Quester

Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.
Latest DEV version should be working with recent minecraft versions. See dev builds.




-
View User Profile
-
Send Message
Posted Feb 12, 2013@ragan262
U don't understand me, or just write this topic.
Description: You must place 64 dirts.
For example:
Player have place 10 dirt in progress will show:
Place Dirt 10/64
If player place 14 dirt in progress will show:
Place Dirt 16/64**
-
View User Profile
-
Send Message
Posted Feb 12, 2013@siemaeniu500
You can do it yourself. Use custom description, read the documentation.
-
View User Profile
-
Send Message
Posted Feb 12, 2013@ragan262
Can u add more info into progress?
For example:
Break Dirt (33-64)
Kill players (5/34)
This value in () is so important, because player can know how many & quest he do.
-
View User Profile
-
Send Message
Posted Feb 12, 2013@siemaeniu500
Occasion -10 does not exist. There is either bug or you did something wrong while creating events.
@MalteNielson
Are you sure you haven't missed 'not' in my sentence ?
-
View User Profile
-
Send Message
Posted Feb 12, 2013@ragan262
Sounds awesome! :) Thanks for the reply mate.
-
View User Profile
-
Send Message
Posted Feb 12, 20131. Why player not get rewards after complete.
quest file:
http://paste.ubuntu.com/1639476/
2. And about progress.
Player have quest for example.
Break 64 dirt.
In progress have show Break 64 dirt.
But if player break some dirts, he don't know how many he breaks.
I can add for example that:
Dirt Progress:
Break Dirt (33/64)
-
View User Profile
-
Send Message
Posted Feb 12, 2013@MalteNielson
I don't know when, but I'm pretty sure it will not be in next 1-2 months.
-
View User Profile
-
Send Message
Posted Feb 12, 2013Any estimate to when this support databases like SQL or anything alike? I have had my quests.yml reset twice now, and as stupid I was, I didn't have backup of it. I really miss a database, and this is by far the best quest plugin I have used.
-
View User Profile
-
Send Message
Posted Feb 12, 2013Please add heroes condition and reward!!!!!!!
I made a snippet if you dont know how to do!
-
View User Profile
-
Send Message
Posted Feb 12, 2013@Appljuze
@Sonorpearl
Yes, it would require extra plugin. Quester was never meant to create dungeons.
-
View User Profile
-
Send Message
Posted Feb 12, 2013@Appljuze
I noticed the same thing and have inquired into profile changes. I believe a way to modify profiles should be released soon.
I am in desperate need of a way to even just totally delete a players completed quests so hopefully it will be here soon.
-
View User Profile
-
Send Message
Posted Feb 11, 2013@ragan262
I noticed that when I attempt to delete a profile from the .yml file it just reverts back to the way it was before. I even tried deleting the whole profiles.yml file and yet it still just regenerates on server-restart. Do you have some kind of built in command to clear a player's profile? Any help with this would be appreciated, thanks!
-
View User Profile
-
Send Message
Posted Feb 11, 2013@siemaeniu500
Yeah there's an event for this I believe
-
View User Profile
-
Send Message
Posted Feb 11, 2013@ragan262
And how could I do dungoens that are selfmade for a group etc.? It would require a extra Plugin or a new feature. But dont know a Plugin like that...
-
View User Profile
-
Send Message
Posted Feb 11, 2013Can u add to Objective complete (reards) commands reward, it means that after quest complete will use setable comands.
Example:
type: COMMAND
command: give %playername% 1 16
-
View User Profile
-
Send Message
Posted Feb 11, 2013@siemaeniu500
Use conditions. Sorry, I will not explain it to you. You can't set NPC to work like that, player will get list of quests he is able to start, but he will be able to choose only the one for which he meets all the conditions (i.e. he must not have done it before and he must have done the previous quest)
-
View User Profile
-
Send Message
Posted Feb 11, 2013@ragan262
But how i can do that
- Player come near npc:
Click on it left.
Npc said: U want to accept first quest? Just type right.
- Player can't accept quest which is the best, he must do all quests one by one
- U have some irc channel, because i don't want spam here.
-
View User Profile
-
Send Message
Posted Feb 11, 2013@siemaeniu500
Yes.
-
View User Profile
-
Send Message
Posted Feb 11, 2013Can I Set that player must do quest from 1 to example : 32 , one by one?
-
View User Profile
-
Send Message
Posted Feb 11, 2013@Sonorpearl
You can do everything that is entioned in the documentation. Everything depends on your creativity.