RecipeManager
RecipeManager 2
Complex recipes made easy !
Features
NOTE: I will refer to some .html files in here, those files can be found in your /plugins/RecipeManager/ folder after you load the plugin the first time. The html files will also be updated automatically on new versions.
- Add new recipes (or remove existing ones):
- Shaped or shapeless recipes with optionally multiple results
- Furnace (+ Blast Furnace and Smoker) recipes with optional custom cook time and optional special fuel
- Fuel recipes with custom burning time or even random time from specified range
- Anvil, Brewing, Campfire, Stonecutting, and Compost recipes
- NEW: Grindstone and Cartography recipes with configuration for disabling default functionality
- See 'basic recipes.html' for more info.
- Making recipes more special with flags, featured flags:
- @permission to limit a recipe (or result) to specific permission node(s)
- @remove, @restrict and @override to remove/restrict/override existing recipes, including Minecraft recipes.
- @ingredientcondition to make extra requirements from ingredients like enchantments, ranged data values, stack amounts, etc
- @keepitem to keep an ingredient from using up and optionally damaging it in the process
- @modmoney/@reqmoney and their experience and level counterparts to require/give/take money/exp/level from crafter
- @cooldown to limit the usage of the recipe
- And a lot more, see 'recipe flags.html' for all of them including documentation.
- Flags can also be added to results to make them more special, some featured result flags:
- @cloneingredient to clone an ingredient's features over to the result, like data value, amount, enchantments, etc
- @itemname and @itemlore to edit a result's display name and description with colors
- @potionitem and @fireworkitem to design your custom potions and fireworks
- @getrecipebook to get a RecipeBook as result, ones generated by this plugin with recipes in them
- And a lot more, see 'recipe flags.html' for all of them including documentation.
- Flexible recipe files to add your recipes in:
- You can use any kind of spacing and letter casing you want in recipe files, also supports comments
- Design your file names and folder structure as you want in the 'recipes' folder
- Auto-generated recipe books with high customization:
- Pick which recipes to be added and to what volume
- Re-arrange them as you like
- Books that players have are automatically updated when edited by admin and reloaded
- For more information see 'recipe books.yml' file.
- Other features:
- Local documentation files for ease, the .html files that will be generated the first time you run the plugin
- Customizable settings, messages and item/data/enchant aliases in their respective YML files
- Supports Vault for economy and permission groups
- API for plugin developers, custom events and utility methods for most features
Installing or updating
- Download the latest version of the plugin
- Place the RecipeManager.jar file in the plugins folder and start/restart the server
- Now the plugins/RecipeManager/ folder is created which contains configuration files (.yml) and documentation files (.html)
Using the plugin
- Run the plugin at least once to allow the .html files to be generated, then start with 'basic recipes.html'.
- Plugin settings can be configured in "plugins/RecipeManager/config.yml"
- When you're done editing, type rmreload in server console to reload everything without a server restart.
- Commands and permissions can be found in 'commands & permissions.html' file.
Changelog
In the jar file, auto-extracted when first ran to plugins/RecipeManager/changelog.txt and on GitHub.
Having problems, found bugs ?
If you have any issues or found some bugs, please create a ticket. But first you should check other tickets if the issue has already been reported and then check out the Discord server below to ask for help.
Note: I don't support any previous versions other than the absolute latest, so if you used an older version, update and test again.
Source code
Source code is on github, feel free to look at it, improve on it and provide feedback: https://github.com/haveric/RecipeManager2 If you need, you can use code from my project but please provide credits to haveric and THDigi.
Support project
If you find my plugins useful and want to help support future development and faster updates, please consider donating and fueling my need for coffee:


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Posted Dec 18, 2012Will this be updated to work with build 2512+? The commit seems to have been made permanent now, and will be included in the recommended build for 1.4.5.
https://github.com/Bukkit/CraftBukkit/commit/8f12382e8efc8c39a919af9180dd884caf3720ff#commitcomment-2323150
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Posted Dec 17, 2012Yeah, still works perfect :)
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Posted Dec 16, 2012@Jacold
Yes it works on bukkit versions below 2512. So just ensure you are using a bukkit build that is below 2512.
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Posted Dec 16, 2012It's still working on 1.4.5-R0.2?
