Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Mar 28, 2016@ClumsyJack
Please make sure that you have read the notes regarding creating translations here: http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/pages/documentation/translations/
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Posted Mar 28, 2016Can you make it so we can edit the languages files? When I edit it then restart my server or reload paintball, it just resets. Thx
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Posted Mar 28, 2016@Psm3
There are different versions for 1.8 and 1.9 available.
If you are still on 1.8 you can simply ignore the 'outdated plugin' message.
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Posted Mar 28, 2016Can you in future updateing plugins for 1.8 and 1.9 my server ond 1.8 and im dont like he have old plugins
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Posted Mar 28, 2016@Filippo386
There is already a complete polish translation available here: http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/localization/
If you see any mistakes you can fix the individual messages there.
If you want to provide a full alternative translation you can upload it to pastebin.com and I will add a link to it here: http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/pages/documentation/translations/
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Posted Mar 28, 2016Hi! I made a translation of this plugin to Polish language. It's not 100% perfect but translates most messages on chat and in the shop. What can I do now because I want to share it. PS: Sorry for my English, I'm from Poland. ;)
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Posted Mar 28, 2016@limeisfine
There was in the past, via TagAPI, but since that is outdated there hasn't been added a new way of doing it.
The rewrite will use scoreboard team features, so it will become possible again to hide nametags then.
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Posted Mar 27, 2016Hi there, is there any way to hide the players names while they are in a game? Thank you.
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Posted Mar 26, 2016@ClumsyJack
http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/files/54-paintball-v1-3-4/
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Posted Mar 26, 2016May I have the 1.8 version please? I'm making my server 1.8 & 1.9 compatible so I need the 1.8 version of Paintball
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Posted Mar 26, 2016@B4krawi
Hm, this might be a spigot bug. I found an open ticket about this here: https://hub.spigotmc.org/jira/browse/SPIGOT-2048
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Posted Mar 26, 2016Hello Blablubbabc,
Running 1.3.7 on Spigot 1.9, I ran into an in-game deficiency.
Having updated to the most recent version of Spigot 1.9, I haven't encountered any errors with the plugin, but there seems to be a function that the plugin fails to perform. When a player joins the plugin (whether in map or lobby), if he/she forcefully disconnects from the server i.e. disconnected through the menu or lose connection, they have their inventory restored but not their location (so they are left at the lobby or map, in which they are able to destroy the map, that can be solved by WG, but that's not the problem, their location must be restored after their leave). The command prompt doesn't seem to report of any log errors, seeming to be that this function isn't available in the plugin at all. /pb leave works perfectly fine though, so does the plugin itself, I'm able to battle and buy items from the shop with no difficultly.
Thank you for reading this message. I hope you find a solution to this problem as soon as possible and with ease.
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Posted Mar 19, 2016@B4krawi
You have to update your server to a more recent version of spigot 1.9. This should fix your first problem (and any consequencial issues caused by that).
Regarding the issue with faction's rel_color chat tag: This is a known incompatibility. You can find possible workarounds (each with a certain drawback though..) here: http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/tickets/246-prefix-bug-with-factions-and-essentials-chat/#c1
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Posted Mar 19, 2016Hello blablubbabc,
Running Paintball 1.3.7 on Spigot 1.9, I ran into a few errors.
This first error I realized was that players during the match were not able to use their snowballs or the shop. I tried de-oping and op-ping myself, saw that the problem was also occurring even with administrative powers.
Another issue was that, during any event related to the plugin (whether it was during the match or in the lobby), if I disconnected from the server using the client (probably through an error too), has caused me to respawn back into the same location where I left, though off the plugin relevant events (spawning me into the arena or lobby, though without being in the paintball plugin, meaning that I'm able to type /pb join to actually join the lobby), without having my inventory restored as well.
The command prompt was also revealing some errors here: http://pastebin.com/H7RLCxGJ
This isn't the entire log, but I reckon it was repeated constantly with every attempt, so I pasted only what seems to be enough and required.
Thanks for looking into this, I appreciate it.
EDIT: Forgot. During the lobby and in the match, it's amazing how there's a prefix for you rank, totally spectacular, but it caused another issue as well, probably not yours, but I want you to look into it. I installed the factions plugin, and it caused the codes to appear after the paintball prefix, without being in a faction, it typed something like: <{factions recolor}{factions recolor}Bakr}> And this only happend when the paintball prefix rank was in effect, it did not appear outside the match or lobby, though I haven't installed prefixes for ranks yet, and my red op name doesn't seem to be affected by it.
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Posted Mar 17, 2016@firehawk5151
You are running on MC 1.8 or MC 1.9?
In case of 1.9: Update Paintball. Also make sure that you are using the very latest version of spigot 1.9.
In case of 1.8: Check your logs. There might be an error stack trace there. Upload this to pastebin.com and leave the link to that here.
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Posted Mar 17, 2016I'm confused, running paintball ,1.3.4 on my 1.8 server and we had no problems until the 1.9 version of MC came out. Now, when players join a lobby, the game starts, but it says Game starting in 5... and nothing else. This is after players are teleported to the playing arena. We can't move at all and the count down doesnt move either.
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Posted Mar 17, 2016@foxi69
'Colored listnames: false' should be sufficient.
Make sure that the changed config setting gets applied:
Also of course, there might be another plugin changing your listnames.. Paintball shouldn't be touching your listnames if the setting is set to false.
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Posted Mar 17, 2016@blablubbabc
how can I disable the name change on tab? its break the AnimatedNames' customtag on tab:/
I disabled this lines:
Colored listnames: false Colored Name: false
but still wrong
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Posted Mar 15, 2016@JohOply
In the future (in the paintball rewrite) you will be able to create as many different 'gamemode configurations' as you like, which might contain something for preventing/allowing different kinds of damage (if the gamemode supports it).
And you can setup 'playlists' which contain combinations of arenas and those gamemode config. These combinations of a gamemode config and an arena will make up the setup for a certain match.
So you will be able to setup a gamemode config which allows for ex. void damage and then combine it with some arena to create a match setup as you prefer it.
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Posted Mar 15, 2016@blablubbabc
Thank you for these information
About the "per-arena properties" : maybe a future feature ?