Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Feb 13, 2012@lishid
Hello again, about my last comment:
"Hello, I've had to stop using Orebfuscator due to some of my players seeing fake ores in place of regular stone, I myself haven't had this problem so I can't tell you exactly what is happening. But when I use the plugin apparently for some of my players at random times it shows fake ores of all kinds in place of regular stone.
I'll give it another go, but it would help if you could clarify this bug/issue and help me figure out why it's happening to stop it. Thanks."
I'm still having the same issues, I tried reinstalling the plugin to no avail, most of my players experience this issue, but I don't. I've been reading through the comments and it seems I'm having the same problem as some others, I've had to uninstall the plugin even though I really don't want too. I can't find a fix. I know for a fact the players experiencing this aren't X-Ray hackers either. What can I do? I uninstalled the plugin a few weeks ago now, probably. But I want it back, due to paranoia of X-Ray hackers... Has there been an update to fix the issue? Thanks.
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Posted Feb 13, 2012@FatFreeSMP
It's an error that does not prevent functionalities of the plugins. NoLagg just complains that Orebfuscator accesses chunks asynchronously. Although it could be unsafe (though safe enough in most cases), I'm not sure there's a good work-around that is simple enough to be implemented yet.
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Posted Feb 13, 2012Hi again lishid, I have recently installed nolagg on my server and it seems to have a conflict with your plugin. I posted on Nolagg's dev page and he replied saying he had spoken to you about it briefly.
I hope this is something that can be fixed, NoLagg and Orebfusicator seem to work very well together other than this conflict.
Copy of exception on my server: http://pastie.org/3375986
As always, keep up the great work! :)
Notes: Bukkit 1846, Latest 'release build' Spout, Latest 'release build' Nolagg, Orebfusicator 1.3.6
mc.fatfreesmp.com
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Posted Feb 13, 2012@darkknightcz
Thats a bug from the bukkit server version, download the latest one, get it at:
http://dl.bukkit.org/
Then use something like worledit to make a regen of the affected areas.
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Posted Feb 13, 2012yes, normal blocks looks like air, clear minecraft -> minecraft client without any mods, no custom texture pack, etc
after i cleared cache, it looks like its gone
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Posted Feb 13, 2012@darkknightcz
I'm not sure I understand what you mean.
"missing normal blocks" - You mean blocks gets replaced with air?
"clear minecraft" - ...what?
If your chunk has been stripped of STONE blocks, then it's caused by spout/CB. You should upgrade to the latest RB version of both.
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Posted Feb 13, 2012hi, many players complains about missing normal blocks (just void blocks - like xray), clear minecraft (confirmed), any idea, how to fix it?
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Posted Feb 12, 2012@lishid
Thanks! I will try :).
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Posted Feb 12, 2012@lishid
Yup!
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Posted Feb 12, 2012New version, 1.3.7 should fix spout-related fake chunks.
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Posted Feb 12, 2012@lishid
Whitelisted you. Also I disabled cache and only using one thread.. the only issue I see is the random chunk issues where one chunk only appears on the users side but not to Ops
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Posted Feb 12, 2012@LordKainzo
New testing build: http://dl.dropbox.com/u/18947504/Orebfuscator.jar Please do /ofc clearcache after installation of the new version.
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Posted Feb 12, 2012@LordKainzo
Btw, i just looked over your config, you should leave UpdateOnPhysics on to prevent sand/gravel falling showing fake ore.
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Posted Feb 12, 2012@LordKainzo My minecraft user is lishid.
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Posted Feb 12, 2012@boobert
Reduce MaxLoadedCacheFiles in the config to a lower value.
@LordKainzo
Yes, chunks gets stored in the wrong areas in the region files, causing the server to complain about them. (well notch should have added code to fix them right away instead of just complaining about them every time they are loaded...)
I'll join your server to have a look sometimes.
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Posted Feb 12, 2012@lishid
After running chunkster, I know longer get those errors that you were calling corrupted chunks (Despite not seeing them physically in game - the errors have stopped anyways)
I still get users stating they see MASSIVE chunks with random ores in it - after hitting them and relogging they are fixed.
This is without cache enabled and no multithreads.
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Posted Feb 12, 2012Seems like orebfuscator is slowly eating up file handles on my server. Has anyone else seen this? I ran into the Too many files open and the server stop allowing connections 2 days ago. I upped the max files open limit from 1024 to 4096 (this is linux). In the past 2 days I've been monitoring open file handles using lsof. I've seen the open files go from 60 to 672. 230 of those are orebfuscator cache files. The only change I've made from the default config is: ProcessingThreads: 2
Still investigating just wondering if anybody had run into this. Server isn't very busy so I'm kind of surprised.
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Posted Feb 12, 2012@lishid
If it were a corrupted chunk, Lishid, would I not also see it as an op? Why does relogging fix it? None of these issues ever cropped up on the old Ore to CLient Ofbuscation
Can you join #spout on IRC? Afforess asked :)
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Posted Feb 12, 2012@LordKainzo
That's for opened files, each file contains many many chunks, and it only closes all that handle to be opened again afterwards if it reaches the max value. Keep it below 128 is good enough
@LordKainzo
That is a corrupt chunk for sure...
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Posted Feb 12, 2012On latest "fix" jar http://pastie.org/3368365
Just to note it spammed that but only on logins.