Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Aug 7, 2012are still big lag, after changing the view client side the closest possible to play,but all the players are normal and weep. view, change the server side does nothing.
the observation, most of the servers known to me has the same problem which it lacked in 1.2.5 some server returned to the old version
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Posted Aug 7, 2012@alanthya
InitialRadius 3 is very very CPU consuming. 4 should be deadly. Default is 1. Some people use 2 to combat network lag, but I don't recommend more. It takes ~ 7x more processing power on each increment.
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Posted Aug 7, 2012Not getting the error anymore, but the server is lagging pretty bad when its enabled, runs on an 8-core machine with 32gb ddr3. OFC settings are,
ConfigVersion: 6 Integers: EngineMode: 2 UpdateRadius: 4 InitialRadius: 3 ProcessingThreads: 2 MaxLoadedCacheFiles: 64 ProximityHiderDistance: 8 ProximityHiderID: 1 ProximityHiderEnd: 255 AirGeneratorMaxChance: 16 OrebfuscatorPriority: 0 Booleans: UseProximityHider: true UseSpecialBlockForProximityHider: false UpdateOnDamage: true UpdateThread: true DarknessHideBlocks: true NoObfuscationForOps: true NoObfuscationForPermission: true UseCache: false LoginNotification: true AntiTexturePackAndFreecam: true Enabled: false
Didn't seem to make a difference if processing threads were 7 or 2.
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Posted Aug 7, 2012@lishid
Sounds to be working fine.
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Posted Aug 7, 2012@alanthya
@pulsehh
Re-download and see if that error is still there? Thanks.
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Posted Aug 7, 2012@lishid
Works like a treat thank you :)
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Posted Aug 7, 2012@lishid
Get the following error:
http://pastebin.com/pZZYkC7p
EDIT: Appears to work in-game regardless of the error.
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Posted Aug 7, 2012Sorry for not posting in the proper format but this is the error I get with the test release.
2012-08-08 10:20:18 [SEVERE] [OFC] java.lang.IllegalThreadStateException 2012-08-08 10:20:18 [SEVERE] [OFC] java.lang.IllegalThreadStateException 2012-08-08 10:20:18 [SEVERE] [OFC] java.lang.IllegalThreadStateException 2012-08-08 10:20:18 [SEVERE] java.lang.IllegalThreadStateException 2012-08-08 10:20:18 [SEVERE] at java.lang.Thread.start(Unknown Source) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.OverflowPacketQueue.Queue(OverflowPacketQueue.java:82) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.OverflowPacketQueue.Queue(OverflowPacketQueue.java:60) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.Calculations.Obfuscate(Calculations.java:111) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.threading.OrebfuscatorThreadCalculation.run(OrebfuscatorThreadCalculation.java:162) 2012-08-08 10:20:18 [SEVERE] java.lang.IllegalThreadStateException 2012-08-08 10:20:18 [SEVERE] at java.lang.Thread.start(Unknown Source) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.OverflowPacketQueue.Queue(OverflowPacketQueue.java:82) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.OverflowPacketQueue.Queue(OverflowPacketQueue.java:60) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.Calculations.Obfuscate(Calculations.java:111) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.threading.OrebfuscatorThreadCalculation.run(OrebfuscatorThreadCalculation.java:162) 2012-08-08 10:20:18 [SEVERE] java.lang.IllegalThreadStateException 2012-08-08 10:20:18 [SEVERE] at java.lang.Thread.start(Unknown Source) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.OverflowPacketQueue.Queue(OverflowPacketQueue.java:82) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.OverflowPacketQueue.Queue(OverflowPacketQueue.java:60) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.obfuscation.Calculations.Obfuscate(Calculations.java:111) 2012-08-08 10:20:18 [SEVERE] at com.lishid.orebfuscator.threading.OrebfuscatorThreadCalculation.run(OrebfuscatorThreadCalculation.java:162)
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Posted Aug 7, 2012Can someone PLEASE test this against the latest RB??
https://dl.dropbox.com/u/18947504/Orebfuscator.jar
Thanks.
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Posted Aug 7, 2012Craftbukkit 1.3.1 recommended build has came out, please update to a stable build!
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Posted Aug 6, 2012@gerbils74
Read down about two comments.
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Posted Aug 6, 2012In my opinion this is the best setup that I have found so far. Version 1.5.6-unstable6, chache disabled, engine mode 2, ProximityHiderBlocks: -46, random blocks: -46. Leave the rest of the settings in config.yml the same. Once you've set up your config.yml like this, edit your server.properties file and set the render distance to 5 (the minimum is 3, but 5 works good for me). This allows my server not to lag as much; there's barely any lag at all now and i'm very satisfied! Good luck guys
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Posted Aug 6, 2012So with bukkit 1.3 i can not start my server with this plugin, luckily most players have not figured it out. Anyone know a fix, i need it asap.
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Posted Aug 6, 2012Well I can safely say...
There goes my Economy in RPG map....
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Posted Aug 6, 2012@craftovski https://dl.dropbox.com/u/18947504/Orebfuscator.jar
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Posted Aug 6, 2012@leebthaman
where can we get 1.5.6?
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Posted Aug 6, 2012@1born2kill
Exactly the same problem here!
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Posted Aug 6, 2012@craftovski
Same here. :/
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Posted Aug 6, 2012version 1.5.6-unstable6 doesn't crash my server, it's just causes a little more lag than usual. What's the proper setup when it comes to config.yml
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Posted Aug 6, 2012does this also hides for mini maps people have displayed up on there screen that shows all blocks under them as they walk?