Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Mar 9, 2012@lishid
But when you use InitialRadius=0 don't you have to like hit all the blocks to see what they are. It said you could use 3 or 4 to combat this.
Also, sometimes things (like mob spawners) that are on the surface and visible, take the form of a redstone ore or a diamond ore, something like that. Its very strange.
What is this from?
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Posted Mar 9, 2012@wolfenit415
Try stopping the server and deleting orebfuscator_cache folder.
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Posted Mar 9, 2012@colgatiN
When you see that message, it means that orebfuscator is disabled for you. Do the following commands:
"/ofc disable op" and "/ofc disable perms" and relog.
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Posted Mar 9, 2012Used the newest build and getting a spam message saying that error reading chunk cache its too far back. Used the clear cache command but still getting it not sure why.
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Posted Mar 9, 2012Lishid, after appearing to me that the message was no longer compatible NoLagg, just removing the plugin and I was left alone with the OFC, but now with OP or admin, and using the 2 permissions can not see the ores. As soon as OP / admin shows the message bypass but does not work = \ Some help with that?
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Posted Mar 9, 2012@wvenderbush
To combat texture pack, you need to use InitialRadius=0 and EngineMode=1. You need a relog to see the changes after you de-opped yourself :P
@yurikoma
Is there a message on login that says you have permissions or are OP? Read FAQ.
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Posted Mar 9, 2012OK, so the Anti-XRAY was going fine. And its orebfuscating everything correctly, but some (large) chucks are not getting orebfuscated at all! Why is this?
Also, sometimes with the Anti-TexturePack setup, one can see ores far below the ground in caves... how can I combat this?
Here is my /ofc status: OFC: Orebfuscator 1.4.1-beta6 is: Enabled OFC: EngineMode: 2 OFC: Executing Threads: 1 OFC: Processing Threads Max: 1 OFC: Extra Update Thread: Enabled OFC: Caching: Enabled OFC: Initial Obfuscation Radius: 3 OFC: MaxLoadedCacheFiles: 64 OFC: Update Radius: 2 OFC: Disabled worlds: None
Should that work? (is that a good setup, anything I should change?)
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Posted Mar 9, 2012@yurikoma
Maybe try a Zombe Mod blocker (maybe like this http://dev.bukkit.org/server-mods/sbc/) Or you could set it up like you do with Transparent Texturepacks... maybe that would help!
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Posted Mar 9, 2012@lishid
It did, but then I deoped myself... so that should be fine, right?
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Posted Mar 9, 2012@lishid
this doesn't stop zombe mod from finding ores on my server, any ideas?
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Posted Mar 8, 2012@wvenderbush
Did it say "Orebfuscator bypassed ....." when you login?
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Posted Mar 8, 2012@wvenderbush
make sure you do /ofc disable perms too
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Posted Mar 8, 2012I set it up correctly (deoped myself and everything) then tried it with an xray, but I could still see all the ores... :(
Any suggestions? (its starting up just fine, I can use commands and everything. I tried Engine 1 and 2, no luck)
Thanks in advance!
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Posted Mar 8, 2012@Darkhand81
We still have no idea, and I don't think it's resolved.
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Posted Mar 8, 2012@lishid
Just curious... bergerkiller is saying the ghost-block issue between nolagg and orebfuscator is resolved, what did the problem turn out to be?
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Posted Mar 8, 2012@ChancreScolex
Of course, the client is trying to render an enormous number of chests that you're sending , of course it would lag.
@LordKainzo
I removed TransparentBlocks and used minecraft's default transparent evaluator instead.
@Drehverschluss
I'll have a look at why it doesn't work with spoutcraft, but it's know that spout does a bunch of stuff that creates lots of problems for other plugins and the server itself.
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Posted Mar 8, 2012Having an issue with FPS when I add chests to the random blocks. I remove the chests, clear the cache, and everyones FPS go back to normal.
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Posted Mar 8, 2012@lishid
Firstly, what kind of config changes were there?
Secondly, ProximityHider looks nifty but has a possibility for lag on servers with high pops :(
Will test asap!
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Posted Mar 8, 2012yea thats true....so anyhting is weird if both runs together.
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Posted Mar 8, 2012@Drehverschluss
if you disable spout, it will work too.