Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Oct 9, 2012Using orebfuscator 1.6.2 on craftbukkit 3.1.2 R1.0. Ran into a few problems, namely entire chunks would not load and people who could normally fly couldn't (seemed to somehow nullify everyones nocheatplus permissions). Anyone else have problems similar to these? Should I clear my catch for orebfuscator?
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Posted Oct 8, 2012Hello there,
I've been using this plugin for a while now, and for some reason I get huge glitched chunks of random ores whenever i world edit. After I clear the cache and realog, they disappear, it only happens with world edit. Is there something that causes this?
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Posted Oct 8, 2012Hey, I'm getting some weird bugs on my server after I installed this plugin. When people die and get teleported to spawn the chunks don't load for the players and they are forced to re-log. Also random chunks will appear randomly in random spots on our server, and disappear after a minute or so, and everyone can see them. Breaking blocks on them doesn't yield anything. Is this because I have settings wrong or is it a common issue right now?
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Posted Oct 8, 2012Hello i need help http://pastie.org/5020173 Thx
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Posted Oct 8, 2012@xATon2x
Nope, it doest (for me)
@lishid My users are experiencing a lot of lagg when this is installed. Is this normal or are there some settings to reduce client lagg
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Posted Oct 7, 2012Does this plugin conflict with the current version of NoLagg?
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Posted Oct 7, 2012@Luxius96
Not supposed to. Everything is ran off the main thread so it shouldn't lag anything.
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Posted Oct 7, 2012cause lag this plugin?
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Posted Oct 7, 2012Hello!
Any compatibility with Tekkit in near future? (Nether Ores)
I also wrote a Ticket about it:)
Thanks o/
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Posted Oct 6, 2012@Darkblader10
use command "/ofc disable world WORLDNAME" to disable the worlds you don't need obfuscator to run on.
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Posted Oct 6, 2012@Darkblader10
https://github.com/lishd/Orebfuscator/wiki/Permissions
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Posted Oct 6, 2012Hello, I want to use this anti-xray only in one world, the event-world. Is it possible?
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Posted Oct 4, 2012@JohOply Looked at it, and no, there are no conflicts. He uses player.netServerHandler.sendPacket to send the chunk, so Orebfuscator can catch his packet correctly and obfuscate it. Note, though, that the author stated it was going to be recoded so in the future it might not be compatible.
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Posted Oct 3, 2012@lishid
Ah ok, thanks, it must be another one then.
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Posted Oct 3, 2012@siemaeniu500
OFC Lite always have the latest updates fro OFC main..
@Resettii
That has nothing to do with this plugin.
@JohOply
Possibly, since that's a plugin that deals with internal CraftBukkit stuff. Though I'm not going to patches here and there to patch for other plugins trying to interfere with my plugin. It's going to make a mess and make the whole system unstable.
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Posted Oct 3, 2012Hello!
I've a little question: is there any conflict with this plugin ? http://dev.bukkit.org/server-mods/ptweaks-remove-all-server-lag/
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Posted Oct 2, 2012@lishid
Hello, I was wondering does this plugin, not allow your water to be clear? I would like my water to be clear. Is there a way to do this?
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Posted Oct 2, 2012Can you update Orebufoscator Lite ?
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Posted Oct 2, 2012Hmmm, im enabled ProximityHider and i add in list 52 and 54 id and i'm anyway can see chests, but not spawner.
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Posted Oct 2, 2012@lishid
Oh, okay.
By the way, THX for this great plugin which only one work with NoLag