Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Mar 19, 2014@Aaron_Renner
You write "[Paintball]" on the first line and a command on the second line. However I think the signs are broken in the latest version. So I suggest you to use a plugin like SimpleCommandSigns until I get the time to upload a new version.
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Posted Mar 19, 2014This is the best plugin on my server everyone loves it, i had 1 question, can u please tell us how to set up like the signs and stuff, like is there integrated join signs in this plugin
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Posted Mar 18, 2014@Paper_beemo
The ability to add in new gamemodes will be part of my rewrite. However I can't currently work on that due to exams over the next weeks/month.
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Posted Mar 18, 2014GREAT PLUGIN
ideas: gamemodes? such as 1 in the chamber(disabled shop) with a stick(knife) and 1 life
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Posted Mar 17, 2014Hey Blablubbabc, I am a avid user your amazing paintball plugin. I am making this comment because I believe that you could make your plugin 100% perfect. How: make a command that uses a world edit selection to make colorful join signs. One for red, blue, random, lobby, etc. The way that you have now is confusing and to be honest, ugly. I like my join signs colorful and easy to make. That is my only criticism of your amazing plugin. - Pluviae
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Posted Mar 16, 2014@WinFamSurv
Maybe you have misconfigured the afk-detection settings? Do you get any afk detection messages at the end of the round?
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Posted Mar 16, 2014Hi there guys, I've been using this plugin successfully for ages now on our servers, and can say its one of our most popular games.
However just lately when players finish a round they are returned to the lobby OK, but are kicked from teams so they have to join a team again to continue with another game, this never happened before, they used to stay in teams and the next round would start after voting etc.
Is there a reason for this or is it just something new???
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Posted Mar 16, 2014@blablubbabc : How we use the "join sign"? Thanks
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Posted Mar 16, 2014@blablubbabc
You we're right :) I have updated Multiverse-Core and it did reset of all world configs :) So it was NOT PB mistake - PB works great :)
Thanks
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Posted Mar 16, 2014@Iwitrag
Check again if pvp is really enabled (for example by going into the arena with an other player, while not playing paintball or being in the paintball lobby, and try to hit each other / check if you get the knockback on snowball hits for example.
If it's not the pvp then you might want to check if you did update anything else.
Also, are you using CommandSigns? If you check the players in the lobby via "/pb list" do you see any names twice (or more often) there? That would be a hint for some other plugin causing this issue by modifying some server internals of the players (like CommandSigns is doing it for example).
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Posted Mar 14, 2014@zacanoon
By using the admin command to give yourself points. The ranks depend on the amount of points you have.
@gyrados46
Simple signs are already integreated (but don't seem to work in the latest version). As alternative you could currently use SimpleCommandSigns, which works very similar to the built-in signs.
The latest file (v1.2.5) should work on 1.6.4 as well.
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Posted Mar 13, 2014How do I Rank up to the highest Paintball rank command/config?
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Posted Mar 13, 2014When a next version comes out, are you able to make sign commands so that when a person clicks, they auto join instead of having to type in chat?
Is it also possible to make this version for 1.6.4, as Pixelmon doesn't support 1.7.4 yet :/
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Posted Mar 13, 2014@TheUltimativeLink
I don't believe that it affects performance. I also believe that Blablubbabc is going to fix this on the next update.
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Posted Mar 13, 2014I get this when i start the Server:
Zeile 163: [04:00:57] [Server thread/WARN]: [Paintball] "Paintball v1.2.5" has registered a listener for org.kitteh.tag.PlayerReceiveNameTagEvent on method "public void de.blablubbabc.paintball.features.TagAPIListener.onTagRecieve(org.kitteh.tag.PlayerReceiveNameTagEvent)", but the event is Deprecated. "Server performance will be affected"; please notify the authors [blablubbabc].
-Link
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Posted Mar 8, 2014@blablubbabc
1 year, Thats all? :)
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Posted Mar 6, 2014@Jonthan000
I'm working on it. This will be part of my rewrite, on which I am already working for about a year I guess.
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Posted Mar 6, 2014Could you make it so there are multiple games running at once? And you click on signs to join the game, which would be like doing /paintball join except there are multiple games
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Posted Mar 6, 2014@JustDead666
Could you check if the player is still listed in the "/pb list" after leaving the lobby? If yes, then there is probably a different problem which internally works similar to CommandSigns.
If not, then it's a complete different issue.. maybe you might be able to show me this issue live on your server then?
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Posted Mar 6, 2014@blablubbabc CommandSign aren't on my serveur, but it's funny they are nothing in the logs when the paintball bug Oo