RegionMobs

https://media.forgecdn.net/attachments/118/462/RegionMobsGhast2.png


Are mobs always mauling your players? Would life be better with neutral mobs? Download RegionMobs! Just define a region with WorldGuard and then neutralize the region. Whenever a player enters the region, hostile mobs won't attack unless provoked, just like a zombie pigmen!

How to Install:

  • WorldGuard IS NEEDED
  • Just drop jar into the plugins folder and you're set!

Current Features:

  • Neutralize mobs in predefined WorldGuard regions
  • Mobs only attack if player attacks first
  • Auto updating

Planned Features:

  • Configurations for changing monster stats on a per region basis
  • Configurations for changing what monsters spawn on a per region basis
  • If you have any ideas for the plugin, just comment!

Commands:

  • /rm help - Shows the help menu
  • /rm enable <RegionName> - Neutralizes mobs for a region
  • /rm disable <RegionName> - Un-neutralizes mobs for a region
  • /rm list - Shows a list of currently neutralized regions

Permissions:

  • regionmobs.command.rm - Allows the use of the rm command

Source

Source Code (Github)(No source right now. Feel free to decompile the jar file)

Changelog:

  • Version 1.2: *Latest Version*
    • Updated to 1.7.2
  • Version 1.11:
    • Fixed problem with removing configured regions
  • Version 1.1:
    • Mobs inside safe regions will no longer target players outside safe regions, and vice versa
    • No longer depends on WorldGuard Region Events
  • Version 1.0:
    • Initial Release

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About This Project

  • Project ID
    58849
  • Created
    Jun 8, 2013
  • Last Released File
    Feb 15, 2014
  • Total Downloads
    2,982
  • License

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