Player Heads
Ever PVP someone or PVE a mob and get no good loot? Feel like you deserve a trophy for your victory? Want a simpler alternative to bigger plugins that implement everything but the kitchen sink? Then PlayerHeads is right for you! You can now lop off enemies heads in battle, and mount it on a pole for all to fear, wear your opponent's face as a mask like camouflage, or just collect all of the mob heads.
Installation
Place PlayerHeads.jar in your plugins folder, on server start the configuration will be generated. Remember to remove any outdated playerheads jars when adding the new one.
If you can't be bothered to read the rest of this page, then just watch this video by Awesome_Soul:
Portuguese (Português) video: http://youtu.be/OqhI_oIGPWo
German (Deutsch) video: http://youtu.be/ijEws5yjo6Y
Try It
Server: aztecmc.org (rare drops are enabled for mob and player-heads)
Website: aztecmc.org
Documentation
Notes
- PlayerHeads is now translatable! Edit "lang.properties" to whatever phrases you desire.
- lang files will change between releases, when updating be sure to delete the old file if you haven't edited it.
- If you've given people the * permission node, they will get 100% drop rates. If you don't want this to happen, deny (or add negative) nodes for the following: playerheads.alwaysbehead and playerheads.alwaysbeheadmob
- If you want to disable head drops in a specific world, use your permission plugin to deny (or add negative) nodes for the following in that world: playerheads.canbehead and playerheads.canbeheadmob
- If you have any problem using "lang_[language]_[country]_[variant].properties" for any reason, just use the file name "lang.properties" to override messages.
- Spawn mob heads with the following names: #creeper #zombie #skeleton #wither #spider #enderman #enderdragon ... (any many more!)
Known issues
- Renamed heads (with an anvil) don't stay renamed after placing, mining, dropping them.
- If for any reason your mob heads loose their name, you can get it back by placing and mining it.
- If you use the BountyHunters plugin and you have enabled head drops for bounties as well as player head drops from PlayerHeads, both will be dropped - for now, you should disable one or the other. Alternative solutions are being looked at.
- If you use JPerms, users with Op or playerheads.* permission will receive playerheads.alwaysbehead[mob] permissions and have 100% droprate since PlayerHeads permissions nodes are ignored. It's recommended to use another permissions plugin if this is a concern (LuckPerms, PermissionsEX, GroupManager).
Dev Builds
Development builds of this project can be acquired at the provided continuous integration servers. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
https://ci.meme.tips/job/PlayerHeads (upstream)/ (selected major changes only)
https://ci.meme.tips/job/PlayerHeads-5.x/ (rapid changes and work-in-progress)
Sourcecode / API documentation
We've included the entire sourcecode via github:
https://github.com/meiskam/PlayerHeads
Third-party plugin-developers can view the PlayerHeads API documentation at the following link: https://crashdemons.github.io/PlayerHeads/
Server Support
Current versions of the plugin have been tested as compatible on the following server environments:
- Spigot/Paper 1.8-1.18.2 (Use PlayerHeads 5.20.2 or lower; READ NOTE)
- Spigot/Paper 1.19-1.20.4
Server environments that are known to be incompatible:
- Glowstone 1.12 (only partial support is available in PlayerHeads 5.20.2 and lower)
Support should exist for any modern bukkit server with access to authlib which is needed to set textures.
Legacy version notes:
- 5.x drops support for older usernamed-based mobheads (3.x), fixing some longstanding issues with spawn commands; uses vanilla and texured heads exclusively (4.x)
- 4.x introduces new, more reliable support for head textures, more configuration options, updated mobs, and more consistent permission behavior and will continue to receive updates in the future - some older configurations may be incompatible (see the changelog and Configuration page). This version automatically upgrades 3.x heads to 4.x when breaking or dropping heads.
- 3.x maintains the original behavior of the plugin with username-based mobheads, but head skins may be less reliable over time and support has been discontinued.
Legacy version documentation: changelog, configuration, permissions.
