RedStoneMe
RedStoneMe activates redstone circuits automatically when players come near.
Open secret doors with your presence, create private circuits for specific players, and build custom proximity-based redstone systems without buttons, levers, or pressure plates.
Features
Create redstone triggers without buttons, levers, or pressure plates.
RedStoneMe lets you build proximity-based triggers with support for:
- Multiworld servers
- Public and private triggers
- Configurable trigger radius
- Multiple trigger actions
- A wide range of in-game management commands
- Command auto-completion
- Permission nodes
- Easy setup and administration
- Unlimited triggers
- Compatible with Minecraft 1.13 to 1.21+ on Bukkit, Spigot, and Paper.
Description
RedStoneMe turns any supported block into a configurable proximity trigger.
When an allowed player enters the trigger radius, it activates and emits a redstone output using the selected action. This makes it easy to power doors, lights, traps, secret entrances, and custom redstone systems without buttons, levers, or pressure plates.
Once the player leaves the area, the trigger returns to its original state and the redstone output stops. Every trigger can be configured individually: set the radius, choose the action type, make it public or private, allow multiple players, move it, rename it, or enable and disable it whenever you want.
The plugin supports multiworld servers and includes a permission system to protect player-owned triggers. Server admins can access and manage all triggers when needed.
Commands & Permissions
| Command | Description | Permission |
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/rsm help [page] |
Display the help pages |
redstoneme.help |
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/rsm new (triggerName) (radius) |
Create a new trigger on the block you are looking at |
redstoneme.new |
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/rsm destroy (triggerName) |
Remove the given trigger. You must be the owner or have admin access |
redstoneme.destroy |
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/rsm info (triggerName) |
Show detailed information about the given trigger |
redstoneme.info |
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/rsm tp (triggerName) |
Teleport to the given trigger |
redstoneme.tp |
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/rsm rename (oldName) (newName) |
Rename an existing trigger |
redstoneme.rename |
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/rsm move (triggerName) |
Move a trigger to the block you are looking at |
redstoneme.move |
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/rsm toggle (triggerName) |
Quickly enable or disable a trigger |
redstoneme.state |
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/rsm action (triggerName) [REDSTONE_TORCH | REDSTONE_BLOCK] |
Display or change the action type of the given trigger |
redstoneme.action |
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/rsm add (triggerName) (playerName) |
Add a player to the given trigger |
redstoneme.add |
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/rsm remove (triggerName) (playerName) |
Remove a player from the given trigger |
redstoneme.remove |
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/rsm clearplayers (triggerName) |
Remove all allowed players except the owner |
redstoneme.remove |
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/rsm who (triggerName) [page] |
Display the list of allowed players for the given trigger |
redstoneme.list |
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/rsm radius (triggerName) [radius] |
Display or change the radius of the given trigger |
redstoneme.radius |
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/rsm state (triggerName) (OFF | ON) |
Change the state of the given trigger to ON or OFF |
redstoneme.state |
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/rsm public (triggerName) (OFF | ON) |
Change the trigger visibility to public or private |
redstoneme.public |
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/rsm setowner (triggerName) (playerName) |
Transfer ownership of a trigger to another player |
redstoneme.admin |
|
/rsm list [page] |
Display the list of visible triggers |
redstoneme.list |
|
/rsm list (triggerName) [page] |
Display the list of players for the given trigger |
redstoneme.list |
|
/rsm reload |
Reload the plugin configuration |
redstoneme.reload |
|
/rsm debug (OFF | ON) |
Enable or disable debug mode |
redstoneme.debug |
Installation & Update
Just put the RedStoneMe.jar in the plugin folder and the plugin is ready to use !
If you update from an older version, you must remove the config.yml before updating the jar file.
Other plugins
You will find below the list of all my plugins. They are all updated with the latest version and try to offer you the best experience possible.
- SpawnerSilk : Mine spawners with silk touch.
- DeadChest : Keep your inventory in a chest when you die
- Cryweather : Manage time easily
- RedStoneMe : Activate redstone with your presence
- MendingEnchant : Allow you to have mending with your enchant table
- MobsManager : Manage which mobs can spawn on your server or not
- CreatureCapture : Capture any creatures you see with a special bow




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Posted Dec 3, 2019Get a weird error.
After successfully installing the mod (for the first time) onto a :
Server version 1.14.4
git-Spigot-9de398a-9c887d4 (MC: 1.14.4)
[RedStoneMe] Loading RedStoneMe v2.0
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Everything works fine initially...commands setting the RSM block, the radius works fine ect..ect..
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When i reset the server...
The mod then throws this at me at bootup : https://pastebin.com/x8TMAms4
Then i get this error every second after the rest of the start up has finished :
https://pastebin.com/s14dEZUz
The only way to fix it, is uninstall the mod, restart with it gone. Then stop the server and reinstall.
"reloading" it for the first time...then it works...(obviously to then go and break on a next restart)
Very strange..wondered if you had any ideas as its a very useful mod :)
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Posted Dec 4, 2019In reply to dominichello_twitch:
Thanks for your detailed report ! I think it's an issue with the plugin. I will release a new version to fix that. I have lot of work now, I will try to do by best to release a patch soon !
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Posted Dec 5, 2019In reply to crylonz:
No problems. No rush. I know how much pressure you Dev's get for keeping things up to date.
1.15 is right around the corner anyway you lot will be rushed off your feet soon enough :)
Keep up the good work.
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Posted Dec 11, 2019In reply to dominichello_twitch:
I'm happy to tell you that the update is just done (2.2). Just have to wait a little (less 24h I hope) until bukkit approve the file. Make sure before update that the config.yml file of RedStoneMe is removed ! I changed the way of how data are saved.
Thanks for your support !
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Posted Aug 27, 2019this solved an issue for me about redstone, thank you for making this mod :)
my only idea for it would be a "allowed players" list, so that way my partner and i could use a hidden entrance.
Minor suggestion as for now i just put 2 of the obsidian blocks and done, but a thought none the less.
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Posted Sep 6, 2019In reply to Sneaky_42:
Thanks for your feedback, this feature is planned for the next version !
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Posted Aug 6, 2019Amazing plugin man very useful.
But apparently i cant take the obsidian back.
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Posted Aug 6, 2019In reply to woxe123321:
Yes, effectively, is it a problem for you ?