Quester

Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.
Latest DEV version should be working with recent minecraft versions. See dev builds.




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Posted May 9, 2013@Torados
I also am using Citizens2 with Sentry with Quester without problems. You must have another plugin conflict. On a side note I desperately want quester to have
Condition ItemNOT
and
event removeitem <itemid> <amount>
ppllleeaaase
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Posted May 8, 2013@Torados
I've been using it with 1.5.2 and assigning quests to holders and holders to NPCs without any problems.
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Posted May 8, 2013@Torados
I see, why don't you post tickets about bugs you found and describe them a little more there. Some may not even be bugs.
@xSkillCycanxMC
Yea, command /q reward does not exist since very long time ago. You should also update to 0.6.3.4 if you haven't yet, because there are some bugs in plain 0.6.3.
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Posted May 7, 2013Hey command /q reward not exist and if i kill boss quester not support this alway i must kill boss but not work for me :(
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Posted May 7, 2013@Asril
Not at all. there are a few minor bugs. (dev 0.6.3.4)
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Posted May 7, 2013@Asril
How can one possibly find out ? (Yes it should be.)
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Posted May 7, 2013Is it compatible with 1.5.2 ?
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Posted May 7, 2013Ignore that, with some testing I worked it out.
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Posted May 7, 2013In collect and such objectives are the items taken at the end of the quest?
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Posted May 5, 2013@Minimaelstrom
It will cancel only the current one, and since the current one is only one that can run events, it will cancel the quest in which the event is.
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Posted May 5, 2013Hi, wanna knew something, when a quest triggle the event "cancel", that cancel ALL current quests or only the quest who have the event ?
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Posted May 1, 2013In my quest, you have to go talk to another NPC which activates the objective that requires us to collect things, except to validate the objects collected, we must go back to the first NPC, how fix it? :)
(Sorry if my english is bad, i'm french )
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Posted May 1, 2013Oh I did not see because I'm admin ^ ^
Thank's :)
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Posted May 1, 2013@erictfkc
I works on 1.5.1.
@jeannen
Only way is item objective.
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Posted May 1, 2013How can i remove an item from the player's inventory please ? :)
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Posted Apr 30, 2013@ragan262
Will this plugin update to CB 1.5.1? I desire to use that!
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Posted Apr 30, 2013@iltkamil
I do not plan on doing this, but you will be able to make denizen conversations and be able to use denizen command provided by quester to manipulate it.
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Posted Apr 30, 2013Are you going to add a dialogue for NPC's so you can have a better over view of the quest such as denizens? So When you talk to a NPC you have certain options is in what to say. And certain replies give you certain responses and quests. Would be awesome!
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Posted Apr 30, 2013Other suggestion: Add the possibilitie to kill a mob with custom name in objectives :D
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Posted Apr 29, 2013@lANTHONYl
Hah yea, I will delete one.