Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Aug 27, 2012@H8llfire
I haven't got that bug with Orebfuscator... What other plugins do you have ?
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Posted Aug 27, 2012@lishid
Yeah well, how would no void damage help if the players dont really get damage when falling out of the world. Also, how would using another plugin fix this bug? It's still there and it needs to be fixed imo.
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Posted Aug 26, 2012@mattbrw08
Yeah, it's a feature to prevent x-ray on chests and stuff. (It's called ProximityHider and is really useful if x-ray hackers steal from other people's bases, etc).
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Posted Aug 26, 2012people on my server, it keeps changing simple things within sight like their crafting table into stone. seems like a common occurence
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Posted Aug 26, 2012@lst96
This plugin's entire purpose is to block x-ray
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Posted Aug 26, 2012is there a way to block x-ray mod?
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Posted Aug 26, 2012@H8llfire
Read this: @Shooty_
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Posted Aug 26, 2012The fall out of world thing does still persist...
On my server, players don't die on fall, though, they are just unable to tp anymore.
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Posted Aug 26, 2012@erdrickk
I test all my releases with a few players on a small server since I don't own a large one, but sometimes I'll post a test version and ask people who are interested to test it. I have a decent server capacity but not many players.
And another thing, more than 80% of the time, server admins just play with the config thinking they know what happens and complains after shit happens.
I've had cases like "Oh it lags the server bad plz fix" - because he put InitialRadius to like 100
and some people adding chests to RandomBlocks and wonder why it makes clients lag like hell.
In any case, 1,6,1 shouldn't be a big memory hogger, as long as the configuration is within reasonable settings.
@vicente947
Yes.
@MarioG1
I haven't been able to reproduce the problem on my side either, even with limited connection speed. I'm not sure what's causing it... lots of networking and latency and stuff...
@ZwingGX
The issue with WE is still not fixed... I haven't been able to reproduce it yet and have absolutely no idea what's causing it... Still trying to see why.
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Posted Aug 26, 2012@MarioG1
Same problem here fixed wihth NoVoidDamage
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Posted Aug 26, 2012Some of my players report that they fall in the void or suffocate in wall after join.
I use Authme if this is important.
It was impossible for me to reproduce this problem even if i limit my DL Speed to 50kbit/s i don't fall to death or suffocated (it took 2 min to load the world but i don't die).
Thx. for the updates.
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Posted Aug 26, 2012@vicente947 yes 1.6.2 works perfectly with 1.3.1 R2
@erdrickk i had ram usage problems b4 too, but since 1.6.2 server is stable on 2 gb ram with 20-30 ppl on. So maybe its on your end, or some other plugins.
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Posted Aug 26, 2012@vicente947
Sorry is a question XP 1.6.2 works with 1.3.1 2R?
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Posted Aug 26, 2012HELLO WITH YOU
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Posted Aug 26, 20121.6.2 works with 1.3.1R
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Posted Aug 26, 2012Have you fixed the problem with 1.6.1 where it eats 20 gigs of memory in 30 min and cranks up the CPU to 50+ % ? seriously wtf, don't you test this before you release this?
If you want I can offer a test server, I have a Box with lots of free space. My message above is not meant to sound too dickish but dude, you need to test this shit.
If you want a test server with a free 8 gigs memory shoot me a PM
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Posted Aug 26, 2012Thank you lishid! V1.6.2 is running nice and smoothly in my server, now it is taking 4% of my cpu versus more than 50% with v1.5.17 and the same amount of player :D I'll consider donating :)
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Posted Aug 25, 2012@ZwingGX
That pixelart o.o
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Posted Aug 25, 2012@lishid
bug report.
just snow , stack command use after -> https://dl.dropbox.com/u/78671707/oreb.jpg
i am using Orebfuscator 1.6.2 and worldedit 5.4 version
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Posted Aug 25, 2012@lishid
nope not at all