-
View User Profile
-
Send Message
Posted Aug 10, 2013@ClassifiedLife
You need to negate 2 permission nodes that you're getting (either as op or with the permission node *) to prevent this. These permission nodes are:
playerheads.alwaysbehead
and
playerheads.alwaysbeheadmob
-
View User Profile
-
Send Message
Posted Aug 9, 2013I changed the zombiedroprate to 0.000 and it still spawns heads please help
-
View User Profile
-
Send Message
Posted Aug 8, 2013I have - Player Heads v3.3 - Color Portals v1.5.5 - FightArena v1.0 - PvP Titles v1.3.0 - Be Herobrine v1.5.2 - WorldGuard v5.8 - WorldEdit v5.5.7 - Essentials v2.11.1 - PermissionsEx v1.19.6
-
View User Profile
-
Send Message
Posted Aug 6, 2013@Clems79
@fatalfail69
I can not reproduce this error, please paste the response to 'version' here, also other plugins and their versions.
-
View User Profile
-
Send Message
Posted Aug 5, 2013@fatalfail69 @Clems79
May be a 1.6.2 version bug. Meiskam will add a fix when he gets the chance, if he can confirm this.
@wslauson
More mobs are added to the plugin when more accounts become available to Meiskam, since the head skin has to pull from a player's skin file. Just be patient and most, if not all, mob heads will be supported with time.
-
View User Profile
-
Send Message
Posted Aug 5, 2013@Chaznuts
alrighty thanks anyway
-
View User Profile
-
Send Message
Posted Aug 5, 2013Are you going to ad wolf heads?
-
View User Profile
-
Send Message
Posted Aug 5, 2013@fatalfail69
i have the same probleme
-
View User Profile
-
Send Message
Posted Aug 5, 2013Hi, when I spawn my own head in and place it down it is just Steve's default head. I'm on 1.6.2, Is this why it is not working?
-
View User Profile
-
Send Message
Posted Aug 4, 2013when i kill a player, it's juste a head, and when i place it, it's just a head... some one can help me? Sry im french..
-
View User Profile
-
Send Message
Posted Aug 4, 2013@Clems79
Did you place it down? Any custom head is going to look like a default head in your inventory/hand, but once you place it, it should be that player or mob's head. If this is not the case, it may be a bug.
@Finbarbairan
This plugin just utilizes what is already built into vanilla Minecraft. Since skin "hats" on heads aren't supported in vanilla Minecraft, it's not supported by this plugin either. Sorry.
-
View User Profile
-
Send Message
Posted Aug 4, 2013Why when i kill a player a i have just a head and not head's(name) ??? my serveur run in 1.6.2
-
View User Profile
-
Send Message
Posted Aug 4, 2013Is it possible to combine the texture of the head with the texture of a hat? like my friends whole head is on his hat, so is it possible to combine them?
-
View User Profile
-
Send Message
Posted Aug 3, 2013@Chaznuts
Yes they should be, but I have only tested it on a 1.6.2 server.
-
View User Profile
-
Send Message
Posted Aug 2, 2013@meiskam
Are the new 1.6.* versions compatible with previous versions? I'm still on CB 1.5.2 for the time being.
-
View User Profile
-
Send Message
Posted Aug 2, 2013@Mace68
Double check your spelling and drop rates in the config. Also, what permission system are you using?
-
View User Profile
-
Send Message
Posted Aug 2, 2013It seems the new sheep in 3.3 have already broken, a fix is available in the dev release.
-
View User Profile
-
Send Message
Posted Aug 1, 2013I just downloaded and installed. Before making any changes to the config, I noticed that all mob heads are dropping 100% of the time, for every kill, and I can't seem to find the source of the problem. Anyone else have this issue?
-
View User Profile
-
Send Message
Posted Aug 30, 2013make sure you dont have the permission nodes for the 100% drop chance on mob kills or player kills that helped me
-
View User Profile
-
Send Message
Posted Jul 30, 2013seems when i'm op villagers always drop a head even if i negate -playerheads.alwaysbehead and -playerheads.alwaysbeheadmob from myself