Player Heads
Ever PVP someone or PVE a mob and get no good loot? Feel like you deserve a trophy for your victory? Want a simpler alternative to bigger plugins that implement everything but the kitchen sink? Then PlayerHeads is right for you! You can now lop off enemies heads in battle, and mount it on a pole for all to fear, wear your opponent's face as a mask like camouflage, or just collect all of the mob heads.
Installation
Place PlayerHeads.jar in your plugins folder, on server start the configuration will be generated. Remember to remove any outdated playerheads jars when adding the new one.
If you can't be bothered to read the rest of this page, then just watch this video by Awesome_Soul:
Portuguese (Português) video: http://youtu.be/OqhI_oIGPWo
German (Deutsch) video: http://youtu.be/ijEws5yjo6Y
Try It
Server: aztecmc.org (rare drops are enabled for mob and player-heads)
Website: aztecmc.org
Documentation
Notes
- PlayerHeads is now translatable! Edit "lang.properties" to whatever phrases you desire.
- lang files will change between releases, when updating be sure to delete the old file if you haven't edited it.
- If you've given people the * permission node, they will get 100% drop rates. If you don't want this to happen, deny (or add negative) nodes for the following: playerheads.alwaysbehead and playerheads.alwaysbeheadmob
- If you want to disable head drops in a specific world, use your permission plugin to deny (or add negative) nodes for the following in that world: playerheads.canbehead and playerheads.canbeheadmob
- If you have any problem using "lang_[language]_[country]_[variant].properties" for any reason, just use the file name "lang.properties" to override messages.
- Spawn mob heads with the following names: #creeper #zombie #skeleton #wither #spider #enderman #enderdragon ... (any many more!)
Known issues
- Renamed heads (with an anvil) don't stay renamed after placing, mining, dropping them.
- If for any reason your mob heads loose their name, you can get it back by placing and mining it.
- If you use the BountyHunters plugin and you have enabled head drops for bounties as well as player head drops from PlayerHeads, both will be dropped - for now, you should disable one or the other. Alternative solutions are being looked at.
- If you use JPerms, users with Op or playerheads.* permission will receive playerheads.alwaysbehead[mob] permissions and have 100% droprate since PlayerHeads permissions nodes are ignored. It's recommended to use another permissions plugin if this is a concern (LuckPerms, PermissionsEX, GroupManager).
Dev Builds
Development builds of this project can be acquired at the provided continuous integration servers. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
https://ci.meme.tips/job/PlayerHeads (upstream)/ (selected major changes only)
https://ci.meme.tips/job/PlayerHeads-5.x/ (rapid changes and work-in-progress)
Sourcecode / API documentation
We've included the entire sourcecode via github:
https://github.com/meiskam/PlayerHeads
Third-party plugin-developers can view the PlayerHeads API documentation at the following link: https://crashdemons.github.io/PlayerHeads/
Server Support
Current versions of the plugin have been tested as compatible on the following server environments:
- Spigot/Paper 1.8-1.18.2 (Use PlayerHeads 5.20.2 or lower; READ NOTE)
- Spigot/Paper 1.19-1.20.4
Server environments that are known to be incompatible:
- Glowstone 1.12 (only partial support is available in PlayerHeads 5.20.2 and lower)
Support should exist for any modern bukkit server with access to authlib which is needed to set textures.
Legacy version notes:
- 5.x drops support for older usernamed-based mobheads (3.x), fixing some longstanding issues with spawn commands; uses vanilla and texured heads exclusively (4.x)
- 4.x introduces new, more reliable support for head textures, more configuration options, updated mobs, and more consistent permission behavior and will continue to receive updates in the future - some older configurations may be incompatible (see the changelog and Configuration page). This version automatically upgrades 3.x heads to 4.x when breaking or dropping heads.
- 3.x maintains the original behavior of the plugin with username-based mobheads, but head skins may be less reliable over time and support has been discontinued.
Legacy version documentation: changelog, configuration, permissions.
