NoLagg

Version: 1.90.4 | CB 1.7.2
Quote from lenis0012:NoLagg has not been updated since 1.7.10, for more info, check BKCommonLib
Description
NoLagg is made out of multiple completely separate components which you can enable and disable freely. Together they offer:
- Send chunks more gracefully with lowered network stress and reduced processing spikes Read more...
- Remove entities, resend chunks in case of chunk holes and clean up server memory Read more...
- Examine server tick rate performance with deep view into per-tick processes of the server Read more...
- Stop a large amount of items from spawning and spawn at a later time to avoid frozen clients Read more...
- Stack items with a configurable per-world radius Read more...
- Fix lighting errors that cause clients to recalculate lighting (and thus lag) Read more...
- Keep track of server performance such as entities, tick rate, memory and more Read more...
- Fix various bugs the server has (Patches component)
- Schedule autosaves and force data to be written to disk to prevent data loss on server crash (Saving component)
- Limit the amount of entities allowed to spawn per world or globally Read more...
- Watch events closely to warn when plugins execute main-thread methods from another thread Read more...
- Show a detailed message explaining the cause for a server freeze (lock) [read more]
- New TNT execution algortithm that is not only more efficient, but also avoids server freezes Read more...
Important
When first installing NoLagg, open up config.yml and disable components you do not need. This is very important, as some components may conflict with other plugins you use, or may not function on the type of demand you have. If you get a warning message [Severe] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason. If NoLagg DOES show up in there, it is a bug you should report.
FAQ
Separating into jar files
NoLagg consists of multiple components you can individually enable and disable. Reasons for not publishing it as a separate jar file for every component can be read here. Please don't ask to separate the components, I will just link you to here.
Spigot server
Not all components are needed when you use the Spigot server. The ItemStacker, ItemBuffer, Spawn Limiter, Thread Checker and Thread Lock Notifier components are not needed, since Spigot has it's own implementations to deal with that. If you still wish to use one of these components, you can, but it's best to disable the Spigot alternative then.
The other components (such as TNT, Chunks, Lighting, Common, etc.) are not implemented in Spigot (yet?) and offer additional functionality.
PTweaks
Since people keep asking about this, I went ahead and compared the two plugins. I am not going to discuss which is better in functionality, I'm just going to state which features overlap and which do not. Both plugins offer a TNT-lag solving solution, feel free to choose which solution you like better. (the solutions are different) Both plugins also offer a way to change when and how chunks are saved, NoLagg adds to this that you can configure when the server writes data to disk. PTweaks offers a way of showing used memory, NoLagg Monitor too with a bit more information. Again, preference. Chunk Persistence is something PTweaks offers and NoLagg does not. Reason I excluded it from NoLagg is that the implementation used up more processing power than that it solved (I did have this for a while). If you want to give it a try, PTweaks is your answer. Monster Limiter is incorporated in NoLagg as well but then for all entities, and more options. ChunkEdits is a tricky one: NoLagg chunks does something similar, with the difference being that it also changes at what rate chunks are sent, which is the main feature NoLagg chunks offers. In addition, the ability to increase the amount of threads running to process chunk packets and the re-using of packet raw data offers some benefits PTweaks does not offer.
Then there are a lot of other features NoLagg has and PTweaks does not, such as examining server tick rate, item stacker, item buffer, fixing lighting, cleaning up server memory, resending chunks, removing entities on command and others (see description).
In short: Both plugins offer some overlapping features, and you need to pay close attention to the configuration of PTweaks and NoLagg and disable things that conflict. Having two TNT explosion altering plugins is going to have strange results, for example. Compare the functionality, decide, and enable in NoLagg what you do not want in PTweaks, and vice versa.
NoLagg showing up in error stack traces
The examine component inserts various hooks into the server to gather measurements. Specifically, you will find that the following lines show up now and then. These hook classes do absolutely nothing when not examining and can not be the cause for any issues, unless the stack trace ends there (first line after the exception shows this stack trace)
- org.timedbukkit.craftbukkit.*
- com.bergerkiller.bukkit.common.internal.ChunkProviderServerHook
Video
Here is a video by BlueDevonMovies (lenis0012):
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Feb 23, 2013- bukkit stable rb - nolagg 189.8 - oreobsfucator, 1.8.8 - latest dev build of bkcommonlib - latest rb of protocllib
http://pastebin.com/jfXnBMew
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Posted Feb 22, 2013@Mindrun Also install the latest BKCommonLib version. (that is, the development build). There are several additions or name changes that broke backwards compatibility.
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Posted Feb 22, 2013I keep getting this error in console:
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Posted Feb 22, 2013Development builds for MyWorlds, SignLink, NoLagg, TrainCarts and BKCommonLib are all available. We are now testing all versions to see if they can be made official.
Note: the lighting component has been rewritten and still needs to be 100% tested. Before using it and especially before using /lag fixworld, make a backup.
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Posted Feb 21, 2013@predawnia MyWorlds is updated as well, but I need to find a build server for it. (I can't post a direct download link here)
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Posted Feb 21, 2013@bergerkiller
Thanks for the info, but using the dev versions of NoLagg and BKCommonLib for compatibility with Orebfuscator also breaks My Worlds. Looks like we can't have everything working yet :(
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Posted Feb 21, 2013The latest development build of Nolagg in combination with the latest development build of BKCommonLib should work fine. Let me know if you have any bugs with these two builds.
@The_Creamster Noted.
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Posted Feb 21, 2013http://pastie.org/6277311, i'm getting this error.
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Posted Feb 20, 2013@lenis0012
The 1.89.8 update fixed my issues with Orebfuscator, Thanks.
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Posted Feb 20, 2013@xakiru
Me too!!
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Posted Feb 20, 2013This won't work with the newest dev build of BKCommonLib
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Posted Feb 19, 2013@Janosik99
UnknownDependencyException: BKCommonLib
Install BKCommonLib
@N1T3SLAY3R
handles nextTick function wich is used in TrainCarts for all minecart movement
@thudog77
Your NoLagg is outdated, v1.89.5 was for 1.4.7-R0.1
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Posted Feb 19, 20132013-02-20 07:08:28 [SEVERE] Could not load 'plugins/NoLagg.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: BKCommonLib at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:195) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_4_R1.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_4_R1.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_4_R1.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_4_R1.DedicatedServer.init(DedicatedServer.java:104) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849)
1.4.7-R1.0
java version "1.7.0_13" Java(TM) SE Runtime Environment (build 1.7.0_13-b20) Java HotSpot(TM) 64-Bit Server VM (build 23.7-b01, mixed mode)
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Posted Feb 19, 2013Error http://pastebin.com/jPZWbc48
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Posted Feb 19, 2013What is task #43? Because when i did a lag check That Task Hit Up To 4270.0 ms
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Posted Feb 19, 2013@ThaSourceGaming
https://github.com/bergerkiller/NoLagg/commit/402c37cf63887b9a23ad936cabc232ba6f53f87c
Jenkins dev build has this commit
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Posted Feb 18, 2013@lenis0012
As stated I reported it to both you and Orebfuscator. And of course both are saying it's the others issue. I've done my deed, I reported it. And positive about protocollib, I've used all these plugins for some time now.
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Posted Feb 18, 2013This new update breaks orebfuscator - Please update it please! THANKS!
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Posted Feb 18, 2013Nolagg isn't compatible with orebufscator and usage CPU
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Posted Feb 18, 2013So like you wrote in the description for the newest build i will post my error.I'm having this error:
http://pastebin.com/3SsR9GN1
As you can see, it dc every1 on my server