Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Aug 12, 2012whenever i use this or anticheat plugins i get chunk errors and sometimes it lags to were a block thats right infront of someones face will look like a diamond\tnt block and its not. i have the settings right but is it that big of a resource hog or am i doing something wrong?
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Posted Aug 12, 2012Those of you getting disconnect.overflow on server and end of stream, please test this.
https://dl.dropbox.com/u/18947504/Orebfuscator.jar
Thanks guys~
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Posted Aug 12, 2012@LEOcab
Yes.
@MCCharlieCraft
The code for the jhunger checks might be exactly the same, i could reproduce it on a server with mcMMO but i think NeatMonster could not reproduce the problem it on the NCP test server.
But as it seems mcMMO has removed an option to control if food level stuff is done or not - so currently i dont know what it is doing , i remember that when i had that option turned off, that there where no hunger problems - now there are...
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Posted Aug 12, 2012I am using NCP for 1.2.5 with no issues.. I do however have a lot of the checks turned off.
My 1.2.5 versions of NCP is working great with the current version of Orebf..... But NCP is only checking for flying, and speed hack. I turned off the other checks because they were not working properly.
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Posted Aug 12, 2012@lethalintentions The hunger problem is caused by NCP as far as my tests show. It's all over their BukkitDev comments too. :P
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Posted Aug 12, 2012OrebfuscatorLite, work great :)
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Posted Aug 12, 2012Ok, I have Orebfuscator v. 1.5.14, mchatsuite, NCP (latest version), Disguisecraft, Mzehome, PvPTimer, and vault and I have some really weird issues. First of all, when I use all of these plugins on my server at once, I have the fast drowning and hunger problem from the moment when I turn the server on, but if I remove Disguisecraft and Mzehome from the server and restart it, I do not have the issue until I reload the server. A fix would be greatly appreciated.
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Posted Aug 12, 2012@Mixon87
He was working hard on this weekend and this results in an great performance improvement from 1.5.8 to 1.5.14 !
@lishid
Thx for the hard work and the updates!
Even if there are sill some bugs ^^
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Posted Aug 12, 2012So much updates! I am ur fan dude!
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Posted Aug 12, 2012@asofold
I removed NCP all together and used the latest version of Orebfuscator(1.5.14) and my players still had End of Stream errors. So until Orebfuscator allows people to connect w/o end of stream errors I'm going to hold off.
I just went and got the latest DEV version of NCP and thanks to you stumbled across CompactNoCheatPlus and I'm very excited to see how well McMMO will work with it. TY!
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Posted Aug 12, 2012@Senlarus
Use NCP Build 1,2, or 20+, otherwise the problems will be there.
Also use the latest version of Orebfuscator.
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Posted Aug 12, 2012I just wanted to confirm the problems people are having with Orebfuscator 1.5.14 I am also having. Players with slow connections load into the world and then get end of stream. If I have NCP installed they also fall out of the world(even after being disconnected).
As a test, I /tpohere'd a player to the spawn chunk and they could load in just fine w/o getting the end of stream error but as soon as they attempted to TP home they got the error again.
I have had to remove NCP and Orebfuscator until this is fixed.
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Posted Aug 12, 2012@mrloaxx
Yes, NoCheatPlus should not longer interfere with Orebfuscator. It was a conflict introduced by NoCheatPlus due to "concurrent coding" / and a quality assurance failure (not coded according to planning).
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Posted Aug 12, 2012@MarioG1
hmm I'll take a look.
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Posted Aug 12, 2012The disconnect.overflow bug is still present in 1.5.14. If someone whit a bad connect tries to join/warp in an specific area (lots of building) chunks start loading fine bud then suddenly you get disconnected with end of stream or receive failed (client side message).
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Posted Aug 12, 2012I run Orebfuscator 1.5.14 and the latest build of NocheatPlus #20 together now, not yet ran into any issues... I had the previous build of NocheatPlus when everyone kept falling into the void, probably should have mentioned I run both plugins together.
Seems to be fine now, I'll keep you up to date if anything happens, also experiencing the extreme hunger, but I'm pretty sure it's nocheatplus/bukkit doing this.
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Posted Aug 12, 2012when it will be able to use on the latest version of bukkit? i have a 24/7 server with 40 players online and most of them complain about each other xray :S
I need a quickly solution.
Thanks
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Posted Aug 12, 2012@mig4ng @schafxcs
Ok, I'll test with CB + + soon
@321DJ_Amos123
Anti xray or Orebfuscator? Is it 1.5.14?
@mrloaxx
Weird... people say it's fixed with 1.5.14...
@Xevets
It is a bug, It's supposed to appear as soon as players walk next to the chest. I'm looking into it.
@asofold
Thank you.
@Pr4w
Supposedly, latest, though some people have trouble with it. It contains a critical fix from 1.5.10 which reduces bandwidth and time to receive chunks by 3-4x, and other fixes such as chunk queueing order.
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Posted Aug 12, 2012@Pr4w
NCP: Either 1 or 2, or 20 (they have all issues still).
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Posted Aug 12, 2012So... What version's the safest to use atm ? Kind of lost :s