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Posted Dec 14, 2012Anyone got an idea what to do with dying armor? There's no blacklist of blocked recipes and I doupt anyone will ever be willing/able to add 12+ million colors or armor :S
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Posted Dec 13, 2012@Flutterwry
Its not quite as bad as it sounds, devs just need to start writing their plugins to be version aware and make a few changes on how they call methods.
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Posted Dec 13, 2012@Faldonboy
I figured this out then went to bed, to tired to respond last night. I compared to a old 1.3.2 bukkit to latest source codes. I noticed the change and sadly will revert down. Worst decision at moment on bukkit department.
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Posted Dec 13, 2012@Flutterwry
Any build higher than the one I said won't work, bukkit put a change in that broke 90% of all the plugins out there in one way or another. This is the change thats causing most of the errors in newer bukkit versions.
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Posted Dec 13, 2012type "version" into the console. Does it say git-bukkit-1.4.5-R0.3-b####jnks where #### >= 2512?
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Posted Dec 13, 2012@Faldonboy
I am getting the similar error Diannetea is. I have removed almost every plugin to try and weed it out. Did fix it once, but something made it go back to doing it again.
I use Spigot latest, but have tried bukkit. Both are 1.4.5 R0.3. Latest builds for both "both are based on one another, just one is optimized for large servers".
My recipe list is the one in the comments below which work for 1.4+ MC. Only ones I added was rotten flesh using Iron/Diamond/etc block recipe to make 4 leather. As well disabled making Magma Cream. That is all that is modified recipe wise.
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Posted Dec 12, 2012with the new anvil-stuff / nbt-tags (renaming!) this could very powerful, even more than it is now... really hope THDigi gets back to it sometime!
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Posted Dec 10, 2012@diannetea
Are you using a bukkit build that is 2512 or higher?
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Posted Dec 10, 20122012-12-10 11:07:28 [WARNING] [RecipeManager] Task #79 for RecipeManager v1.26b generated an exception
java.lang.NoClassDefFoundError net/minecraft/server/Item
at digi.recipeManager.RecipeManager.loadSettings(RecipeManager.java:278)
at digi.recipeManager.RecipeManager$1.run(RecipeManager.java:82)
at org.bukkit.craftbukkit.v1_4_5.scheduler.CraftTask.run(CraftTask.java:53)
at org.bukkit.craftbukkit.v1_4_5.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345)
at net.minecraft.server.v1_4_5.MinecraftServer.r(MinecraftServer.java:514)
at net.minecraft.server.v1_4_5.DedicatedServer.r(DedicatedServer.java:222)
at net.minecraft.server.v1_4_5.MinecraftServer.q(MinecraftServer.java:478)
at net.minecraft.server.v1_4_5.MinecraftServer.run(MinecraftServer.java:413)
at net.minecraft.server.v1_4_5.ThreadServerApplication.run(SourceFile:856)
Caused by: java.lang.ClassNotFoundException net.minecraft.server.Item
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:34)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 9 more
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Posted Dec 3, 2012plz update to 1.4.5!
and is this plugin support Heroes?
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Posted Dec 2, 2012Hmm, odd, I've just started having the problem of not being able to take the output items from the crafting bench too. But, it's only doing it with custom recipes for tools and armors. Anyone have any ideas why? Existing-Recipes is set to nothing btw.
Works fine:
Doesn't work:
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Posted Nov 28, 2012@Folas1337
I said how to do dyed armor 6 or 7 comments down...
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Posted Nov 28, 2012@F4BSE: Link Removed: http://www.mediafire.com/?jjal0fecmdpufnt <- I've put the possible ones together. It was on page 5 or something. Feel free to download them and use them on your server. Only took me about half an hour or so :POK so I found out how to get leather dying and everything working. First move all custom recipes to another folder "<bukkit root>/plugins/RecipeManager/custom" (like this) and then change the following in your config.yml:
existing-recipes: nothing
It's usually in the 9th row of you config!
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Posted Nov 27, 2012If I add a new recipe I can't take it from the workbench.
I use PermissionsEx and Modifiworld with modifyworld.craft permissions but it doesn't help me.
What is my fault?
This is my recipe in the "craft misc.txt"
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Posted Nov 27, 2012Whats the 1.4 recipe for the "zoom out" map?
http://www.minecraftwiki.net/wiki/Map_(item)
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Posted Nov 27, 2012@Folas1337
Thanks a lot :) I try it