Quester

Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.
Latest DEV version should be working with recent minecraft versions. See dev builds.




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Posted Feb 13, 2013@sicariusdracus
"I can right click and have it say Holder Assigned, but if I left click with it after, it doesn't say anything, However, On the [6] quest, I can assign and unassign with the rod."
So, you can't unassign certain quest holder from an npc, is that right ?
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Posted Feb 13, 2013Here's my template for making a quest: Am I missing something?
Q Maker:
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Posted Feb 13, 2013@ragan262
I can right click and have it say Holder Assigned, but if I left click with it after, it doesn't say anything, However, On the [6] quest, I can assign and unassign with the rod.
Edit: It has something to do with the NPCs? I just assigned all my quest chains to one npc and they all worked. It's something I'm not doing when creating the npc.
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Posted Feb 13, 2013@sicariusdracus
What do you mean you can't use blaze rod on blue numbered quests ?
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Posted Feb 13, 2013@ragan262 http://imgur.com/tdi7H2W
Quest with [6] in green works, [7] doesn't. I created the quest npcs exactly the same, except conditions:
I can't use the blaze rod on the blue numbered quests either. I am OP.
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Posted Feb 13, 2013@sicariusdracus
I believe that green in holder means selected.
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Posted Feb 13, 2013Quest won't go green in the number of the /quest holder info.
I /quest select 4 "Quest Selected" Then "/quest toggle" Quest Deactivated Then "/quest toggle" Quest Activated /quest holder info 5
still shows my quest number in blue. Help?
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Posted Feb 13, 2013@ragan262
Ok just look that this quest can do only one time, i use quest not condition.
http://paste.ubuntu.com/1645596/
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Posted Feb 13, 2013awesome. would love to see this plugin continue to grow
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Posted Feb 13, 2013@ceoepts
Actually it wasn't a question and it's wasn't a ticket, so I didn't feel an urge to respond in any way. I'm responding now to prevent you from posting it third time.
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Posted Feb 13, 2013I want to send my question again cause it seems i will dont get any answer:
Please add heroes condition and reward.
I made a snippet if you dont know how to do!
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Posted Feb 13, 2013@siemaeniu500
I will not be answering to your questions anymore. Read the documentation.
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Posted Feb 13, 2013How I can set that each player can do each quest only one time?
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Posted Feb 12, 2013@baemboo
If the player has no free slot int his inventory, items are dropped on the ground near him, otherwise he gets them. Items may be invisible sometimes, but they are there, you can reveal them by clickin the right slot in the inventory or relogging.
It is possible, use ITEM objective and npc that holds that particular quest. If player with that quest rightclicks NPC, it will try to complete it for him as if he wrote "/q done". There is no better way to do this at the moment.
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Posted Feb 12, 2013hi i made 2 quests an i got 3 problems
1. a player needs to click a npc in the end of aquest to get his reward (32 sand blocks) is it normal, that he doesnt get any reward, when his hotkey inventory has no free slot? maybe its a bug
2. solved, maybe it should be set to false normally , that collected items disappear
3. a player had to make three items for a npc during a quest. in the end the npc will reward the player. is it possible to remove these items at that point from the players inventory? found nothing about that in the documentation
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Posted Feb 12, 2013@ragan262
Yeah, I missed the 'not' :( But thanks anyway. Will keep an eye for an update :)
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Posted Feb 12, 2013@siemaeniu500
"Ozelot" - in bukkit.
"Ocelot" - correct.
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Posted Feb 12, 2013In http://dev.bukkit.org/server-mods/quester/pages/entity-types/
I found Ozelot?
It's properly, or right name is Ocelot?
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Posted Feb 12, 2013@siemaeniu500
No, you don't understand me, just read the documentation.
@Sonorpearl
no
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Posted Feb 12, 2013Do you know an good Dungeons Plugin?