Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Jan 18, 2013<<reply 1200569="">>
No, I do not use NoLagg. Here are my plugins:
AutoCast
BKCommonLib
Buycraft
Essentials
EssentialsGroupBridge
EssentialsGroupManager
EssentialsSpawn
HeadGrabber
MobBountyReloaded_v338
MobBountyReloadedArena_v10
MobBountyReloadedDrops_v40
MobBountyReloadedExploits_v55
MyWorlds
NoCheatPlus
Orebfuscator
Vault
WorldEdit
WorldGuard
worldguard-5.7
My Orebfuscator Configurations:
ConfigVersion: 9
Integers:
EngineMode: 1
UpdateRadius: 4
InitialRadius: 4
ProcessingThreads: 15
MaxLoadedCacheFiles: 32
ProximityHiderDistance: 30
ProximityHiderID: 0
ProximityHiderEnd: 255
AirGeneratorMaxChance: 43
OrebfuscatorPriority: 0
CompressionLevel: 1
Booleans:
UseProximityHider: true
UseSpecialBlockForProximityHider: true
UpdateOnDamage: true
UpdateThread: true
DarknessHideBlocks: true
NoObfuscationForOps: true
NoObfuscationForPermission: true
UseCache: true
LoginNotification: true
AntiTexturePackAndFreecam: true
Enabled: true
CheckForUpdates: true
Lists:
ObfuscateBlocks:
- 14
- 15
- 16
- 21
- 54
- 56
- 73
- 74
- 129
ProximityHiderBlocks:
- 23
- 54
- 56
- 58
- 61
- 62
- 116
- 129
RandomBlocks:
- 1
- 4
- 5
- 14
- 15
- 16
- 21
- 48
- 49
- 56
- 73
- 82
- 129
DisabledWorlds: []
DarknessBlocks:
- 52
- 54
Strings:
CacheLocation: orebfuscator_cache
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Posted Jan 18, 2013@xUtuber117x
Do you use NoLagg? (If so, go download plugin ProtocolLib) Also, check for errors in the console, there might be something...
As far as proximityhider is concerned, it's slow because Minecraft sends all the chunks before sending the block updates when a player teleports, so it can take quite a while for the chunks to finish sending and block updates to arrive.
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Posted Jan 18, 2013@xUtuber117x
It updates once you start moving though...
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Posted Jan 18, 2013There is a problem with the Proximity Hider not updating chests and stuff when you teleport to the area they are located rather than walking there.
Also, my server has 6gb of ram so I though Orebfuscator would run smoothly on the server.. but when more than 15 people got on, no one's chunks loaded and everyone was falling through the world. But NoCheatPlus noticed that they were falling through "blocks" so it teleported them back up before anyone fell to the void. I have the EngineMode on 1 hoping it will decrease the lag/whatever this is. Still not working though. Any ideas?
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Posted Jan 18, 2013@lishid
oh, didn't know that. Thank you. I will turn it off we are using another chest protection.
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Posted Jan 18, 2013@MarioG1
Oh, ok, I'll see what happens. (How much memory used?)
@tommymortago
It's a feature for Orebfuscator that prevents chest-xray or chest-ESP to find hidden bases. You can disable it in the config if needed but then you're not protected against x-ray hackers looking for chests at all.
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Posted Jan 18, 2013I'm experiencing this problem with last version of Orebfuscator.
http://cl.ly/image/3m2E2m2W2Z2P
This happen when you are looking on the chest from long distance. When you come closer it changes to chest. Any ideas? :)
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Posted Jan 18, 2013@lishid
No the chunks exist (are alredy generated) but are not cached.
And 5GB with 12 players online is not normal (2 without ofc).
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Posted Jan 18, 2013@godgodgodgo
Usually you only get overflow when you use compression 0. I will be restricting it to at least 1 though.
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Posted Jan 18, 2013@lishid
Ok, bandwidth is no issue but I was having a few people in US getting disconnect.overflow. I'll start with 5 to see if they can connect after that change and then test 1 :P
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Posted Jan 18, 2013@godgodgodgo
If bandwidth isn't a big problem, then compression 1 would be enough.
@MarioG1
That's minecraft generating the chunks, some memory usage is normal.
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Posted Jan 18, 2013What is the average compression value people would recommend for a 20 slot server? Alternatively, what would the value be for default CB compression?
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Posted Jan 18, 2013@lishid
There is still a memory leak (high memory usage) if people are exploring new areas (not cached).
Bukkit 1.4.7 R0.1 Ofc 1.8.5
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Posted Jan 18, 2013@krisdestruction
You should set CompressionLevel to a higher value.
@dragondeatth
Possibly a plugin doing asynchronous access to tile entities or it might also be doing some weird chunk loading.
@Waterflow
Same for you, set CompressionLevel higher.
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Posted Jan 18, 2013@krisdestruction
Same Problem for me :((
Orebfuscator would be perfect without this^^
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Posted Jan 18, 2013@dragondeatth
Although Orebfuscator does show up in that stack trace, it's nevertheless not responsible for the crash. Some other plugin is incorrectly reading the list of tile entities in a different thread. But the error message doesn't tell us the identity of this plugin.
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Posted Jan 17, 2013Is Orebfuscator causing this? My server keeps crashing once per day :)
http://pastebin.com/U5GFSnBS
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Posted Jan 17, 2013For w/e reason, the plugin kicks some of my players out due to disconnect.bufferoverflow. Anyways I've removed it. Any chance you can take a look into it?
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Posted Jan 17, 2013@netherfoam
unfortunately, yes. Orebfuscator works with CB1.4.5-0.2 which is pre-versionning
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Posted Jan 17, 2013@lishid
I'm guessing you're making Orebfuscator backwards compatible what with this NMS mess and all?