Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Mar 14, 2016@JohOply
Yep, killing players (ex. via other plugins) is not supported.
Paintball generally tries to prevent players in the match from dying in order to not cause conflicts with other plugins, which might normally handle player death in some way as well: It detects all sorts of damage and if the player would die by that, it doesn't actually apply the final damage and instead handles the player's 'death' in a paintball-way. However, if certain commands and plugins bypass that 'damage-detection' by directly applying damage or instantly killing the player, paintball cannot handle those situations properly.
Regarding void damage: I think there is a setting in the config, which enables all sorts of environment damage, however you cannot enable it on a per-arena basis or only for certain types of damage..
@Wolfen2448
Maybe you could send me a screenshot of what exactly you mean. But if paintball is only coloring the list name for players in the match, it will only affect them there.
@B4krawi
Nope, there is currently no support for changing the inventory contents of the players. Also I currently don't plan on working (ex. adding new features) on this version of the plugin. So if something isn't possible with the current version, your best bet is to wait for the rewrite to be finished by me and then ask for the required additions again.
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Posted Mar 14, 2016Hello,
I also created a map located high in air, and had the same concept @JohOply did, players must be able to fall into a void or run though invisible walls (on sides of map) of some sort and become deceased (With WG). Maybe put a separate world for paintball and let Multiverse manage the inventories?
Another issue I'm having is that one specific map requires a change in inventory, is that possible? is it possible at all to change the starting inventory? I wouldn't mind using command blocks to give them or change their chest slot, but I'm concerned about the time spawn protection and the spawn area radius in the config, related to being AFK, and I reckon some sort of protection as well.
Thank you for reading this, I really appreciate it.
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Posted Mar 12, 2016@blablubbabc
Just some info on the nameplate issue I was having, it only occurs when players are in-game. Not when they are waiting in the lobby.
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Posted Mar 12, 2016Hi guys
I want to create a map in the sky, and players can fall in the void. Is there any way to enable fall damage on only this map?
I have try to create a region with WG which kill them (health amount -20), but the player is really kill and he looses his inventory (maybe a bug?)
I'm currently in 1.8 and i use 1.3.4
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Posted Mar 11, 2016@chsedv
Nope it is no longer needed. It was only needed if you were running version below 1.3.x
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Posted Mar 10, 2016must i have UUIDCollector for last Paintball version? This UUIDCollector not works with spigot 1.9.
11.03.2016 08:13:09 [INFO] [UUIDCollector] Enabling UUIDCollector v1.0 11.03.2016 08:13:09 [ERROR] Error occurred while enabling UUIDCollector v1.0 (Is it up to date?) 11.03.2016 08:13:09 java.lang.NoSuchMethodError: org.bukkit.Bukkit.getOnlinePlayers()[Lorg/bukkit/entity/Player; 11.03.2016 08:13:09 at de.blablubbabc.UUIDCollector.Main.onEnable(Main.java:25) [?:?] 11.03.2016 08:13:09 at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:291) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:340) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at org.bukkit.craftbukkit.v1_9_R1.CraftServer.loadPlugin(CraftServer.java:361) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at org.bukkit.craftbukkit.v1_9_R1.CraftServer.enablePlugins(CraftServer.java:321) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at net.minecraft.server.v1_9_R1.MinecraftServer.t(MinecraftServer.java:411) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at net.minecraft.server.v1_9_R1.MinecraftServer.l(MinecraftServer.java:376) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at net.minecraft.server.v1_9_R1.MinecraftServer.a(MinecraftServer.java:331) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at net.minecraft.server.v1_9_R1.DedicatedServer.init(DedicatedServer.java:269) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:09 at net.minecraft.server.v1_9_R1.MinecraftServer.run(MinecraftServer.java:522) [spigot-1.9-R0.1-SNAPSHOT-latest.jar:git-Spigot-7d15d07-c194444] 11.03.2016 08:13:10 at java.lang.Thread.run(Unknown Source) [?:1.8.0_73]
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Posted Mar 10, 2016@SanderEnger
There are built-in command signs you can use for this:
[Paintball]
pb join
You can also use color codes, if you have a plugin which add color codes for signs.
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Posted Mar 10, 2016@SanderEnger
i think its a join Sign but i dont now who i create this :D
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Posted Mar 10, 2016Plis add join signs
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Posted Mar 9, 2016Paintball is fully fixed for my server now! Thanks a lot for helping out, blablubbabc!
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Posted Mar 9, 2016Kk I'll try it
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Posted Mar 9, 2016@ClumsyJack
Please don't paste error stack traces directly into the comment section, because they spam a lot. Instead upload them to pastebin.com and only link to it here.
Anyways: You have to update your spigot 1.9 to a more recent version of spigot 1.9. Run the build tools to get the most recent version of spigot. Spigot is currently changing daily..
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Posted Mar 9, 2016@Wolfen2448
Well, I have more time working on it in about one month, so maybe in about two months I might be able to release some early version.
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Posted Mar 9, 2016@blablubbabc
Awesome! Is there an ETA on the overhaul? Very keen for this. Will also donate once the overhaul is finished :)
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Posted Mar 9, 2016@Wolfen2448
The rewrite will use the minecraft's scoreboard teams. With these it should be easy for me to add a setting which hides them. Also coloring should be possible without shortening any player names.
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Posted Mar 8, 2016@blablubbabc
Not sure what the issue is. It only affects aesthetics, so I'm not too concerned. Would you ever consider adding an option to hide the nameplates altogether? It would add a level of stealth to the game and not give away the player positions.
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Posted Mar 8, 2016@Wolfen2448
Stay tuned! There is a complete overhaul of Paintball in the works!
I am not completely sure what you mean with 'cut short'. However, I have not changed anything related to name tags.
The only situation I can currently see would be if a player has a name longer than 14 characters (minecraft limitation is 16): If you have 'colored listnames' enabled, it will add a 2 characters invisible color code in front of the player's name, and then cut it to 16 characters (minecraft limitation). So a player with a name with more than 14 characters, might lose up to 2 characters at the end of his name.
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Posted Mar 8, 2016Amazing plugin. Started using it back in 2012 and brought it back this year. Loving the changes over the years.
Only issue: since I updated to 1.3.7, players nameplates have been cut short.
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Posted Mar 8, 2016@ClumsyJack
Nope. It seems that the spigot team has included some craftbukkit fixes only in Spigot.. :( So craftbukkit might not work.
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Posted Mar 8, 2016I'm using CraftBukkit 1.9 on my server.... is that still compatible with Paintball?