Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Jul 26, 2012Hey0, only one question left :)
Because you have released version 1.5.3 just yesterday, I want to know, whe you are going to release the next version? Like, how mush time it does take to code this in? Just asking :D
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Posted Jul 26, 2012I've got one question, is this plugin RAM, CPU intensive?
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Posted Jul 26, 2012Can't wait :D
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Posted Jul 26, 2012@TDDxD
One of the next versions of my plugin.
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Posted Jul 26, 2012Next version of Minecraft?
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Posted Jul 26, 2012@TDDxD
Will make it possible. For now, there isn't a way yet.
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Posted Jul 26, 2012Could there be a way to disable the message, when you log in that you can x-ray because you have the permission/op? I just want to keep my welcome message free :)
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Posted Jul 26, 2012@camsedin
So you're saying that the world is not visible as in... no chunks are loading? (could minebackup be performing backups?)
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Posted Jul 26, 2012i dont have nolagg installed. heres a list below mate.
ESSENTIALS, COMBAT TAG (V4.2), CHESTSHOP (V3.46) , AUTOANNOUNCER (1.7-03.23) , ANCASINO (V2) , FACTIONS , LAG METER (V1.8), LINKSONSIGNS (1.3), MINEBACKUP (5.9.3), MOBHEALTH (4.8.4), NOCHEATPLUS (V3.6_1), NOWEATHER (V1.7.5), PERMISSIONSBUKKIT (1.6), SIMPLE PREFIX (V2.0.1), SPAMGUARD (0.5), VANISHNOPACKET (V3.9.1), VAULT (1.2.16), VOTIFIER (1.8), WORLDBORDER (V1.5.4), WORLDEDIT (V5.4) . WORLDGUARD (5.6), MCMMO (V1.3.09)
sorry for the long list lol.
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Posted Jul 26, 2012@camsedin
Do you have NoLagg Chunks? Can you provide a list of plugins?
Thanks.
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Posted Jul 26, 2012the server cpu is 70% free. memory around 50% free. my own comp has way more cpu and mem that it needs.
its not happening 100% of the time. but its happened to me and a few users so far.
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Posted Jul 26, 2012@Toby_B
Change it to the number of cores on your server minus one. (i.e. quad core will be 3, if you have intel CPU then it's double)
@camsedin
Not sure... Is your CPU used to full when this happens?
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Posted Jul 26, 2012Sometimes when i use /home or /warp when i load in every block is invisible and i need to relog to fix this.. any idea why?
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Posted Jul 26, 2012@lishid
Yes there is something under chunks called threadCount: 2
set at 2 as you can see... :P
Toby
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Posted Jul 26, 2012@Toby_B
Open the NoLagg Chunks's config. See if there's anything in there configurable about threads.
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Posted Jul 26, 2012@lishid
How would i even figure it out? i have no idea sorry :P do i need to ask about that on NoLagg's page
Toby
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Posted Jul 26, 2012@kotpx3
X-ray texture packs is not very effective (it doesn't give you stacks of diamonds within minutes like client x-ray does).
Though it will stop texture pack x-ray from finding diaminds.
I'm working on a new feature for texture pack x-ray.
@Toby_B
That's just a nag from NoLagg saying that Orebfuscator is doing something potentially error causing. Be rest assured that the problem will be contained and there's nothing to be worried about.
About threads... If you're using NoLagg's Chunk plugin, then NoLagg is going to take over Orebfuscator's threading system, which means that you'll have to configure NoLagg's threads instead of Orebfuscator's threads. By default, Orebfuscator determines the optimal number of threads to be used, but I'm not sure about NoLagg Chunks. If you really can't configure it, then you might have to consider removing it.
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Posted Jul 26, 2012I am on the latest version of orebfuscator and i get this error in my console... i had it before i updated aswell. http://pastie.org/4332735
I am using Nolagg and it says to allow more threads or something when the config starts but i don't know how many or anything. What is the fix to this error?
Thanks
Toby
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Posted Jul 25, 2012So this only works on client X-Ray mods? I really need to stop the people using X-Ray Textures too :(
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Posted Jul 25, 2012@S7331
NoLagg Examine reveals the following information:
there is 0.581ms used by Orebfuscator each tick, and there are 50 ms in a tick.
Which means Orebfuscator is not causing lag...