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Posted Aug 29, 2013@MaxKoopmansNL
We have that as well for online users, but it's disabled since the walls constantly crash and you have to remake them.
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Posted Aug 29, 2013@meiskam
You're with the NSA!!!!!
But seriously, you probably had to wade through 100 Porcupine Tree-related links first...
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Posted Aug 29, 2013@GumbyDammit
The images have your in-game player name, knowing that and how to use google .. it's not that difficult to find a random website where you've linked the ign to your server's hostname.
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Posted Aug 29, 2013@GumbyDammit
There is a plugin called SkullWalls or something, that will display heads of the current online people, maybe that will help you out.
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Posted Aug 29, 2013@meiskam
You are amazing and I very much appreciate your support on this. I run a small server for local schoolkids 8-12yrs. They like their heads on our user wall and I couldn't spawn for the latest two to join.
Thanks again.
Question: How did you know my server?? I looked in the images to see if my hostname as there but no.
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Posted Aug 29, 2013@GumbyDammit
Ah, the pictures helped. Good news, some other plugin is stealing the /ph alias, because PlayerHeads would never spit out that response. Try using the full /playerheads command instead. In your example: /playerheads spawn deadwing2005
Edit: I joined your server and noticed you've got PortableHorses running, which also has the alias ph
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Posted Aug 29, 2013@meiskam
I just attached two pics to my previous post that show what I mean.
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Posted Aug 28, 2013@jellewie
Fixed in 3.4
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Posted Aug 28, 2013@TheOnlyRealTGS
Interesting, what permissions plugin are you using?
@GumbyDammit
I just tried it out with that exact version and the only plugin on the server PlayerHeads, and could not reproduce the issue you're having. Please paste in exactly what it says, including formatting.
@ampayne2
I threw together an example plugin that uses the events if you care to see, source code is inside the jar: http://www.shininet.org/minecraft/bukkit/playerheads/PlayerHeadsEventTest-0.6.jar
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Posted Aug 28, 2013@meiskam Thanks for adding the event :)
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Posted Aug 28, 2013@KingOfHunting
To spawn the animal heads do /ph spawn #bat... With the "#" symbol in front of the Mob.
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Posted Aug 28, 2013I've had previous versions working fine, but this latest version is acting weird. When I try to do:
/ph spawn PlayerName
it echoes "/ph reloadconfig" and doesn't do anything.
Were we supposed to delete the old config.yml or something?
Edit: I deleted the config and ha dthe same problem. Then I rolled back to 3.3 and had the same problem... Perhaps it's the craftbukkit-1.6.2-R0.2-20130828.065001-22.jar I'm using?
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Posted Aug 22, 2013Hi,
I tried to kill somebody (i have the permission playerheads.alwaysbehead) but i didn't get a head from the player. I'm not op. droprate: is 1.0
Help?
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Posted Aug 19, 2013@krisdestruction
confirm, sheeps heads are changed for more than a week
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Posted Aug 18, 2013Sheep heads are gone again
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Posted Aug 17, 2013@deaddude22
That's why I edited it... I noticed it later, because I didn't re-login and my skin was still there.
By the way, how to do spawn animal heads?
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Posted Aug 17, 2013@KingOfHunting
It's called mojang skin problems catch up :)
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Posted Aug 16, 2013Am I the only one having a small problem with the player heads? I mean, I spawn them but they look like steve, even though I wrote the name right. I even tried /ph spawn without anything and it gave me my head, but with the steve skin.
Nevermind, I think it's a problem with the minecraft skin server.
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Posted Aug 15, 2013This plugin is on a server I use alot, and in my search for all the mob heads, I have noticed a few things:
-Change Mooshroom heads back to what they were, they look weird now
-Change Bat Heads
-I haven't seen Sheep Heads or Cow heads yet, not sure if my server has updated yet, but I heard sheep heads look weird, so change them.
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Posted Aug 11, 2013Awesome plugin, 10/10 my players love it :D