help...
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Posted Sep 29, 2013@TularianI
I'm not sure if this is considered a bug. It's more like something that needs to be patched/fixed in the coding. This is also a problem in the current Alpha. This has nothing to do with the player being OP or Admin because it will replicate to a normal player. A restricted item placed in the players hand, whether it's armor or a tool/sword, will still not be allowed to be used. There is a glitch, however, if you have a diamond sword restricted to a race and a player as that race puts the diamond sword in the first slot you can actually still use it if you don't mind the chat spam from the plugin.
I will place a ticket for caliog to look into this. Thank you for bringing this up.
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Posted Sep 28, 2013@Tularianl Yeah I made that video. The guards should be fixed in the current Beta build. Make sure you have the 1.6.2 Bukkit Beta and the guards to deal certain damage.
As far as the gear, I will look into it tonight when I get off work.
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Posted Sep 28, 2013@tetricide
You made the video about the problem with guards not doing any damage, how did you fix it? I have the same problem. I read somewhere i had to configure my permissions plugin but no idea how to, i use PEX btw. (@dev team) Also for some reason we can equip armor that are too high lvl for the lvl our character is while it works fine with weapons, any idea how that is possible. Oh and also some ppl can wear armour they are not supposed to be able to wear. Could it have something to do with the fact they are admin??
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Posted Sep 27, 2013A tutorial for installation and configuring the plugin (myRPG v2.0.1 Beta). I will be adding tutorials on creating NPCs soon, and creating quests to follow.
http://www.youtube.com/watch?v=39axR9LUJ9Q
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Posted Sep 27, 2013Hello Caliog, You can add more Skills or add a system to make our own skills?
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Posted Sep 26, 2013As I see you have Github, good... But what about easy API or JavaDoc? Whether it ever will be done? Thanks.
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Posted Sep 23, 2013@Mre30
There's not really a need to update for 1.6.4 considering Bukkit recently released a RB for 1.6.2. Before, they only had it for 1.5.2 for quite a while. Fortunately, with the new MC launcher, you can select which version you want to play on http://imgur.com/Rzzp0Nd
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Posted Sep 22, 2013Man i cant wait to start using this plugin.
Cooooome oooooooon 6.4 update! xD
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Posted Sep 22, 2013@caliog
Ah, I thought that was what you ment by that statement.
Love it!
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Posted Sep 22, 2013@Mre30
In myRPG v2.1 (like you can see in the To-Do-List) trader will have a menu myRPG doesn't work for the latest craftbukkit dev builds !!
Use the recommended build...
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Posted Sep 22, 2013lol, tried to add aliases to the yml... but the plugin is broken for 1.6.4 anyways xD
I'll just add the aliases when it updates. This will solve my clash against citizens and dtltraders..... or..... if you make the traders work like dtl's, then I wont need 3 plugins for one effect.
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Posted Sep 22, 2013Only thing stopping me, is the traders.
I need them to be exactly like DTLTraders. (menu wise)
If you saw how I set my server up.... you would understand. PM me and i'll give you the address for it. You'll really like how I use npc's.
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Posted Sep 21, 2013Please update to 1.6.4
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Posted Sep 21, 2013@tetricide
Thnx tetricide that helped out a lot.. :)
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Posted Sep 21, 2013Currently uploading a video for configuring the Race and Class files. Sorry if I keep mispronouncing your name @caliog :P I will edit this post as soon as it's ready for viewing.
Edit: Here you go!
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Posted Sep 20, 2013@xcuirsed
You need another permissions plugin to do that and Vault !
Then you write e.g.
which means after a player reaches level 5 he gets all permissions of the Group "Builder".
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Posted Sep 20, 2013@tetricide
Thanks that would be highly appreciated...