Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Feb 11, 2012@lishid
im getting the same error as snitride with 1.3.6, why is there a statistics feature and why cant i turn it off
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Posted Feb 11, 2012Plugins only working around the spawn point. Its like in a sqaure area around the spawning town, than when they leave its normal.
Any ideas?
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Posted Feb 11, 2012@CoolOppo
It does that if ChunkScrambler is on.
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Posted Feb 11, 2012@lishid
Is it possible to get it to scramble chunks regerated using regen in WorldEdit?
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Posted Feb 11, 2012@snitride
get version 1.3.6
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Posted Feb 11, 2012Hello, i am getting following error with CB-Rc3 and latest OF:
WTF! is griefcraft.com
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Posted Feb 10, 2012@Robert107
Hmm it might be the splitting of the cache files then... weird... i'll have a look in the code
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Posted Feb 10, 2012@lishid
No i don't, i don't like it =/. It gave me problems, so i use the server mounted in a RAMDisk.
These are the plugins that im using:
Spout, DeathControl, SimpleCommandSigns, ChannelChat, Vault, PermissionsEx, Multiverse-Core, Questioner, NoPortals, iConomy, UnhealthyDeath, boosCooldown, HiddenCommandSigns, xAuth, Permissions, Deadbolt, SkylandsPlus, CommandLimiter, Modifyworld, mcMMO, BuyExp, Orebfuscator, Jobs, WorldEdit, Towny, CreativeGates, CommandBook, VanishNoPacket, Multiverse-NetherPortals, WorldGuard, ChestShop, TownyChat
Also im having these errors in the console once a while
12:09:34 [INFO] [Orebfuscator] Error reading Orebfuscator Chunk cache hash: incorrect data check
And i think the user that had the problem was using spoutcraft client!
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Posted Feb 10, 2012@lishid The affected block is a stone block. And setting (sticky)pistons transparent fixed it.
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Posted Feb 10, 2012errors http://forums.bukkit.org/threads/sec-orebfuscator-1-3-5-anti-x-ray-1-1-r3.38385/page-31#post-957767
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Posted Feb 10, 2012@Valdiralita
What i meant was that I did not know which block of the design was affected. I'm familiar with the design myself...
Ok, so piston block in transparent blocks fixes it?
@draithwilliam
That's weird.... Try clearing the cache (/ofc clearcache) and if it does not work, check if your world is corrupted...
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Posted Feb 10, 2012@lishid
You can watch this video and you can see the exact design. http://www.youtube.com/watch?v=fFZYQ84btWY It's at about 3:40 the block right to the piston.
but i dont think its specific related to this. i think its more the very fast changing of pistons that push/pull pistons. if its too fast it seems the block is not updated correctly
regards
EDIT1: and btw i had nolagg enabled but i disabled it just for the test
EDIT2: ok i took another look at my piston elevator (the pistons move really fast) and its not only that specific block but also in the lifting hole is sometimes random ore
EDIT3: i did a workaround, i added the piston to the transparent blocks :)
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Posted Feb 10, 2012@lishid: With bukkit 1.1-R3, the actual stable version of spout (the last one) and no nolagg.
thanks for your help :D
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Posted Feb 9, 2012@Homzar
Read FAQ.
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Posted Feb 9, 2012I download the nodus client to test if it worked but it did nothing
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Posted Feb 9, 2012@Robert107
it should help, but I'm not sure why that's caused... Do you have NoLagg? (If so, please try without nolagg's chunk sending algorithm)
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Posted Feb 9, 2012@lishid
Hey, i think im having some issues with the cache of your plugin, check this out, there's a user that see this:
http://i.imgur.com/X5RCt.png http://i.imgur.com/gvEll.png
And it should be a home right there! (I and anothers see it just fine). It happens to multipple users too, in diferent places of the map, and in differents worlds. In fact, there are some saying that they see "pieces" of the towny world in the wild one.
Also there's an strange bug when someone it's a little laggy that get's kicked for "Floating too long". They claim to be floating above a huge pile of "mineral blocks" when they get kicked.
/chunk [radius] can work for solve the invisible houses issues?
Thanks!
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Posted Feb 9, 2012@Valdiralita
Where's the elevator? (can you make it more obvious to see lol...)
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Posted Feb 9, 2012is it normal that nolagg says the packet buffer size is at 900% ? (everything is just running awesone and fine)
thanks
EDIT: "All bugs fixed" ? I found one :)
http://www.fotos-hochladen.net/uploads/pistonbugb0mqo7rgly.gif
its a piston elevator (the one by Monkeyfarm)
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Posted Feb 9, 2012@Maxxgold
Remove chest from DarknessObfuscate list or disable DarknessObfuscate
@draithwilliam
Hmm looks like I need more information... Versions, spout?, nolagg?