QualityArmory
QualityArmory is meant to be a replacement for Crackshot, as it's last released update was for 1.8. What this plugin aims to do is add guns into minecraft without affecting the base game. All 3D gun models are loaded onto select items and data values in such a way as to make sure you should never see those textures unless you are given a gun.
Features:
- Adds new guns, such as P30, M16, M40, MP5, AK-47, Remmington, HeneryRifle, an RPG, and many more.
- Does not replace existing items in the game.
- Built-in resoucepack distributor; players will see the guns without you needing to change your server resoucepack.
- Built-in auto-updater, allowing for improvements and new guns to be synched with the server on reloads.
- Includes an API to allow other plugins to add guns
Conflicts
There is a known conflict with EssentialsX, as it has a value to make players invulnerable after teleporting. However, it also stops damage for players who get shot at. To fix this, change teleport_vulnerability from 4 to 0 in the EssentialsX config.
Commands:
- /QA give <Gun>, gives the player a gun if they have permission "qualityarmory.give"
- /QA listItemIds, prints the materials and data for all guns.
- /QA giveAmmo <Ammo>, gives the player a stack of ammo if they have permission "qualityarmory.give"
- /QA craft, gives the player a gun if they have permission "qualityarmory.craft"
Creating custom guns:
Creating custom guns is as easy as Crackshot. To learn how to create new guns, visit the Wiki HERE.
Plans for the future:
- Include features that CrackShot and CSP already has such as:
- --Grenades,
- --Landmines,
- --and some gun attachments.
- Include turrets.
- Include throw-able objects (such as axes)
- Include more guns and ammo.
Permissions:
- qualityarmory.*
- Inherits qualityarmory.admin
- qualityarmory.admin
- qualityarmory.give
- qualityarmory.create
- qualityarmory.reload
- qualityarmory.createnewitem
- qualityarmory.getmaterialused
- qualityarmory.debugmessages
- qualityarmory.getopengunslot
- Inherits quailityarmory.default
- qualityarmory.default
- qualityarmory.craft
- qualityarmory.shop
- qualityarmory.usegun
API:
You can view the API and how to use it here.
This plugin does update automatically:
This plugin checks for updates and will download updates. If you do not want this plugin to automatically update, all you need to do is edit one line in the "config.yml" file. Just change the one variable in there to false (or, if you run into any problems, copy the code below)
AUTO-UPDATE: false
How to Install
- Drop this plugin into you plugins folder
- Find/Create a plugin that will allow you get to your world
- Restart your server
This plugin uses bStats:
bStats is a metrics service that allows me to to see how many servers use my plugins, how many players they have, and which countries use my plugin the most. All information is anonymized, so no information can be directly linked to you, and instead is added to the average of all severs that use the plugin.
Support
For an easier management, I don't review comments on CurseForge or DevBukkit. For support please join my discord server.
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Posted Apr 29, 2018Hello again!
I'm experiencing another plugin problem. Whenever I try to set down a block or break a block, doesn't matter what block it is, I keep getting "InteractEvent Called" and "Item is not any valid item." It doesn't show any errors in console when this happens.
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Posted Apr 29, 2018In reply to PixelatedJen:
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Posted Apr 29, 2018In reply to ZombieStryker:
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Posted Apr 29, 2018In reply to natecries:
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Posted Apr 30, 2018In reply to ZombieStryker:
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Posted Apr 30, 2018In reply to PixelatedJen:
In reply to natecries:
Please make your own comments instead of replying to an existing one.
Anyway, you should also set ENABLE-DEBUG to false in the config to remove those messages.
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Posted Apr 30, 2018In reply to ZombieStryker:
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Posted Apr 30, 2018In reply to natecries:
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Posted Apr 30, 2018In reply to natecries:
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Posted May 4, 2018In reply to natecries:
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Posted May 4, 2018In reply to ZombieStryker:
In reply to ZombieStryker:
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Posted May 4, 2018In reply to ZombieStryker:
In reply to natecries:
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Posted May 4, 2018In reply to natecries:
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Posted Apr 28, 2018um y does the kevlar armor go on the head it moves were u look
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Posted Apr 28, 2018In reply to mantis999:
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Posted Apr 29, 2018In reply to mantis999:
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Posted May 4, 2018In reply to mantis999:
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Posted May 5, 2018In reply to ZombieStryker:
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Posted Apr 28, 2018I need a video tutorial on how to create a gun in your plugin and how to put a 3d gun pack into the system. And use the pro in making
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Posted Apr 28, 2018In reply to adobes7:
And that is it for the basics of creating a gun. Now, an empty/invalid diamond items should be added to the crafting inventory. This means the item works, and now it is time to move onto the resourcepack. To add your own 3d model, do the following:
Now, when you join the server again, your resourcepack should be applied and you should now see the model for your custom gun.