Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Mar 5, 2014Oh, now I got it. thank you!
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Posted Mar 5, 2014@rhaegals
Please make sure that you have read the usage conditions above, especially the part regarding donation rewards ('no commercial usage / donation rewards related to paintball').
You can create as many arenas as you like. Though there is only one lobby possible at the moment: The players join the lobby and the lobby will select the next arena for them, depending on the configured arena rotation (random or in order) and the arena voting of the players in the lobby.
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Posted Mar 5, 2014@blablubbabc
Donate for minigame with a special arena? It isn't a bad idea? :)
And btw, is it even possible to make more arenas? When I create second arena and set lobby it just replaces the 1st one? :S
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Posted Mar 5, 2014@rhaegals
No, this is not possible. Why would you even need this?
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Posted Mar 5, 2014Hello,
I have a question. I can't find anywhere.... Is it possible to set permission to join only certain arena?
IF yes, how?
Thank you.
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Posted Mar 5, 2014@JustDead666
This sounds like a different problem for me. Do you have errors in your log? Otherwise it wouldn't be useful for me. Also, do you use the plugin 'CommandSigns' by chance? If yes: don't use it for paintball commands, or inside your lobby/arenas, as it will otherwise cause those kind of issues.
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Posted Mar 5, 2014I've the same problem than cookiemonsta41 , but i have found the problem, when a person disconect in the lobby the plugin bug and if they are a games peoples can't kil the other and if it's in the lobby game doesn't start (sorry for my bad english) do you need somes logs for corect that ?
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Posted Feb 28, 2014@Malpika
As far as I am aware, there is no reason to be concerned. Blablubbabc has stated in a previous post that he will fix the bug in the next update. He also stated that there is no reason the be concerned as there is no performance impact. This is just hearsay though, so this might not be entirely accurate.
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Posted Feb 26, 2014[Paintball] "Paintball v1.2.4" has registered a listener for org.kitteh.tag.PlayerReceiveNameTagEvent on method "public void de.blablubbabc.paintball.features.TagAPIListener.onTagRecieve(org.kitteh.tag.PlayerReceiveNameTagEvent)", but the event is Deprecated. "Server performance will be affected"; please notify the authors [blablubbabc].
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Posted Feb 23, 2014Hey, could you possibly make it so that when a snowball lands instead of the potion swirl for red team it is a redstone block break particles and for blue team it is lapis lazuli particles, because the swirl effects look bad because it is the x shaped particles for red team and O shaped particles for blue. Thanks :)
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Posted Feb 22, 2014Hey Blablubbabc villeicht kannst du beim Neuen Update Feuerwerk reinmachen also wenn das gewinnerteam gewinnt das dann einmal bei jedem spieler in der Lobby ein Feuerwerk kommt oder so währe voll geil! :)
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Posted Feb 20, 2014@blablubbabc
sorry which part of the config will i find it i am maybe not looking in the right place.
also sometimes we join the arena and it says the match is starting in 20 seconds but it never starts.
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Posted Feb 20, 2014@MCer202
Well, because bukkit will change the tabcolor as seen by everybody. Different tab colors individually for each player would require some manual packet manipulcation.
Though there are already plans for that ;)
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Posted Feb 20, 2014@blablubbabc
Ok it is not what I meant that when players leave they can still see their colored name in chat; it's if someone else who is not in the game presses tab when other players are in the game it will show the tab color of those in-game players.
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Posted Feb 20, 2014@cookiemonsta41
Well, that part has nothing to do with the spawn protection. You can check out the configuration documentation here: http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/pages/documentation/configuration/configuration-v1-2-3-and/
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Posted Feb 20, 2014@blablubbabc http://pastebin.com/EEHXyCSi thats my config part.
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Posted Feb 20, 2014@cookiemonsta41
The built-in simple command signs are fixed with the next small update. More advanced (lobby-) join signs (which display currently playing players etc.) will be added when I am done with my rewrite / as soon as multiple lobbies are possible.
Telling by your given image it looks like you have configured the amount of spawn protection seconds to be to high.
@MCer202
Well, either some other plugin is coloring the tab list names as well, or some other plugin is interfering somehow else.. Paintball is clearing the color when the player is leaving the match, and it resets the name to his previously one when he leaves the lobby.
Also check if the player is really not in the match via the command "/pb list". If the player appears on that list, but at the same time is not in paintball, then some other plugin is probably doing some internal server-modifications.. (an example for such a plugin is CommandSigns).
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Posted Feb 20, 2014When players not in any paintball games, the colored tab names still appears for players that are in game.
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Posted Feb 20, 2014we had a problem thats not the spawnpoint but we couldnt hit each other, http://prntscr.com/2uc7sd
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Posted Feb 20, 2014when is sign join likely to be released, i would prefer not to get a command sign join plugin at this time.