Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Apr 26, 2013When I type /ofc nothing happens. I don't even get the message "unknown command", Also when I run the server, the folder with the config does not generate, which may be the problem.
My bukkit "version":
[INFO] This server is running CraftBukkit version git-Bukkit-1.4.7-R1.0-14-gd3d98a1-b2645jnks (MC: 1.5) (Implementing API version 1.5-R0.1-SNAPSHOT)[m
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Posted Apr 26, 2013@NastyStevie
Where's the stone and what's visible in nodus... can you circle them with paint or something... i can't seem to find what's wrong in your screenshots.
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Posted Apr 26, 2013@lishid
Without Nodus 1. http://img4.imageshack.us/img4/9541/evidenceqy.png 2. http://img843.imageshack.us/img843/4072/evidence2av.png
With nodus 1. http://img42.imageshack.us/img42/2285/evidence1jw.png 2. http://img132.imageshack.us/img132/391/evidence3i.png
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Posted Apr 24, 2013@jeremy123321
What's the version of CraftBukkit you use (do "/version") and give me the entire log when the server starts up.
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Posted Apr 24, 2013Heey
I use this plugin but it aint working! when i do /plugins its named RED yes i got the 1.5.1 one And when i go into plugins folder it didnt generate an folder plz tell me how to fix it x-rayers everywhare!
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Posted Apr 24, 2013@NastyStevie
Can you post a screenshot of with and without?
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Posted Apr 24, 2013@ lishid Well when I change jars to nodus and turn on xray I can see everything that was mean tot turn to stone, and when I go back to the jar I use for making stuff, I see stone.
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Posted Apr 24, 2013@NastyStevie
You can see chests from afar too?
@xStarJorn
Check your console, there should be an error when your server starts. Also, update CraftBukkit to latest version.
@NastyStevie
If it shows stone to normal users, it shows stone to nodus...
@Phyore
Wait... what's not working correctly here? You should be seeing that if you use xray mod, no?
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Posted Apr 23, 2013Thanks for the great plugin!
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Posted Apr 23, 2013@lishid
Yup and I was an OP sooooo :s
Xrays was CJB Mods rebirth
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Posted Apr 23, 2013@lishid
Nodus works with seeing chests and stuff when trying to block them with orebfuscator but with default Minecraft or other mods, the blocks are stone. Could you fix this?
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Posted Apr 23, 2013Hello,
I got a problem, kindof big problem i think? The plugin just doesnt work.
when i use /plugins it shows up red? Please, help me!
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Posted Apr 22, 2013@lishid
Ah that makes sense. Thank you :)
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Posted Apr 22, 2013Lets just say with nodus I can see chests, without it everything I wanted to be stone until close up works with default minecraft.
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Posted Apr 22, 2013I have done
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Posted Apr 22, 2013@NastyStevie
You'll need to clear the cache with "/ofc clearcache"
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Posted Apr 22, 2013I have proximiteHider on with these
ProximityHiderBlocks: - 23 - 52 - 54 - 56 - 58 - 61 - 62 - 116 - 129 - 130 - 145 - 146
Still does not hide the blocks.
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Posted Apr 21, 2013@Nickshelton80
It would let exposed diamond x-ray hackable though. Removing it from random blocks means that any diamond ore will be real, so hackers can filter by block and only look for diamonds.
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Posted Apr 21, 2013Removing diamond_ore from "RandomBlocks:" - That will block players from seeing diamond_ore when xraying right? I removed it from the randomblocks so users who were lagging wouldn't see diamond and get tricked, Sorry if this message was confusing, I confused myself a little bit.
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Posted Apr 21, 2013@Phyore
Are you running xray mod?
@Lostferret13
What does it spam with?
@NastyStevie
You could try NoLagg, and for hiding stuff like enchanting tables, you could use ProximityHider within Orebfuscator. Just add the block ids into the proximity hider list and they should hide unless if you're within a radius of 8 blocks or so.
@Xx_atomik_xX
That can be safely ignored. I am unable to remove the error from popping in the console though...